Player Matchup

Fenrir
Fenrir
DalinarKholin32
Fenrir
Level 29
God Stats
11W - 13L
1,449 SR
Queue Stats
137W - 160L
1,387 Elo+
Party 2
Zeus
Zeus
DonDanny
Zeus
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 129L
1,491 Elo+
Solo
Izanami
Izanami
Kozooooooo
Izanami
Level 48
God Stats
50W - 61L
1,404 SR
Queue Stats
214W - 273L
1,362 Elo+
Party 2
Ares
Ares
Lockiavelli
Ares
Level 49
God Stats
63W - 75L
1,449 SR
Queue Stats
260W - 320L
1,372 Elo+
Party 2
Set
Set
Mitch8638
Set
Level 108
God Stats
1W - 8L
1,170 SR
Queue Stats
420W - 420L
1,475 Elo+
Solo
Team Averages
Level 59
1,394 SR
1,417 Elo+

VS

Team Averages
Level 58
1,432 SR
1,401 Elo+
Anubis
Anubis
 
Anubis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
ImTheOK
Sun Wukong
Level 64
God Stats
2W - 5L
1,280 SR
Queue Stats
152W - 164L
1,454 Elo+
Solo
Hades
Hades
Madflash
Hades
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,307 Elo+
Party 3
Serqet
Serqet
TamaraRose
Serqet
Level 49
God Stats
2W - 3L
1,380 SR
Queue Stats
81W - 77L
1,397 Elo+
Party 1
Cupid
Cupid
gRIMSKRUMB0
Cupid
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,346 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 4
7,356
525
3,830
12,555
3,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
12
2 / 6 / 0
7,357
526
3,590
7,592
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Kozooooooo
Izanami
12
5 / 4 / 3
7,791
557
6,527
6,750
1,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
2 / 2 / 3
7,132
509
4,976
8,523
4,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 3 / 1
8,955
640
5,997
12,071
6,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
9 / 4 / 1
8,646
618
14,024
13,195
5,772
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
ImTheOK
Sun Wukong
16
3 / 2 / 3
9,248
661
6,916
9,272
4,453
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hades
Madflash
Hades
12
2 / 1 / 4
7,076
505
3,648
5,368
4,023
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
TamaraRose
Serqet
13
4 / 2 / 4
8,167
583
4,486
6,496
2,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 5 / 4
6,751
482
4,001
8,560
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
14
Kills
19
19
Deaths
14
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
4
1
2.38
L
1
4
4
0.75
L
Zeus
2
6
0
0.33
W
Sun Wukong
ImTheOK
Sun Wukong
3
2
3
2.25
L
Izanami
Kozooooooo
Izanami
5
4
3
1.63
L
2
2
3
1.75
W
Hades
Madflash
Hades
2
1
4
4
L
4
3
1
1.5
W
Serqet
TamaraRose
Serqet
4
2
4
3
W
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,920
Damage
33,075
47,491
Taken
42,891
18,722
Mitigated
18,689
11,234
Healing
18,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,024
509
0
7,795
13,195
5,772
328
4,055
8,789
53,959
0
L
3,830
1,007
0
3,553
12,555
3,888
0
3,708
8,703
0
47,308
L
Zeus
3,590
625
0
1,224
7,592
1,687
0
6,075
1,517
36,328
0
W
Sun Wukong
ImTheOK
Sun Wukong
6,916
943
0
4,613
9,272
4,453
243
0
8,862
0
56,373
L
Izanami
Kozooooooo
Izanami
6,527
4,274
0
750
6,750
1,667
794
3,173
3,577
0
40,236
L
4,976
0
0
1,611
8,523
4,632
0
3,463
5,060
15,646
0
W
Hades
Madflash
Hades
3,648
417
230
1,530
5,368
4,023
436
1,440
3,928
29,180
0
L
5,997
2,760
0
4,096
12,071
6,848
318
1,253
10,335
0
61,181
W
Serqet
TamaraRose
Serqet
4,486
1,308
0
1,410
6,496
2,564
218
214
6,159
0
28,791
W
4,001
2,752
308
2,262
8,560
1,877
1,120
2,633
5,927
0
29,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,591
Gold Earned
39,888
404
Minions Killed
372
0
Camps Cleared
0
1,305,570
Distance Traveled
1,317,396
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,646
618
83
6
0
222,391
7
L
Fenrir
7,356
525
88
6
0
285,557
0
L
Zeus
7,357
526
69
5
0
234,831
2
W
Sun Wukong
9,248
661
117
8
0
282,348
1
L
Izanami
7,791
557
88
6
0
268,563
6
L
Ares
7,132
509
18
1
0
282,171
0
W
Hades
7,076
505
64
5
0
288,193
4
L
Set
8,955
640
141
10
0
234,448
6
W
Serqet
8,167
583
55
4
0
285,434
0
W
Cupid
6,751
482
53
4
0
239,030
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role