Player Matchup

Baba Yaga
Baba Yaga
Danyxj
Baba Yaga
Level 160
God Stats
11W - 4L
1,310 SR
Queue Stats
348W - 445L
1,442 Elo+
Solo
Sobek
Sobek
DerLenny
Sobek
Level 157
God Stats
4W - 1L
1,570 SR
Queue Stats
31W - 30L
1,532 Elo+
Party 3
Charybdis
Charybdis
ISeynI
Charybdis
Level 149
God Stats
4W - 4L
1,504 SR
Queue Stats
30W - 30L
1,528 Elo+
Party 3
Achilles
Achilles
gormorrd
Achilles
Level 93
God Stats
3W - 3L
1,517 SR
Queue Stats
239W - 212L
1,441 Elo+
Solo
Bakasura
Bakasura
晨曦下的意淫
Bakasura
Level 89
God Stats
72W - 42L
1,578 SR
Queue Stats
541W - 585L
1,372 Elo+
Solo
Team Averages
Level 130
1,496 SR
1,463 Elo+

VS

Team Averages
Level 100
1,531 SR
1,456 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Archy777
Artemis
Level 76
God Stats
4W - 3L
1,567 SR
Queue Stats
157W - 195L
1,481 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ClausVanBurgen
Kumbhakarna
Level 79
God Stats
1W - 1L
1,718 SR
Queue Stats
158W - 161L
1,440 Elo+
Party 2
Hel
Hel
GhostRaptor629
Hel
Level 62
God Stats
1W - 4L
1,298 SR
Queue Stats
138W - 185L
1,338 Elo+
Party 1
Tyr
Tyr
TheGuimi
Tyr
Level 129
God Stats
4W - 5L
1,571 SR
Queue Stats
16W - 13L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Danyxj
Baba Yaga
17
7 / 3 / 5
10,566
528
11,159
13,379
5,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sobek
DerLenny
Sobek
13
1 / 3 / 13
9,087
454
8,912
19,817
25,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
ISeynI
Charybdis
17
11 / 1 / 2
11,138
557
16,527
12,984
4,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
gormorrd
Achilles
17
6 / 0 / 5
10,999
550
13,464
14,776
17,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 5 / 8
9,575
479
6,778
17,874
8,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
4 / 6 / 5
9,884
494
13,801
17,490
6,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Archy777
Artemis
15
1 / 4 / 5
9,358
468
10,099
11,519
3,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
ClausVanBurgen
Kumbhakarna
14
3 / 3 / 3
9,597
480
4,561
15,082
12,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 6 / 5
9,658
483
12,509
15,347
5,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
0 / 7 / 3
9,411
471
5,159
15,651
16,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
33
26
Kills
12
12
Deaths
26
33
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
4
6
5
1.08
L
Artemis
Archy777
Artemis
1
4
5
0.88
L
Kumbhakarna
ClausVanBurgen
Kumbhakarna
3
3
3
1.5
W
Baba Yaga
Danyxj
Baba Yaga
7
3
5
3.17
W
Sobek
DerLenny
Sobek
1
3
13
2.5
L
4
6
5
1.08
W
Charybdis
ISeynI
Charybdis
11
1
2
12
L
0
7
3
0.21
W
Achilles
gormorrd
Achilles
6
0
5
8.5
W
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,840
Damage
46,129
78,830
Taken
75,089
62,649
Mitigated
44,219
24,944
Healing
18,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
13,801
1,977
0
3,602
17,490
6,140
146
4,242
12,670
0
82,425
L
Artemis
Archy777
Artemis
10,099
3,849
0
2,482
11,519
3,992
1,035
3,256
8,217
0
63,636
L
Kumbhakarna
ClausVanBurgen
Kumbhakarna
4,561
554
0
1,432
15,082
12,954
40
6,579
8,077
16,466
0
W
Baba Yaga
Danyxj
Baba Yaga
11,159
1,171
0
3,394
13,379
5,838
1,086
3,471
9,586
69,115
0
W
Sobek
DerLenny
Sobek
8,912
958
0
3,766
19,817
25,571
0
3,867
15,761
23,653
0
L
12,509
260
2,023
5,858
15,347
5,043
0
5,112
9,770
62,295
0
W
Charybdis
ISeynI
Charybdis
16,527
9,412
0
7,143
12,984
4,851
3,423
2,580
10,313
0
82,129
L
5,159
681
0
2,945
15,651
16,090
720
2,442
12,200
0
53,889
W
Achilles
gormorrd
Achilles
13,464
1,952
0
3,340
14,776
17,460
304
2,510
11,812
6,368
60,200
W
6,778
4,388
0
7,301
17,874
8,929
123
4,134
13,424
0
54,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,365
Gold Earned
47,908
505
Minions Killed
500
0
Camps Cleared
0
1,836,369
Distance Traveled
1,861,949
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,884
494
128
6
0
396,057
0
L
Artemis
9,358
468
116
6
0
363,759
6
L
Kumbhakarna
9,597
480
19
1
0
375,621
2
W
Baba Yaga
10,566
528
116
6
0
349,908
4
W
Sobek
9,087
454
24
1
0
383,505
10
L
Hel
9,658
483
123
6
0
352,197
7
W
Charybdis
11,138
557
133
7
0
339,315
4
L
Tyr
9,411
471
114
6
0
374,315
3
W
Achilles
10,999
550
120
6
0
340,697
3
W
Bakasura
9,575
479
112
6
0
422,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role