Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Brno0
Athena
Level 29
God Stats
3W - 1L
1,650 SR
Queue Stats
122W - 106L
1,552 Elo+
Party 3
Nike
Nike
Jessyk
Nike
Level 29
God Stats
11W - 10L
1,495 SR
Queue Stats
81W - 66L
1,578 Elo+
Party 3
Medusa
Medusa
KamiNoBatsu
Medusa
Level 26
God Stats
5W - 2L
1,673 SR
Queue Stats
99W - 56L
1,657 Elo+
Party 2
Merlin
Merlin
Volcann213
Merlin
Level 24
God Stats
6W - 1L
1,335 SR
Queue Stats
80W - 35L
1,616 Elo+
Party 2
Team Averages
Level 27
1,531 SR
1,580 Elo+

VS

Team Averages
Level 13
1,592 SR
1,476 Elo+
Bacchus
Bacchus
BalrogDiva
Bacchus
Level 13
God Stats
1W - 2L
1,562 SR
Queue Stats
2W - 5L
1,410 Elo+
Party 1
Mulan
Mulan
GAMERZONE-RS
Mulan
Level 23
God Stats
7W - 4L
1,734 SR
Queue Stats
45W - 28L
1,536 Elo+
Solo
Thanatos
Thanatos
Manwë
Thanatos
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,421 Elo+
Party 1
Ra
Ra
Skiter1v9
Ra
Level 6
God Stats
1W - 2L
1,662 SR
Queue Stats
2W - 5L
1,410 Elo+
Party 1
Charybdis
Charybdis
Yonsix
Charybdis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 13L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
7 / 0 / 3
7,361
669
6,920
7,995
2,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Athena
Brno0
Athena
8
0 / 3 / 6
5,349
486
2,454
9,149
4,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
Jessyk
Nike
11
2 / 2 / 0
6,076
552
3,901
7,202
4,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
10
3 / 1 / 2
6,221
566
5,156
3,665
896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Volcann213
Merlin
12
6 / 0 / 3
7,213
656
7,281
5,213
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BalrogDiva
Bacchus
7
0 / 3 / 2
4,676
425
2,148
5,661
4,593
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 3 / 0
6,339
576
8,088
9,953
5,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Manwë
Thanatos
7
0 / 4 / 0
4,614
419
2,925
8,757
3,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 5 / 0
4,911
446
1,333
5,525
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Yonsix
Charybdis
10
3 / 3 / 0
5,977
543
6,524
6,667
2,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
18
Kills
6
6
Deaths
18
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
0
3
8.5
L
Bacchus
BalrogDiva
Bacchus
0
3
2
0.33
W
Athena
Brno0
Athena
0
3
6
1
L
3
3
0
1
W
Nike
Jessyk
Nike
2
2
0
1
W
Medusa
3
1
2
4
L
Thanatos
Manwë
Thanatos
0
4
0
0
L
0
5
0
0
W
Merlin
Volcann213
Merlin
6
0
3
7.5
L
Charybdis
Yonsix
Charybdis
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,712
Damage
21,018
33,224
Taken
36,563
14,767
Mitigated
17,305
10,292
Healing
11,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,920
2,123
0
4,052
7,995
2,859
0
559
7,197
0
37,808
L
Bacchus
BalrogDiva
Bacchus
2,148
401
0
0
5,661
4,593
0
1,025
4,636
4,427
0
W
Athena
Brno0
Athena
2,454
707
0
1,750
9,149
4,980
0
1,600
7,446
8,598
0
L
8,088
1,071
0
4,167
9,953
5,817
0
721
8,652
753
31,311
W
Nike
Jessyk
Nike
3,901
404
0
2,568
7,202
4,420
0
54
6,621
5,288
24,828
W
Medusa
5,156
2,533
0
672
3,665
896
0
285
3,340
0
38,956
L
Thanatos
Manwë
Thanatos
2,925
1,265
0
4,812
8,757
3,212
0
2,549
6,044
0
21,832
L
1,333
41
146
221
5,525
1,592
0
3,802
1,541
18,271
0
W
Merlin
Volcann213
Merlin
7,281
504
0
1,250
5,213
1,612
54
881
4,154
41,539
0
L
Charybdis
Yonsix
Charybdis
6,524
4,902
0
2,082
6,667
2,091
0
1,905
4,738
0
41,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,220
Gold Earned
26,517
337
Minions Killed
243
0
Camps Cleared
0
1,054,520
Distance Traveled
1,009,184
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,361
669
83
8
0
239,256
6
L
Bacchus
4,676
425
8
1
0
215,518
0
W
Athena
5,349
486
14
1
0
229,422
1
L
Mulan
6,339
576
76
7
0
195,097
4
W
Nike
6,076
552
74
7
0
197,628
4
W
Medusa
6,221
566
84
8
0
186,329
3
L
Thanatos
4,614
419
43
4
0
200,882
1
L
Ra
4,911
446
46
4
0
215,168
2
W
Merlin
7,213
656
82
7
0
201,885
4
L
Charybdis
5,977
543
70
6
0
182,519
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role