Player Matchup

Nu Wa
Nu Wa
BoNWolfeyMay
Nu Wa
Level 24
God Stats
0W - 4L
1,152 SR
Queue Stats
44W - 53L
1,407 Elo+
Solo
Hou Yi
Hou Yi
IxWiggles
Hou Yi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
NDawgDDawg
Guan Yu
Level 24
God Stats
5W - 3L
1,753 SR
Queue Stats
14W - 24L
1,366 Elo+
Party 2
Loki
Loki
Oswald322
Loki
Level 8
God Stats
3W - 5L
1,388 SR
Queue Stats
8W - 10L
1,401 Elo+
Party 2
Rama
Rama
hangan101
Rama
Level 8
God Stats
2W - 5L
1,406 SR
Queue Stats
7W - 13L
1,386 Elo+
Party 2
Team Averages
Level 15
1,440 SR
1,412 Elo+

VS

Team Averages
Level 42
1,447 SR
1,463 Elo+
Nemesis
Nemesis
DS-Rose25
Nemesis
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 37L
1,346 Elo+
Solo
Jormungandr
Jormungandr
KoreCat
Jormungandr
Level 29
God Stats
50W - 63L
1,459 SR
Queue Stats
130W - 172L
1,404 Elo+
Solo
Hades
Hades
RayTheMisfit
Hades
Level 141
God Stats
1W - 0L
1,278 SR
Queue Stats
8W - 4L
1,668 Elo+
Party 1
Yemoja
Yemoja
Squaph
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Trexasarousss
Sun Wukong
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 10
12,958
926
31,854
24,051
7,287
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
IxWiggles
Hou Yi
19
1 / 6 / 9
11,863
847
4,934
14,664
4,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Guan Yu
NDawgDDawg
Guan Yu
19
2 / 6 / 10
12,217
873
14,895
30,126
37,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
19
6 / 9 / 7
14,038
1,003
17,396
23,816
7,274
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
19
5 / 6 / 7
12,856
918
20,431
17,422
5,253
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DS-Rose25
Nemesis
20
6 / 7 / 14
13,454
961
18,125
20,102
8,926
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
KoreCat
Jormungandr
20
7 / 2 / 23
15,190
1,085
26,620
27,036
20,866
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
15 / 2 / 13
16,518
1,180
37,504
18,444
11,466
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Squaph
Yemoja
19
0 / 2 / 9
12,453
890
7,294
13,768
14,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Trexasarousss
Sun Wukong
20
5 / 4 / 12
13,676
977
12,252
18,684
19,754
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
104
17
Kills
33
33
Deaths
17
43
Assists
71
Player
Kills
Deaths
Assists
KDA
L
3
6
10
1.33
W
Nemesis
DS-Rose25
Nemesis
6
7
14
1.86
L
Hou Yi
IxWiggles
Hou Yi
1
6
9
0.92
W
Jormungandr
KoreCat
Jormungandr
7
2
23
9.25
L
Guan Yu
NDawgDDawg
Guan Yu
2
6
10
1.17
L
Loki
6
9
7
1.06
W
15
2
13
10.75
W
Yemoja
Squaph
Yemoja
0
2
9
2.25
W
Sun Wukong
Trexasarousss
Sun Wukong
5
4
12
2.75
L
Rama
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,510
Damage
101,795
110,079
Taken
98,034
62,081
Mitigated
75,764
14,679
Healing
28,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,854
6,940
459
3,203
24,051
7,287
0
17,227
6,523
63,537
0
W
Nemesis
DS-Rose25
Nemesis
18,125
5,307
0
4,005
20,102
8,926
0
7,219
12,199
0
35,539
L
Hou Yi
IxWiggles
Hou Yi
4,934
1,790
0
82
14,664
4,472
0
9,496
5,072
0
12,042
W
Jormungandr
KoreCat
Jormungandr
26,620
5,561
1,713
7,930
27,036
20,866
0
6,405
20,101
59,964
0
L
Guan Yu
NDawgDDawg
Guan Yu
14,895
2,192
2,488
6,235
30,126
37,795
0
18,754
10,614
0
27,520
L
Loki
17,396
6,022
0
572
23,816
7,274
0
15,211
8,563
0
49,151
W
37,504
3,050
909
4,499
18,444
11,466
0
5,221
12,874
83,038
0
W
Yemoja
Squaph
Yemoja
7,294
1,982
4,716
2,637
13,768
14,752
0
5,775
7,695
23,205
0
W
Sun Wukong
Trexasarousss
Sun Wukong
12,252
1,159
0
1,672
18,684
19,754
0
6,639
11,597
2,716
34,427
L
Rama
20,431
15,063
0
1,640
17,422
5,253
0
11,866
5,401
0
39,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,932
Gold Earned
71,291
206
Minions Killed
312
4
Camps Cleared
10
1,143,908
Distance Traveled
1,146,132
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,958
926
79
6
1
226,438
0
W
Nemesis
13,454
961
35
3
0
219,479
0
L
Hou Yi
11,863
847
16
1
0
200,654
2
W
Jormungandr
15,190
1,085
54
4
1
254,947
1
L
Guan Yu
12,217
873
23
2
2
268,400
0
L
Loki
14,038
1,003
44
3
1
239,500
0
W
Hades
16,518
1,180
154
11
1
237,350
0
W
Yemoja
12,453
890
23
2
2
189,674
1
W
Sun Wukong
13,676
977
46
3
6
244,682
2
L
Rama
12,856
918
44
3
0
208,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role