Player Matchup

Xbalanque
Xbalanque
Doombot2k
Xbalanque
Level 86
God Stats
0W - 5L
1,127 SR
Queue Stats
288W - 306L
1,552 Elo+
Solo
Ah Puch
Ah Puch
OpGxAcE
Ah Puch
Level 128
God Stats
4W - 6L
1,483 SR
Queue Stats
197W - 219L
1,515 Elo+
Solo
Fafnir
Fafnir
Rayhax
Fafnir
Level 156
God Stats
5W - 5L
1,479 SR
Queue Stats
606W - 643L
1,515 Elo+
Solo
Awilix
Awilix
Sylvaaris
Awilix
Level 129
God Stats
2W - 3L
1,419 SR
Queue Stats
123W - 112L
1,557 Elo+
Solo
Scylla
Scylla
lDiegO26l
Scylla
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,537 Elo+
Solo
Team Averages
Level 129
1,402 SR
1,535 Elo+

VS

Team Averages
Level 137
1,520 SR
1,563 Elo+
Xbalanque
Xbalanque
BabyBerd
Xbalanque
Level 158
God Stats
2W - 1L
1,547 SR
Queue Stats
223W - 202L
1,573 Elo+
Party 1
Serqet
Serqet
RewhX
Serqet
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 13L
1,621 Elo+
Party 1
Zhong Kui
Zhong Kui
Warhamer07
Zhong Kui
Level 126
God Stats
4W - 4L
1,426 SR
Queue Stats
202W - 194L
1,539 Elo+
Solo
Charybdis
Charybdis
Zodiac11r
Charybdis
Level 148
God Stats
1W - 1L
1,363 SR
Queue Stats
172W - 172L
1,554 Elo+
Party 1
Hun Batz
Hun Batz
bstruck28
Hun Batz
Level 106
God Stats
5W - 1L
1,762 SR
Queue Stats
271W - 258L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Doombot2k
Xbalanque
19
7 / 7 / 3
11,027
735
16,271
13,482
5,159
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
OpGxAcE
Ah Puch
18
1 / 5 / 11
10,503
700
21,545
11,531
4,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Rayhax
Fafnir
16
3 / 3 / 6
10,341
689
4,283
12,364
13,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
Sylvaaris
Awilix
18
4 / 8 / 5
10,358
691
5,463
15,983
5,829
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
lDiegO26l
Scylla
16
0 / 6 / 11
9,597
640
8,777
8,261
2,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BabyBerd
Xbalanque
20
10 / 2 / 12
12,471
831
12,853
10,649
5,367
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
RewhX
Serqet
18
4 / 3 / 14
11,267
751
4,833
15,160
17,354
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
Warhamer07
Zhong Kui
20
6 / 3 / 13
11,866
791
12,805
14,506
14,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Zodiac11r
Charybdis
18
4 / 4 / 12
11,318
755
13,510
16,296
7,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
bstruck28
Hun Batz
18
5 / 4 / 16
11,437
762
13,289
13,131
9,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
96
15
Kills
29
29
Deaths
16
36
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BabyBerd
Xbalanque
10
2
12
8
L
Xbalanque
Doombot2k
Xbalanque
7
7
3
1.21
L
Ah Puch
OpGxAcE
Ah Puch
1
5
11
1.3
L
Fafnir
Rayhax
Fafnir
3
3
6
2
W
Serqet
RewhX
Serqet
4
3
14
3.67
L
Awilix
Sylvaaris
Awilix
4
8
5
0.81
W
Zhong Kui
Warhamer07
Zhong Kui
6
3
13
4.17
W
Charybdis
Zodiac11r
Charybdis
4
4
12
2.5
W
Hun Batz
bstruck28
Hun Batz
5
4
16
3.25
L
Scylla
lDiegO26l
Scylla
0
6
11
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,339
Damage
57,290
61,621
Taken
69,742
31,778
Mitigated
54,718
12,682
Healing
30,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BabyBerd
Xbalanque
12,853
6,500
1,971
3,967
10,649
5,367
1,209
5,341
5,308
0
36,090
L
Xbalanque
Doombot2k
Xbalanque
16,271
6,892
1,148
523
13,482
5,159
0
3,328
9,995
0
34,270
L
Ah Puch
OpGxAcE
Ah Puch
21,545
215
1,554
3,106
11,531
4,468
160
2,866
8,298
44,901
0
L
Fafnir
Rayhax
Fafnir
4,283
1,085
352
3,305
12,364
13,896
0
2,489
9,479
6,351
0
W
Serqet
RewhX
Serqet
4,833
442
2,935
2,136
15,160
17,354
0
6,124
9,036
0
7,161
L
Awilix
Sylvaaris
Awilix
5,463
681
778
1,145
15,983
5,829
415
1,881
13,176
0
12,651
W
Zhong Kui
Warhamer07
Zhong Kui
12,805
774
2,083
4,147
14,506
14,926
2,435
7,191
7,315
29,759
0
W
Charybdis
Zodiac11r
Charybdis
13,510
5,281
2,084
4,840
16,296
7,638
1,469
8,356
7,940
0
35,177
W
Hun Batz
bstruck28
Hun Batz
13,289
726
3,147
2,757
13,131
9,433
0
7,593
5,538
0
23,302
L
Scylla
lDiegO26l
Scylla
8,777
681
0
771
8,261
2,426
245
2,241
5,810
29,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,826
Gold Earned
58,359
158
Minions Killed
200
0
Camps Cleared
0
1,153,491
Distance Traveled
1,447,654
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,471
831
67
4
0
259,552
0
L
Xbalanque
11,027
735
34
2
0
250,190
2
L
Ah Puch
10,503
700
59
4
0
284,125
0
L
Fafnir
10,341
689
2
0
0
155,256
1
W
Serqet
11,267
751
7
0
0
293,882
1
L
Awilix
10,358
691
18
1
0
253,914
1
W
Zhong Kui
11,866
791
65
4
0
270,140
1
W
Charybdis
11,318
755
44
3
0
283,140
1
W
Hun Batz
11,437
762
17
1
0
340,940
1
L
Scylla
9,597
640
45
3
0
210,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role