Player Matchup

Amaterasu
Amaterasu
Giljuschkin
Amaterasu
Level 148
God Stats
2W - 0L
1,808 SR
Queue Stats
10W - 12L
1,486 Elo+
Party 1
Ra
Ra
MelonFruity
Ra
Level 160
God Stats
6W - 4L
1,591 SR
Queue Stats
75W - 75L
1,539 Elo+
Party 1
Xbalanque
Xbalanque
S zum E
Xbalanque
Level 160
God Stats
5W - 1L
1,582 SR
Queue Stats
90W - 83L
1,573 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SmeLL Skywalker
Tsukuyomi
Level 160
God Stats
5W - 2L
1,605 SR
Queue Stats
178W - 170L
1,569 Elo+
Party 1
Khepri
Khepri
The Madest Max
Khepri
Level 160
God Stats
13W - 8L
1,649 SR
Queue Stats
89W - 73L
1,558 Elo+
Party 1
Team Averages
Level 158
1,647 SR
1,545 Elo+

VS

Team Averages
Level 101
1,562 SR
1,493 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Capyboy99
Hun Batz
Level 135
God Stats
5W - 5L
1,568 SR
Queue Stats
396W - 370L
1,515 Elo+
Solo
Kukulkan
Kukulkan
Vectorcs4
Kukulkan
Level 50
God Stats
5W - 2L
1,744 SR
Queue Stats
150W - 148L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Giljuschkin
Amaterasu
14
3 / 1 / 4
8,906
557
6,892
11,757
10,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 3 / 5
9,352
585
11,769
8,755
3,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
S zum E
Xbalanque
13
3 / 4 / 5
8,223
514
6,795
10,457
3,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
SmeLL Skywalker
Tsukuyomi
16
4 / 3 / 3
8,931
558
7,419
12,316
5,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 3 / 4
7,607
475
3,643
12,292
10,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
3 / 4 / 8
7,889
493
8,674
14,066
8,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
 
Aphrodite
11
0 / 2 / 1
7,314
457
4,933
7,241
3,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
 
Heimdallr
12
1 / 5 / 4
7,151
447
7,934
9,917
3,160
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
Capyboy99
Hun Batz
15
5 / 4 / 4
8,860
554
7,841
12,293
4,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
Vectorcs4
Kukulkan
15
5 / 2 / 1
8,493
531
8,732
7,530
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
32
17
Kills
14
14
Deaths
17
21
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
4
8
1.75
L
Aphrodite
 
Aphrodite
0
2
1
0.25
L
Heimdallr
 
Heimdallr
1
5
4
0.6
L
Hun Batz
Capyboy99
Hun Batz
5
4
4
1.75
W
Amaterasu
Giljuschkin
Amaterasu
3
1
4
5
W
5
3
5
2.5
W
Xbalanque
S zum E
Xbalanque
3
4
5
1.38
W
Tsukuyomi
SmeLL Skywalker
Tsukuyomi
4
3
3
1.83
W
2
3
4
1.33
L
Kukulkan
Vectorcs4
Kukulkan
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,518
Damage
38,114
55,577
Taken
51,047
33,040
Mitigated
22,305
18,919
Healing
12,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,674
978
267
3,187
14,066
8,707
0
5,890
7,912
26,321
0
L
Aphrodite
 
Aphrodite
4,933
949
0
3,848
7,241
3,517
28
0
7,241
43,286
0
L
Heimdallr
 
Heimdallr
7,934
4,012
0
1,689
9,917
3,160
0
2,130
7,757
0
45,391
L
Hun Batz
Capyboy99
Hun Batz
7,841
2,997
0
3,148
12,293
4,052
0
3,429
8,688
0
57,464
W
Amaterasu
Giljuschkin
Amaterasu
6,892
2,306
0
3,439
11,757
10,702
0
5,795
5,962
0
50,092
W
11,769
1,390
1,260
3,585
8,755
3,562
222
4,288
4,467
59,189
0
W
Xbalanque
S zum E
Xbalanque
6,795
3,510
0
1,907
10,457
3,199
0
2,167
8,290
0
56,604
W
Tsukuyomi
SmeLL Skywalker
Tsukuyomi
7,419
1,711
0
5,116
12,316
5,065
0
2,444
9,872
0
63,571
W
3,643
416
0
3,612
12,292
10,512
44
7,810
4,482
13,144
0
L
Kukulkan
Vectorcs4
Kukulkan
8,732
949
0
685
7,530
2,869
0
3,512
3,804
64,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,019
Gold Earned
39,707
448
Minions Killed
421
0
Camps Cleared
0
1,595,445
Distance Traveled
1,375,501
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,889
493
29
2
0
282,897
1
L
Aphrodite
7,314
457
91
6
0
185,420
6
L
Heimdallr
7,151
447
80
5
0
271,701
0
L
Hun Batz
8,860
554
93
6
0
334,235
4
W
Amaterasu
8,906
557
104
7
0
309,668
1
W
Ra
9,352
585
108
7
0
312,796
2
W
Xbalanque
8,223
514
94
6
0
333,128
4
W
Tsukuyomi
8,931
558
120
8
0
331,244
1
W
Khepri
7,607
475
22
1
0
308,609
7
L
Kukulkan
8,493
531
128
8
0
301,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role