Player Matchup

Bastet
Bastet
DivineJudgement
Bastet
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 56L
1,457 Elo+
Solo
Guan Yu
Guan Yu
JARO-VALVERDE
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,229 Elo+
Solo
Ra
Ra
TheKiller49s_2
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,386 Elo+
Solo
Cerberus
Cerberus
ViciiVonDoom
Cerberus
Level 28
God Stats
21W - 16L
1,513 SR
Queue Stats
71W - 86L
1,409 Elo+
Solo
Merlin
Merlin
typical_dot3
Merlin
Level 5
God Stats
0W - 3L
1,219 SR
Queue Stats
1W - 5L
1,327 Elo+
Solo
Team Averages
Level 14
1,446 SR
1,362 Elo+

VS

Team Averages
Level 19
1,549 SR
1,370 Elo+
Tsukuyomi
Tsukuyomi
Soi Bepis
Tsukuyomi
Level 28
God Stats
8W - 8L
1,533 SR
Queue Stats
21W - 25L
1,404 Elo+
Solo
Achilles
Achilles
modal_feet5
Achilles
Level 6
God Stats
5W - 6L
1,450 SR
Queue Stats
25W - 21L
1,338 Elo+
Solo
Skadi
Skadi
sombra_errada
Skadi
Level 18
God Stats
1W - 0L
1,837 SR
Queue Stats
15W - 10L
1,454 Elo+
Solo
Ymir
Ymir
stormy_bunny8
Ymir
Level 27
God Stats
5W - 2L
1,553 SR
Queue Stats
68W - 76L
1,395 Elo+
Solo
Poseidon
Poseidon
vlone_chaos
Poseidon
Level 16
God Stats
1W - 2L
1,371 SR
Queue Stats
6W - 12L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 4 / 2
7,760
597
9,202
11,478
3,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
8
0 / 8 / 4
5,472
421
170
9,106
4,585
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 7 / 3
6,730
518
4,028
8,450
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
ViciiVonDoom
Cerberus
9
2 / 1 / 3
6,506
500
4,013
10,764
7,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
8
0 / 6 / 3
5,264
405
1,364
5,706
1,362
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Soi Bepis
Tsukuyomi
13
10 / 4 / 6
8,615
663
10,070
8,558
2,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
modal_feet5
Achilles
12
4 / 0 / 1
7,533
579
4,576
5,745
3,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 4 / 0
6,369
490
4,053
7,820
3,318
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Bow

Short Bow

+15%
Attack Speed

8
2 / 1 / 2
6,226
479
3,609
6,840
3,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
vlone_chaos
Poseidon
12
7 / 4 / 1
7,850
604
8,022
6,048
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
11
Kills
25
26
Deaths
13
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
7
4
2
2
L
Guan Yu
0
8
4
0.25
W
Tsukuyomi
Soi Bepis
Tsukuyomi
10
4
6
3.25
L
2
7
3
0.5
L
Cerberus
ViciiVonDoom
Cerberus
2
1
3
3.5
W
Achilles
modal_feet5
Achilles
4
0
1
4.5
W
2
4
0
0.5
W
2
1
2
3
L
Merlin
0
6
3
0.25
W
Poseidon
vlone_chaos
Poseidon
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,777
Damage
30,330
45,504
Taken
35,011
19,426
Mitigated
15,366
8,197
Healing
5,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,202
3,266
0
3,067
11,478
3,253
0
1,513
9,799
0
33,077
L
Guan Yu
170
80
281
387
9,106
4,585
0
4,233
4,601
0
10,540
W
Tsukuyomi
Soi Bepis
Tsukuyomi
10,070
3,184
0
2,170
8,558
2,965
1,245
931
7,545
0
45,019
L
4,028
363
244
907
8,450
2,295
548
2,020
6,166
32,334
0
L
Cerberus
ViciiVonDoom
Cerberus
4,013
314
0
3,311
10,764
7,931
0
3,086
7,484
23,022
0
W
Achilles
modal_feet5
Achilles
4,576
994
0
805
5,745
3,871
2,093
1,059
4,682
2,357
30,155
W
4,053
1,612
0
1,209
7,820
3,318
588
2,895
4,915
0
32,197
W
3,609
1,086
0
1,419
6,840
3,486
96
2,287
4,553
17,864
0
L
Merlin
1,364
109
0
0
5,706
1,362
0
1,076
4,590
9,622
0
W
Poseidon
vlone_chaos
Poseidon
8,022
496
0
0
6,048
1,726
446
2,082
3,829
38,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,732
Gold Earned
36,593
201
Minions Killed
279
0
Camps Cleared
0
1,112,198
Distance Traveled
1,145,961
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,760
597
51
4
0
232,122
0
L
Guan Yu
5,472
421
16
1
0
183,849
0
W
Tsukuyomi
8,615
663
77
6
0
259,426
3
L
Ra
6,730
518
76
6
0
241,097
0
L
Cerberus
6,506
500
42
3
0
246,086
3
W
Achilles
7,533
579
69
5
0
258,455
0
W
Skadi
6,369
490
53
4
0
228,633
0
W
Ymir
6,226
479
25
2
0
151,978
0
L
Merlin
5,264
405
16
1
0
209,044
0
W
Poseidon
7,850
604
55
4
0
247,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role