Player Matchup

Ares
Ares
Dabstronomer
Ares
Level 27
God Stats
7W - 2L
1,701 SR
Queue Stats
118W - 99L
1,568 Elo+
Solo
Bakasura
Bakasura
Scrobopin
Bakasura
Level 27
God Stats
2W - 0L
1,784 SR
Queue Stats
58W - 27L
1,772 Elo+
Solo
Skadi
Skadi
SerPryze
Skadi
Level 29
God Stats
5W - 2L
1,897 SR
Queue Stats
173W - 151L
1,636 Elo+
Solo
Olorun
Olorun
abigail1624
Olorun
Level 4
God Stats
5W - 0L
1,696 SR
Queue Stats
8W - 6L
1,564 Elo+
Solo
Athena
Athena
mentalmike55
Athena
Level 29
God Stats
9W - 1L
2,017 SR
Queue Stats
134W - 122L
1,583 Elo+
Solo
Team Averages
Level 23
1,819 SR
1,625 Elo+

VS

Team Averages
Level 16
1,527 SR
1,644 Elo+
Ares
Ares
CrossfadeQQ
Ares
Level 29
God Stats
5W - 8L
1,635 SR
Queue Stats
9W - 19L
1,442 Elo+
Solo
Charybdis
Charybdis
FreeSnuSnu
Charybdis
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 18L
1,696 Elo+
Solo
Ra
Ra
RedKawaSama
Ra
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 6L
1,691 Elo+
Solo
Arachne
Arachne
bobskr
Arachne
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,714 Elo+
Solo
Chaac
Chaac
iipiikleriik
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 4
6,392
581
2,152
6,268
3,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
Scrobopin
Bakasura
14
7 / 0 / 0
8,427
766
5,636
7,196
2,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Skadi
SerPryze
Skadi
12
6 / 0 / 1
6,987
635
6,989
4,187
1,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Olorun
11
0 / 1 / 2
6,685
608
607
2,635
1,000
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
11
1 / 2 / 0
6,329
575
3,645
6,191
4,717
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,133
376
1,175
5,863
2,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
FreeSnuSnu
Charybdis
10
2 / 3 / 0
5,757
523
6,061
8,053
2,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 5 / 0
5,570
506
812
5,487
1,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
bobskr
Arachne
3
0 / 0 / 0
3,927
357
0
1,396
257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 6 / 0
4,187
381
1,044
5,774
1,352
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
16
Kills
3
3
Deaths
16
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
2
0
4
4
L
Charybdis
FreeSnuSnu
Charybdis
2
3
0
0.67
L
1
5
0
0.2
W
Bakasura
Scrobopin
Bakasura
7
0
0
7
W
Skadi
SerPryze
Skadi
6
0
1
6.5
W
Olorun
0
1
2
1
L
Arachne
bobskr
Arachne
0
0
0
0
L
0
6
0
0
W
Athena
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,029
Damage
9,092
26,477
Taken
26,573
13,675
Mitigated
7,156
12,001
Healing
5,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,175
107
0
1,004
5,863
2,181
0
1,253
4,610
5,499
0
W
2,152
151
0
1,830
6,268
3,920
276
552
5,676
14,289
0
L
Charybdis
FreeSnuSnu
Charybdis
6,061
4,298
0
2,271
8,053
2,284
0
3,740
3,953
0
32,115
L
812
117
0
545
5,487
1,082
0
535
4,452
29,778
0
W
Bakasura
Scrobopin
Bakasura
5,636
4,061
0
5,647
7,196
2,649
0
183
6,999
0
44,590
W
Skadi
SerPryze
Skadi
6,989
3,687
237
1,727
4,187
1,389
2,078
673
3,514
0
52,919
W
Olorun
607
285
60
1,468
2,635
1,000
938
465
2,110
32,763
4,700
L
Arachne
bobskr
Arachne
0
0
0
1,026
1,396
257
0
0
1,396
0
5,722
L
1,044
85
0
263
5,774
1,352
0
804
4,970
0
8,332
W
Athena
3,645
1,156
0
1,032
6,191
4,717
0
0
6,191
25,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,820
Gold Earned
23,574
363
Minions Killed
172
0
Camps Cleared
0
1,005,407
Distance Traveled
719,681
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,133
376
6
1
0
151,683
2
W
Ares
6,392
581
21
2
0
209,611
1
L
Charybdis
5,757
523
71
6
0
185,886
2
L
Ra
5,570
506
65
6
0
172,462
0
W
Bakasura
8,427
766
113
10
0
261,167
0
W
Skadi
6,987
635
92
8
0
181,866
0
W
Olorun
6,685
608
91
8
0
188,263
3
L
Arachne
3,927
357
16
1
0
61,259
0
L
Chaac
4,187
381
14
1
0
148,391
0
W
Athena
6,329
575
46
4
0
164,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role