Player Matchup

Erlang Shen
Erlang Shen
CountDookiee
Erlang Shen
Level 156
God Stats
103W - 42L
1,757 SR
Queue Stats
439W - 231L
1,780 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
argeilia
Morgan Le Fay
Level 149
God Stats
8W - 9L
1,595 SR
Queue Stats
122W - 119L
1,533 Elo+
Solo
Medusa
Medusa
reflexexecution
Medusa
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,679 Elo+
Solo
Team Averages
Level 135
1,617 SR
1,664 Elo+

VS

Team Averages
Level 120
1,591 SR
1,618 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BobbeeWeevees
Baron Samedi
Level 115
God Stats
26W - 16L
1,577 SR
Queue Stats
462W - 386L
1,628 Elo+
Solo
Amaterasu
Amaterasu
hfhdudhghl
Amaterasu
Level 142
God Stats
3W - 0L
1,696 SR
Queue Stats
151W - 111L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CountDookiee
Erlang Shen
13
5 / 4 / 8
10,222
786
12,059
14,823
19,153
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
argeilia
Morgan Le Fay
13
4 / 6 / 8
9,439
726
14,703
11,401
3,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
5 / 4 / 6
8,953
689
8,578
12,784
4,090
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
1 / 6 / 6
8,678
668
4,014
10,897
3,903
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
BobbeeWeevees
Baron Samedi
15
9 / 3 / 4
11,127
856
12,526
10,454
4,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
hfhdudhghl
Amaterasu
15
4 / 5 / 9
10,019
771
17,937
19,029
20,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
33
14
Kills
14
14
Deaths
14
22
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
6
6
0.67
W
Baron Samedi
BobbeeWeevees
Baron Samedi
9
3
4
3.67
L
Erlang Shen
CountDookiee
Erlang Shen
5
4
8
2.25
L
Morgan Le Fay
argeilia
Morgan Le Fay
4
6
8
1.33
W
Amaterasu
hfhdudhghl
Amaterasu
4
5
9
1.7
L
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,340
Damage
34,477
39,008
Taken
40,380
27,026
Mitigated
28,441
8,365
Healing
14,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
4,014
3,147
0
1,188
10,897
3,903
699
4,318
6,579
0
24,648
W
Baron Samedi
BobbeeWeevees
Baron Samedi
12,526
754
2,059
3,937
10,454
4,538
567
4,772
5,682
36,651
0
L
Erlang Shen
CountDookiee
Erlang Shen
12,059
5,533
1,269
3,824
14,823
19,153
0
6,048
7,913
871
23,136
L
Morgan Le Fay
argeilia
Morgan Le Fay
14,703
1,248
87
1,592
11,401
3,783
451
3,191
7,781
38,873
0
W
Amaterasu
hfhdudhghl
Amaterasu
17,937
8,397
0
7,231
19,029
20,000
436
7,125
11,904
86
31,460
L
8,578
2,558
0
1,593
12,784
4,090
416
2,882
9,179
0
29,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,614
Gold Earned
29,824
145
Minions Killed
156
6
Camps Cleared
6
722,850
Distance Traveled
763,844
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,678
668
52
4
1
258,258
4
W
Baron Samedi
11,127
856
70
5
2
252,867
3
L
Erlang Shen
10,222
786
29
2
2
257,607
3
L
Morgan Le Fay
9,439
726
67
5
3
223,314
1
W
Amaterasu
10,019
771
34
3
3
252,719
3
L
Medusa
8,953
689
49
4
1
241,929
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role