Player Matchup

Thor
Thor
Frozen_Legend750
Thor
Level 5
God Stats
2W - 0L
1,680 SR
Queue Stats
8W - 8L
1,133 Elo+
Party 1
Scylla
Scylla
SpykeSharp
Scylla
Level 5
God Stats
3W - 3L
1,485 SR
Queue Stats
5W - 8L
1,399 Elo+
Solo
Ymir
Ymir
lxPOL4Rxl
Ymir
Level 26
God Stats
7W - 4L
1,307 SR
Queue Stats
94W - 100L
1,306 Elo+
Party 1
Kukulkan
Kukulkan
shooterhicedead
Kukulkan
Level 23
God Stats
1W - 2L
1,322 SR
Queue Stats
19W - 18L
1,403 Elo+
Solo
Neith
Neith
trcroft
Neith
Level 8
God Stats
9W - 7L
1,714 SR
Queue Stats
13W - 13L
1,453 Elo+
Solo
Team Averages
Level 13
1,502 SR
1,339 Elo+

VS

Team Averages
Level 16
1,444 SR
1,318 Elo+
Achilles
Achilles
Bransoil
Achilles
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 50L
1,325 Elo+
Solo
Tsukuyomi
Tsukuyomi
IIIIlIIIII
Tsukuyomi
Level 6
God Stats
0W - 1L
1,298 SR
Queue Stats
1W - 2L
1,173 Elo+
Solo
Cthulhu
Cthulhu
Maximus27111991
Cthulhu
Level 9
God Stats
4W - 7L
1,136 SR
Queue Stats
23W - 35L
1,286 Elo+
Solo
Zeus
Zeus
Naniico
Zeus
Level 29
God Stats
133W - 120L
1,486 SR
Queue Stats
136W - 127L
1,404 Elo+
Solo
Fenrir
Fenrir
Vageta_SSJ2
Fenrir
Level 18
God Stats
2W - 1L
1,802 SR
Queue Stats
17W - 14L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 12
12,442
889
8,316
16,136
7,287
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
SpykeSharp
Scylla
20
24 / 4 / 7
17,324
1,237
33,274
14,024
5,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
20
4 / 1 / 23
14,920
1,066
21,754
23,450
34,189
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
20
3 / 3 / 19
14,469
1,034
22,565
15,070
11,038
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Neith
trcroft
Neith
19
0 / 6 / 10
11,867
848
6,442
13,282
5,043
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

117

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bransoil
Achilles
20
1 / 10 / 9
13,307
951
5,055
25,995
20,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tsukuyomi
IIIIlIIIII
Tsukuyomi
20
6 / 3 / 7
15,610
1,115
23,602
15,109
5,939
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
0 / 7 / 6
11,941
853
7,167
16,352
9,806
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zeus
Naniico
Zeus
20
13 / 8 / 1
15,176
1,084
23,407
17,450
6,653
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
19
0 / 8 / 9
11,885
849
15,104
28,354
15,794
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
52
35
Kills
20
20
Deaths
36
71
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Achilles
Bransoil
Achilles
1
10
9
0.55
W
4
6
12
1.67
L
Tsukuyomi
IIIIlIIIII
Tsukuyomi
6
3
7
3.17
L
0
7
6
0.43
L
Zeus
Naniico
Zeus
13
8
1
1.69
W
Scylla
SpykeSharp
Scylla
24
4
7
6.88
L
Fenrir
0
8
9
0.56
W
Ymir
4
1
23
15.5
W
Kukulkan
3
3
19
4.17
W
Neith
trcroft
Neith
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,351
Damage
74,335
81,962
Taken
103,260
63,000
Mitigated
59,137
8,660
Healing
8,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Bransoil
Achilles
5,055
594
0
1,799
25,995
20,945
0
17,456
8,539
0
18,593
W
8,316
3,242
0
238
16,136
7,287
0
7,104
9,032
0
23,293
L
Tsukuyomi
IIIIlIIIII
Tsukuyomi
23,602
4,375
0
612
15,109
5,939
0
10,775
4,334
0
65,240
L
7,167
778
775
0
16,352
9,806
0
14,188
2,164
31,974
0
L
Zeus
Naniico
Zeus
23,407
5,993
0
2,766
17,450
6,653
0
14,214
3,236
49,781
0
W
Scylla
SpykeSharp
Scylla
33,274
3,915
213
1,697
14,024
5,443
0
5,910
8,114
50,401
0
L
Fenrir
15,104
4,817
325
2,278
28,354
15,794
0
20,960
7,394
0
28,250
W
Ymir
21,754
3,992
733
2,091
23,450
34,189
0
6,820
16,630
34,519
0
W
Kukulkan
22,565
3,754
0
2,841
15,070
11,038
0
5,864
9,206
74,669
0
W
Neith
trcroft
Neith
6,442
4,600
0
847
13,282
5,043
0
4,876
8,406
0
17,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,022
Gold Earned
67,919
244
Minions Killed
251
3
Camps Cleared
15
1,090,226
Distance Traveled
1,159,877
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,307
951
25
2
0
222,846
1
W
Thor
12,442
889
25
2
0
196,641
0
L
Tsukuyomi
15,610
1,115
71
5
13
316,622
3
L
Cthulhu
11,941
853
59
4
2
210,193
0
L
Zeus
15,176
1,084
69
5
0
182,404
4
W
Scylla
17,324
1,237
41
3
1
246,658
0
L
Fenrir
11,885
849
27
2
0
227,812
1
W
Ymir
14,920
1,066
34
2
1
246,494
0
W
Kukulkan
14,469
1,034
119
9
1
204,189
0
W
Neith
11,867
848
25
2
0
196,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role