Player Matchup

Rama
Rama
 
Rama
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Daveylama
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,228 Elo+
Solo
Vamana
Vamana
Inferno_Grim12
Vamana
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 20L
1,468 Elo+
Party 1
Cerberus
Cerberus
Souleater9753
Cerberus
Level 26
God Stats
11W - 4L
1,715 SR
Queue Stats
106W - 95L
1,504 Elo+
Party 2
Loki
Loki
ビデオケーム
Loki
Level 12
God Stats
3W - 0L
1,701 SR
Queue Stats
4W - 0L
1,743 Elo+
Party 2
Team Averages
Level 20
1,583 SR
1,488 Elo+

VS

Team Averages
Level 13
1,574 SR
1,473 Elo+
Ah Muzen Cab
Ah Muzen Cab
AdxlfHxtlr
Ah Muzen Cab
Level 18
God Stats
4W - 5L
1,671 SR
Queue Stats
70W - 84L
1,431 Elo+
Party 3
Fenrir
Fenrir
Alexporta23
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,468 Elo+
Solo
Rama
Rama
Lonarwhal
Rama
Level 22
God Stats
31W - 28L
1,482 SR
Queue Stats
51W - 61L
1,348 Elo+
Party 3
Nox
Nox
RainyAlloy40203
Nox
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,722 Elo+
Solo
Cthulhu
Cthulhu
pxras-_-
Cthulhu
Level 17
God Stats
1W - 1L
1,717 SR
Queue Stats
42W - 41L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
5 / 6 / 15
12,190
1,016
17,284
14,125
5,849
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
18
2 / 9 / 9
11,391
949
1,980
21,665
26,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
2 / 6 / 20
11,520
960
14,373
20,345
13,852
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
Souleater9753
Cerberus
20
8 / 3 / 22
14,973
1,248
16,437
19,367
28,344
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
22 / 6 / 8
15,700
1,308
37,421
16,727
10,093
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

157

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AdxlfHxtlr
Ah Muzen Cab
19
2 / 9 / 19
12,186
1,016
29,288
18,620
8,150
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
19
23 / 9 / 5
16,047
1,337
28,147
24,095
26,714
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rama
18
0 / 6 / 14
11,036
920
8,012
17,510
10,016
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
0 / 10 / 5
9,422
785
2,211
11,480
4,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
pxras-_-
Cthulhu
18
5 / 5 / 11
11,921
993
16,516
20,355
10,505
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
84
39
Kills
30
30
Deaths
39
74
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
6
15
2.08
L
Ah Muzen Cab
AdxlfHxtlr
Ah Muzen Cab
2
9
19
1.28
L
Fenrir
23
9
5
2.83
W
Ymir
2
9
9
0.72
W
2
6
20
2
L
Rama
0
6
14
1.17
L
0
10
5
0.25
W
Cerberus
Souleater9753
Cerberus
8
3
22
6.33
L
Cthulhu
pxras-_-
Cthulhu
5
5
11
2.1
W
22
6
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,495
Damage
84,174
92,229
Taken
92,060
84,616
Mitigated
59,824
11,830
Healing
4,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
17,284
11,928
741
1,624
14,125
5,849
0
5,091
9,034
0
41,285
L
Ah Muzen Cab
AdxlfHxtlr
Ah Muzen Cab
29,288
19,204
0
1,679
18,620
8,150
0
5,438
13,182
0
47,711
L
Fenrir
28,147
6,934
0
1,379
24,095
26,714
0
4,486
19,609
0
44,089
W
Ymir
1,980
468
0
674
21,665
26,478
0
4,126
17,539
16,085
0
W
14,373
7,171
0
4,242
20,345
13,852
0
3,744
16,601
1,416
28,821
L
Rama
8,012
7,520
0
0
17,510
10,016
0
3,081
14,429
0
26,625
L
2,211
1,195
0
0
11,480
4,439
0
1,788
9,692
5,167
0
W
Cerberus
Souleater9753
Cerberus
16,437
1,384
0
3,818
19,367
28,344
0
4,284
15,083
33,061
0
L
Cthulhu
pxras-_-
Cthulhu
16,516
945
813
310
20,355
10,505
0
4,630
15,725
34,986
0
W
37,421
13,315
0
731
16,727
10,093
0
1,482
15,245
0
67,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,774
Gold Earned
60,612
292
Minions Killed
170
4
Camps Cleared
4
1,068,935
Distance Traveled
911,862
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,190
1,016
72
6
0
160,353
0
L
Ah Muzen Cab
12,186
1,016
38
3
0
187,783
0
L
Fenrir
16,047
1,337
46
4
3
234,132
1
W
Ymir
11,391
949
45
4
0
170,972
2
W
Vamana
11,520
960
50
4
0
257,793
0
L
Rama
11,036
920
38
3
0
149,824
0
L
Nox
9,422
785
4
0
1
127,661
0
W
Cerberus
14,973
1,248
56
5
0
239,697
0
L
Cthulhu
11,921
993
44
4
0
212,462
0
W
Loki
15,700
1,308
69
6
4
240,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role