Player Matchup

Medusa
Medusa
Anjoki
Medusa
Level 27
God Stats
11W - 13L
1,545 SR
Queue Stats
39W - 54L
1,406 Elo+
Party 2
Raijin
Raijin
ChunkyyLemonMilk
Raijin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,511 Elo+
Party 2
Bellona
Bellona
Ianzveryopie
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,429 Elo+
Party 1
Nemesis
Nemesis
WitherSlayerVI
Nemesis
Level 16
God Stats
1W - 2L
1,564 SR
Queue Stats
15W - 22L
1,378 Elo+
Party 1
Yemoja
Yemoja
anesidorapithos
Yemoja
Level 16
God Stats
11W - 17L
1,340 SR
Queue Stats
25W - 38L
1,340 Elo+
Party 1
Team Averages
Level 16
1,490 SR
1,413 Elo+

VS

Team Averages
Level 25
1,552 SR
1,419 Elo+
Janus
Janus
Brenden
Janus
Level 18
God Stats
2W - 1L
1,740 SR
Queue Stats
16W - 16L
1,371 Elo+
Solo
Cliodhna
Cliodhna
DiegoMm_04
Cliodhna
Level 28
God Stats
4W - 7L
1,348 SR
Queue Stats
166W - 198L
1,418 Elo+
Solo
Mulan
Mulan
WASDBeast
Mulan
Level 27
God Stats
48W - 36L
1,569 SR
Queue Stats
134W - 149L
1,431 Elo+
Solo
Neith
Neith
comeperros09
Neith
Level 26
God Stats
7W - 5L
1,604 SR
Queue Stats
74W - 78L
1,416 Elo+
Solo
Athena
Athena
prismuniquee
Athena
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Anjoki
Medusa
12
0 / 7 / 1
8,053
366
5,201
11,707
2,508
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 7 / 4
10,886
495
6,911
17,326
6,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Ianzveryopie
Bellona
16
1 / 6 / 2
9,892
450
7,360
14,372
10,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
10 / 2 / 3
12,157
553
13,605
18,097
8,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
0 / 4 / 0
8,670
394
8,396
13,538
11,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Brenden
Janus
17
4 / 6 / 2
11,245
511
8,469
11,355
3,116
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
DiegoMm_04
Cliodhna
18
9 / 5 / 10
12,787
581
15,674
15,853
6,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mulan
WASDBeast
Mulan
19
4 / 0 / 8
12,006
546
12,146
15,471
15,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

18
6 / 1 / 8
11,530
524
12,153
12,626
4,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
15
3 / 1 / 13
10,560
480
8,600
19,299
20,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
67
13
Kills
26
26
Deaths
13
10
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Medusa
Anjoki
Medusa
0
7
1
0.07
W
Janus
Brenden
Janus
4
6
2
0.83
L
2
7
4
0.57
W
Cliodhna
DiegoMm_04
Cliodhna
9
5
10
2.8
L
Bellona
Ianzveryopie
Bellona
1
6
2
0.33
W
Mulan
WASDBeast
Mulan
4
0
8
8
L
10
2
3
5.75
L
0
4
0
0
W
6
1
8
10
W
Athena
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,473
Damage
57,042
75,040
Taken
74,604
38,182
Mitigated
50,033
16,152
Healing
25,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Anjoki
Medusa
5,201
2,624
0
1,800
11,707
2,508
0
1,794
9,860
0
42,292
W
Janus
Brenden
Janus
8,469
696
243
2,955
11,355
3,116
469
2,907
8,110
76,473
0
L
6,911
160
172
3,648
17,326
6,088
0
7,743
9,531
77,566
0
W
Cliodhna
DiegoMm_04
Cliodhna
15,674
3,155
0
4,286
15,853
6,259
746
2,664
13,031
0
80,300
L
Bellona
Ianzveryopie
Bellona
7,360
1,448
0
2,312
14,372
10,082
0
3,019
10,698
0
51,534
W
Mulan
WASDBeast
Mulan
12,146
1,162
0
8,483
15,471
15,575
547
1,441
13,990
12,232
64,050
L
13,605
4,575
184
5,752
18,097
8,160
0
3,343
14,610
0
85,896
L
8,396
1,147
624
1,660
13,538
11,344
0
2,840
10,503
35,907
0
W
12,153
4,167
0
4,282
12,626
4,910
494
2,764
9,862
0
105,111
W
Athena
8,600
2,619
0
5,251
19,299
20,173
61
5,048
14,123
33,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,658
Gold Earned
58,128
531
Minions Killed
608
0
Camps Cleared
0
2,119,335
Distance Traveled
2,051,831
46
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,053
366
76
3
0
416,872
6
W
Janus
11,245
511
130
6
0
352,857
2
L
Raijin
10,886
495
150
7
0
378,835
10
W
Cliodhna
12,787
581
129
6
0
477,983
3
L
Bellona
9,892
450
122
6
0
427,435
5
W
Mulan
12,006
546
151
7
0
395,741
7
L
Nemesis
12,157
553
122
6
0
506,109
12
L
Yemoja
8,670
394
61
3
0
390,084
13
W
Neith
11,530
524
154
7
0
388,728
4
W
Athena
10,560
480
44
2
0
436,522
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role