Player Matchup

Anhur
Anhur
CJ-Lock
Anhur
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 24L
1,311 Elo+
Solo
Olorun
Olorun
Sirigooglegetgud
Olorun
Level 24
God Stats
11W - 4L
1,611 SR
Queue Stats
40W - 24L
1,556 Elo+
Solo
Cthulhu
Cthulhu
Stoney-Loges
Cthulhu
Level 25
God Stats
4W - 1L
1,860 SR
Queue Stats
48W - 60L
1,419 Elo+
Solo
Team Averages
Level 39
1,657 SR
1,429 Elo+

VS

Team Averages
Level 83
1,513 SR
1,429 Elo+
Osiris
Osiris
CptPiddles
Osiris
Level 103
God Stats
7W - 10L
1,549 SR
Queue Stats
297W - 327L
1,475 Elo+
Party 1
Hou Yi
Hou Yi
Incendiarytoast
Hou Yi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 218L
1,494 Elo+
Party 1
Discordia
Discordia
Rosquillauwu
Discordia
Level 39
God Stats
0W - 3L
1,489 SR
Queue Stats
30W - 30L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CJ-Lock
Anhur
13
5 / 4 / 10
8,753
796
6,782
10,340
2,935
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
12 / 1 / 6
9,998
909
13,543
9,074
4,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
Stoney-Loges
Cthulhu
13
2 / 2 / 14
9,366
851
6,965
12,722
8,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CptPiddles
Osiris
11
2 / 6 / 3
7,645
695
6,766
12,781
8,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
4 / 4 / 3
8,303
755
9,416
8,756
2,042
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Rosquillauwu
Discordia
10
1 / 9 / 4
7,408
673
5,462
9,652
3,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
19
Kills
7
7
Deaths
19
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anhur
CJ-Lock
Anhur
5
4
10
2.5
L
Osiris
CptPiddles
Osiris
2
6
3
0.58
L
4
4
3
1.38
L
Discordia
Rosquillauwu
Discordia
1
9
4
0.33
W
12
1
6
15
W
Cthulhu
Stoney-Loges
Cthulhu
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,290
Damage
21,644
32,136
Taken
31,189
16,456
Mitigated
13,530
11,608
Healing
4,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
CJ-Lock
Anhur
6,782
1,083
0
3,151
10,340
2,935
245
2,362
7,616
0
24,409
L
Osiris
CptPiddles
Osiris
6,766
1,839
260
1,920
12,781
8,357
0
8,987
3,794
0
17,311
L
9,416
3,983
0
1,343
8,756
2,042
0
2,963
5,793
0
22,567
L
Discordia
Rosquillauwu
Discordia
5,462
193
263
693
9,652
3,131
0
7,087
2,565
17,173
0
W
13,543
8,609
83
3,507
9,074
4,553
2,189
1,719
7,195
47,187
3,948
W
Cthulhu
Stoney-Loges
Cthulhu
6,965
629
324
4,543
12,722
8,968
160
1,777
9,998
20,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,117
Gold Earned
23,356
135
Minions Killed
87
8
Camps Cleared
2
615,296
Distance Traveled
567,856
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,753
796
33
3
4
204,032
0
L
Osiris
7,645
695
26
2
1
202,592
1
L
Hou Yi
8,303
755
39
4
1
183,325
2
L
Discordia
7,408
673
22
2
0
181,939
2
W
Olorun
9,998
909
67
6
4
175,991
2
W
Cthulhu
9,366
851
35
3
0
235,273
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role