Player Matchup

Danzaburou
Danzaburou
BobDAB1LDR
Danzaburou
Level 103
God Stats
1W - 1L
1,444 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Athena
Athena
Lyncelot
Athena
Level 46
God Stats
0W - 1L
1,386 SR
Queue Stats
12W - 20L
1,321 Elo+
Solo
Fenrir
Fenrir
cce772000
Fenrir
Level 54
God Stats
1W - 1L
1,457 SR
Queue Stats
10W - 10L
1,549 Elo+
Solo
Gilgamesh
Gilgamesh
chieftonwastaken
Gilgamesh
Level 79
God Stats
1W - 4L
1,534 SR
Queue Stats
62W - 59L
1,470 Elo+
Solo
Baba Yaga
Baba Yaga
maxbad boy66
Baba Yaga
Level 143
God Stats
21W - 24L
1,543 SR
Queue Stats
178W - 219L
1,366 Elo+
Solo
Team Averages
Level 85
1,473 SR
1,441 Elo+

VS

Team Averages
Level 116
1,558 SR
1,467 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BigPaPaBryGuy
Skadi
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,432 Elo+
Solo
Cliodhna
Cliodhna
Cobalt S0ul
Cliodhna
Level 66
God Stats
11W - 4L
1,676 SR
Queue Stats
60W - 48L
1,486 Elo+
Solo
Hou Yi
Hou Yi
VinceCharming
Hou Yi
Level 99
God Stats
8W - 11L
1,496 SR
Queue Stats
82W - 94L
1,421 Elo+
Solo
Persephone
Persephone
kerrykankan
Persephone
Level 160
God Stats
194W - 164L
1,618 SR
Queue Stats
1,090W - 1,119L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BobDAB1LDR
Danzaburou
16
4 / 6 / 3
10,397
866
9,925
14,108
5,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Lyncelot
Athena
12
0 / 7 / 3
7,498
625
3,473
17,486
14,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
cce772000
Fenrir
14
2 / 6 / 2
8,840
737
5,073
15,948
6,231
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
12
1 / 4 / 5
7,685
640
2,234
7,937
6,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baba Yaga
maxbad boy66
Baba Yaga
16
3 / 5 / 6
9,793
816
6,197
11,798
5,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
5 / 2 / 13
10,697
891
9,229
9,405
6,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
6 / 2 / 9
11,000
917
9,504
7,156
2,807
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cliodhna
Cobalt S0ul
Cliodhna
16
7 / 3 / 12
10,958
913
15,880
10,829
4,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
10 / 2 / 9
11,773
981
13,448
8,971
3,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
kerrykankan
Persephone
16
0 / 1 / 15
9,890
824
7,614
3,406
976
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
86
10
Kills
28
28
Deaths
10
19
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
2
13
5.75
W
6
2
9
5.25
L
Danzaburou
BobDAB1LDR
Danzaburou
4
6
3
0.92
W
Cliodhna
Cobalt S0ul
Cliodhna
7
3
12
4.33
L
Athena
Lyncelot
Athena
0
7
3
0.21
W
10
2
9
7.25
L
Fenrir
cce772000
Fenrir
2
6
2
0.5
L
Gilgamesh
1
4
5
0.88
W
Persephone
kerrykankan
Persephone
0
1
15
7.5
L
Baba Yaga
maxbad boy66
Baba Yaga
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,902
Damage
55,675
67,277
Taken
39,767
37,889
Mitigated
17,504
8,375
Healing
13,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
9,229
1,127
1,988
4,627
9,405
6,370
1,158
3,345
6,060
19,774
1,899
W
9,504
3,608
0
471
7,156
2,807
2,165
1,826
5,330
0
35,921
L
Danzaburou
BobDAB1LDR
Danzaburou
9,925
1,478
930
2,005
14,108
5,970
76
3,695
10,413
0
44,858
W
Cliodhna
Cobalt S0ul
Cliodhna
15,880
1,690
0
2,602
10,829
4,321
1,300
2,162
8,515
0
34,326
L
Athena
Lyncelot
Athena
3,473
857
0
900
17,486
14,284
0
5,857
11,629
10,625
0
W
13,448
8,677
0
1,805
8,971
3,030
949
2,524
5,378
0
30,433
L
Fenrir
cce772000
Fenrir
5,073
1,688
0
2,062
15,948
6,231
0
1,659
14,289
0
20,402
L
Gilgamesh
2,234
133
0
168
7,937
6,203
0
2,087
5,850
0
5,313
W
Persephone
kerrykankan
Persephone
7,614
170
138
1,581
3,406
976
990
279
3,126
42,228
0
L
Baba Yaga
maxbad boy66
Baba Yaga
6,197
491
0
2,310
11,798
5,201
0
3,315
8,483
27,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,213
Gold Earned
54,318
201
Minions Killed
267
6
Camps Cleared
11
970,939
Distance Traveled
1,156,394
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,697
891
32
3
0
199,519
0
W
Skadi
11,000
917
67
6
1
219,731
0
L
Danzaburou
10,397
866
92
8
2
202,145
1
W
Cliodhna
10,958
913
56
5
6
264,152
2
L
Athena
7,498
625
14
1
0
210,321
0
W
Hou Yi
11,773
981
42
4
1
236,342
2
L
Fenrir
8,840
737
38
3
3
220,952
4
L
Gilgamesh
7,685
640
7
1
0
140,351
1
W
Persephone
9,890
824
70
6
3
236,650
0
L
Baba Yaga
9,793
816
50
4
1
197,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role