Player Matchup

Susano
Susano
 
Susano
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
PLAYERGUY25
Tiamat
Level 13
God Stats
2W - 4L
1,870 SR
Queue Stats
16W - 6L
1,813 Elo+
Solo
Izanami
Izanami
bwodie
Izanami
Level 24
God Stats
4W - 4L
1,716 SR
Queue Stats
107W - 113L
1,569 Elo+
Solo
Nemesis
Nemesis
obitoleo
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,415 Elo+
Solo
He Bo
He Bo
zzohairr
He Bo
Level 30
God Stats
0W - 1L
1,704 SR
Queue Stats
24W - 25L
1,594 Elo+
Solo
Team Averages
Level 19
1,658 SR
1,578 Elo+

VS

Team Averages
Level 27
1,474 SR
1,556 Elo+
Fenrir
Fenrir
DiegoMm_04
Fenrir
Level 28
God Stats
7W - 3L
1,613 SR
Queue Stats
166W - 198L
1,405 Elo+
Solo
Thanatos
Thanatos
SirFlap
Thanatos
Level 29
God Stats
4W - 11L
1,301 SR
Queue Stats
60W - 68L
1,456 Elo+
Solo
Zhong Kui
Zhong Kui
Wookiecreeper
Zhong Kui
Level 29
God Stats
2W - 1L
1,562 SR
Queue Stats
163W - 168L
1,612 Elo+
Solo
Serqet
Serqet
kanyethegiantyo
Serqet
Level 29
God Stats
1W - 3L
1,173 SR
Queue Stats
162W - 139L
1,672 Elo+
Solo
Chang'e
Chang'e
mamaeukero
Chang'e
Level 21
God Stats
15W - 7L
1,719 SR
Queue Stats
43W - 35L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
5
0 / 2 / 1
3,780
540
1,579
3,962
771
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
8
1 / 1 / 0
4,514
645
3,448
3,409
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
bwodie
Izanami
8
2 / 3 / 0
4,733
676
3,274
3,599
896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
obitoleo
Nemesis
1
0 / 3 / 0
2,916
417
271
1,966
340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

He Bo
zzohairr
He Bo
6
0 / 4 / 0
3,612
516
322
4,737
1,162
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DiegoMm_04
Fenrir
7
2 / 1 / 2
4,600
657
1,686
4,257
1,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
SirFlap
Thanatos
8
4 / 2 / 4
5,198
743
3,553
5,754
1,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Wookiecreeper
Zhong Kui
9
2 / 0 / 1
4,880
697
784
1,795
1,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 0 / 1
4,286
612
2,069
4,538
1,926
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chang'e
mamaeukero
Chang'e
9
4 / 0 / 2
5,325
761
2,686
2,243
605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
3
Kills
12
13
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
2
1
0.25
W
Fenrir
DiegoMm_04
Fenrir
2
1
2
3
L
Tiamat
1
1
0
1
W
Thanatos
SirFlap
Thanatos
4
2
4
3
W
Zhong Kui
Wookiecreeper
Zhong Kui
2
0
1
2.5
L
Izanami
bwodie
Izanami
2
3
0
0.67
W
0
0
1
0.5
W
Chang'e
mamaeukero
Chang'e
4
0
2
5
L
Nemesis
obitoleo
Nemesis
0
3
0
0
L
He Bo
zzohairr
He Bo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,894
Damage
10,778
17,673
Taken
18,587
4,718
Mitigated
6,454
2,443
Healing
10,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
1,579
494
0
738
3,962
771
0
176
3,606
0
12,925
W
Fenrir
DiegoMm_04
Fenrir
1,686
596
0
2,099
4,257
1,329
303
0
4,257
0
11,205
L
Tiamat
3,448
668
0
982
3,409
1,549
0
0
3,177
18,393
0
W
Thanatos
SirFlap
Thanatos
3,553
819
0
4,467
5,754
1,511
0
861
4,815
0
17,876
W
Zhong Kui
Wookiecreeper
Zhong Kui
784
210
0
796
1,795
1,083
0
0
1,795
17,816
4,752
L
Izanami
bwodie
Izanami
3,274
2,534
0
370
3,599
896
0
821
2,736
0
25,045
W
2,069
527
0
1,000
4,538
1,926
0
2,324
1,986
0
15,106
W
Chang'e
mamaeukero
Chang'e
2,686
379
425
1,486
2,243
605
0
279
1,964
25,600
0
L
Nemesis
obitoleo
Nemesis
271
195
0
67
1,966
340
0
595
1,345
0
1,302
L
He Bo
zzohairr
He Bo
322
43
0
286
4,737
1,162
0
1,475
3,100
11,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,555
Gold Earned
24,289
161
Minions Killed
204
0
Camps Cleared
0
572,296
Distance Traveled
723,952
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
3,780
540
32
5
0
128,151
2
W
Fenrir
4,600
657
21
3
0
145,315
3
L
Tiamat
4,514
645
45
6
0
137,240
3
W
Thanatos
5,198
743
41
6
0
153,135
1
W
Zhong Kui
4,880
697
51
7
0
133,784
2
L
Izanami
4,733
676
55
8
0
120,751
3
W
Serqet
4,286
612
33
5
0
148,825
0
W
Chang'e
5,325
761
58
8
0
142,893
0
L
Nemesis
2,916
417
2
0
0
63,733
1
L
He Bo
3,612
516
27
4
0
122,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role