Player Matchup

Baba Yaga
Baba Yaga
Aszuraw
Baba Yaga
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Fenrir
Fenrir
JanniDerGrosse
Fenrir
Level 12
God Stats
3W - 1L
1,716 SR
Queue Stats
7W - 14L
1,207 Elo+
Party 2
Agni
Agni
NhatDaiYeuCo
Agni
Level 27
God Stats
5W - 2L
1,514 SR
Queue Stats
30W - 42L
1,344 Elo+
Solo
Danzaburou
Danzaburou
StoneF7-Shinai
Danzaburou
Level 29
God Stats
53W - 92L
1,338 SR
Queue Stats
88W - 129L
1,312 Elo+
Solo
Ares
Ares
TTVAidenlucero
Ares
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,103 Elo+
Solo
Team Averages
Level 17
1,513 SR
1,293 Elo+

VS

Team Averages
Level 12
1,477 SR
1,281 Elo+
The Morrigan
The Morrigan
EC Cloud
The Morrigan
Level 18
God Stats
0W - 1L
1,383 SR
Queue Stats
2W - 4L
1,257 Elo+
Solo
King Arthur
King Arthur
Jay_Rockafella03
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,132 Elo+
Party 1
Yemoja
Yemoja
Marqrita
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Sonicboy_23
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 63L
1,505 Elo+
Solo
Cerberus
Cerberus
johnny_remade
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,010 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Aszuraw
Baba Yaga
16
2 / 5 / 5
11,016
441
7,556
11,653
3,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
17 / 5 / 7
14,535
581
22,529
19,161
8,504
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
9 / 6 / 7
14,150
566
11,032
13,248
4,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
StoneF7-Shinai
Danzaburou
20
12 / 5 / 5
15,102
604
15,070
21,849
10,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

3
0 / 2 / 0
7,533
301
293
1,929
564
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
EC Cloud
The Morrigan
17
4 / 13 / 3
11,971
479
7,572
15,073
9,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
Jay_Rockafella03
King Arthur
8
1 / 11 / 3
7,897
316
2,482
15,725
4,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Yemoja
Marqrita
Yemoja
9
0 / 7 / 4
8,452
338
2,039
9,110
5,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
20
17 / 4 / 0
14,366
575
21,508
21,370
9,784
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
johnny_remade
Cerberus
15
0 / 7 / 5
10,232
409
5,384
28,700
29,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
37
40
Kills
22
23
Deaths
42
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Aszuraw
Baba Yaga
2
5
5
0.9
L
The Morrigan
EC Cloud
The Morrigan
4
13
3
0.42
W
17
5
7
4.1
L
King Arthur
Jay_Rockafella03
King Arthur
1
11
3
0.23
L
Yemoja
Marqrita
Yemoja
0
7
4
0.29
W
9
6
7
2.08
L
Fenrir
17
4
0
4.25
W
Danzaburou
StoneF7-Shinai
Danzaburou
12
5
5
2.9
W
0
2
0
0
L
Cerberus
johnny_remade
Cerberus
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,480
Damage
38,985
67,840
Taken
89,978
26,893
Mitigated
58,716
22,759
Healing
15,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Aszuraw
Baba Yaga
7,556
3,021
0
2,617
11,653
3,299
2,664
1,223
10,390
33,026
0
L
The Morrigan
EC Cloud
The Morrigan
7,572
1,780
0
0
15,073
9,318
2,081
6,785
7,326
51,158
4,700
W
22,529
11,427
0
4,521
19,161
8,504
3,511
6,451
12,670
0
114,779
L
King Arthur
Jay_Rockafella03
King Arthur
2,482
563
0
2,081
15,725
4,311
126
2,793
12,892
0
15,967
L
Yemoja
Marqrita
Yemoja
2,039
1,097
1,345
816
9,110
5,650
0
584
8,494
10,760
0
W
11,032
925
0
2,193
13,248
4,094
2,980
3,713
9,163
69,528
0
L
Fenrir
21,508
9,115
0
8,116
21,370
9,784
4,265
4,669
16,553
0
85,930
W
Danzaburou
StoneF7-Shinai
Danzaburou
15,070
6,873
806
12,622
21,849
10,432
893
1,077
20,772
0
101,993
W
293
293
0
0
1,929
564
21
77
1,852
492
0
L
Cerberus
johnny_remade
Cerberus
5,384
988
0
3,408
28,700
29,653
0
3,089
25,531
50,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,336
Gold Earned
52,918
441
Minions Killed
423
0
Camps Cleared
0
1,643,294
Distance Traveled
1,730,428
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,016
441
52
2
0
346,394
6
L
The Morrigan
11,971
479
110
4
0
360,796
1
W
Fenrir
14,535
581
151
6
0
479,532
0
L
King Arthur
7,897
316
27
1
0
339,119
2
L
Yemoja
8,452
338
24
1
0
261,821
2
W
Agni
14,150
566
130
5
0
332,785
4
L
Fenrir
14,366
575
147
6
0
381,647
7
W
Danzaburou
15,102
604
108
4
0
429,731
0
W
Ares
7,533
301
0
0
0
54,852
0
L
Cerberus
10,232
409
115
5
0
387,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role