Player Matchup

Arachne
Arachne
Nagthaniel
Arachne
Level 104
God Stats
1W - 0L
1,679 SR
Queue Stats
4W - 5L
1,326 Elo+
Party 1
Fafnir
Fafnir
PimpinFresh
Fafnir
Level 71
God Stats
1W - 0L
1,626 SR
Queue Stats
4W - 0L
1,694 Elo+
Party 1
Agni
Agni
SalFontes
Agni
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,389 Elo+
Party 1
Neith
Neith
TyClapCheeks
Neith
Level 15
God Stats
3W - 0L
1,576 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
YOURGUTC
Vamana
Level 45
God Stats
1W - 2L
1,369 SR
Queue Stats
128W - 134L
1,449 Elo+
Solo
Team Averages
Level 72
1,550 SR
1,471 Elo+

VS

Team Averages
Level 80
1,556 SR
1,463 Elo+
Zeus
Zeus
HisRawr
Zeus
Level 80
God Stats
95W - 66L
1,576 SR
Queue Stats
153W - 143L
1,505 Elo+
Party 2
Tyr
Tyr
LuckyPants7
Tyr
Level 76
God Stats
18W - 11L
1,626 SR
Queue Stats
200W - 201L
1,479 Elo+
Party 2
Artemis
Artemis
MarcosM214
Artemis
Level 113
God Stats
170W - 142L
1,616 SR
Queue Stats
260W - 243L
1,543 Elo+
Solo
Sylvanus
Sylvanus
ToastyMitten
Sylvanus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,277 Elo+
Party 2
Odin
Odin
Warrior5526
Odin
Level 121
God Stats
12W - 12L
1,462 SR
Queue Stats
575W - 556L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Nagthaniel
Arachne
9
2 / 0 / 1
5,651
565
1,111
6,988
1,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
8
0 / 0 / 2
5,153
515
2,178
5,248
4,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
9
1 / 2 / 1
5,391
539
942
3,301
993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
3 / 2 / 0
5,136
514
2,914
4,037
1,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
YOURGUTC
Vamana
12
0 / 0 / 0
6,174
617
3,965
5,572
3,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
HisRawr
Zeus
11
2 / 1 / 0
6,044
604
1,858
2,059
536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 2 / 1
4,457
446
1,997
4,516
1,503
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
MarcosM214
Artemis
9
1 / 1 / 0
5,443
544
4,881
3,512
1,217
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
ToastyMitten
Sylvanus
3
0 / 2 / 0
3,684
368
207
1,796
1,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 0 / 0
5,616
562
3,115
6,548
3,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
6
Kills
3
4
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zeus
HisRawr
Zeus
2
1
0
2
L
0
2
1
0.25
L
Artemis
MarcosM214
Artemis
1
1
0
1
W
Arachne
Nagthaniel
Arachne
2
0
1
2.5
W
Fafnir
0
0
2
1
W
Agni
1
2
1
0.75
L
Sylvanus
ToastyMitten
Sylvanus
0
2
0
0
W
3
2
0
1.5
L
0
0
0
0
W
Vamana
YOURGUTC
Vamana
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,110
Damage
12,058
25,146
Taken
18,431
12,289
Mitigated
8,197
8,992
Healing
5,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
HisRawr
Zeus
1,858
0
0
0
2,059
536
108
396
1,545
35,791
0
L
1,997
499
0
782
4,516
1,503
0
729
3,735
0
14,253
L
Artemis
MarcosM214
Artemis
4,881
1,703
0
562
3,512
1,217
0
1,254
2,258
0
30,263
W
Arachne
Nagthaniel
Arachne
1,111
916
0
2,979
6,988
1,998
40
214
6,774
0
21,337
W
Fafnir
2,178
91
0
2,902
5,248
4,342
0
137
5,111
14,240
0
W
Agni
942
99
0
750
3,301
993
360
1,644
1,657
22,083
0
L
Sylvanus
ToastyMitten
Sylvanus
207
118
356
202
1,796
1,016
0
571
1,225
1,182
436
W
2,914
571
0
708
4,037
1,478
810
46
3,991
0
21,586
L
3,115
312
0
3,102
6,548
3,925
0
0
6,548
2,260
27,595
W
Vamana
YOURGUTC
Vamana
3,965
1,691
0
1,653
5,572
3,478
358
402
4,564
0
36,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,505
Gold Earned
25,244
265
Minions Killed
252
0
Camps Cleared
0
961,798
Distance Traveled
828,207
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,044
604
83
8
0
184,429
1
L
Tyr
4,457
446
33
3
0
184,323
1
L
Artemis
5,443
544
58
6
0
179,010
3
W
Arachne
5,651
565
54
5
0
209,567
3
W
Fafnir
5,153
515
23
2
0
199,545
2
W
Agni
5,391
539
43
4
0
180,181
0
L
Sylvanus
3,684
368
3
0
0
77,765
0
W
Neith
5,136
514
63
6
0
164,175
0
L
Odin
5,616
562
75
8
0
202,680
0
W
Vamana
6,174
617
82
8
0
208,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role