Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
JMF1
Athena
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
apexghost1345
Danzaburou
Level 105
God Stats
12W - 10L
1,662 SR
Queue Stats
67W - 88L
1,355 Elo+
Solo
Team Averages
Level 81
1,554 SR
1,452 Elo+

VS

Team Averages
Level 59
1,587 SR
1,337 Elo+
Bastet
Bastet
 
Bastet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
CATFACE
Cerberus
Level 29
God Stats
2W - 1L
1,762 SR
Queue Stats
2W - 7L
1,154 Elo+
Solo
Thoth
Thoth
ŁysetsWaifu
Thoth
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
0 / 2 / 3
7,451
621
4,331
8,404
3,097
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Athena
JMF1
Athena
10
0 / 9 / 1
7,212
601
1,931
16,418
12,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
apexghost1345
Danzaburou
10
2 / 8 / 0
7,691
641
7,232
14,054
4,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
13 / 0 / 6
10,607
884
21,210
11,971
5,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
CATFACE
Cerberus
12
3 / 0 / 13
8,773
731
5,033
10,226
9,507
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 3 / 14
8,960
747
4,671
6,055
2,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
2
Kills
19
19
Deaths
3
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
3
0.75
W
Bastet
 
Bastet
13
0
6
16
W
Cerberus
CATFACE
Cerberus
3
0
13
9.5
L
Athena
JMF1
Athena
0
9
1
0.06
L
Danzaburou
apexghost1345
Danzaburou
2
8
0
0.25
W
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,494
Damage
30,914
38,876
Taken
28,252
19,928
Mitigated
17,895
4,623
Healing
9,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,331
240
980
1,841
8,404
3,097
0
1,234
6,856
24,431
0
W
Bastet
 
Bastet
21,210
5,570
0
7,729
11,971
5,995
280
3,060
8,911
0
49,865
W
Cerberus
CATFACE
Cerberus
5,033
583
0
971
10,226
9,507
385
3,738
6,488
20,318
0
L
Athena
JMF1
Athena
1,931
1,140
0
889
16,418
12,483
0
5,122
10,699
8,372
0
L
Danzaburou
apexghost1345
Danzaburou
7,232
2,060
0
913
14,054
4,348
0
3,922
9,568
0
26,080
W
4,671
913
0
436
6,055
2,393
1,336
825
5,230
18,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,354
Gold Earned
28,340
107
Minions Killed
131
3
Camps Cleared
8
506,573
Distance Traveled
701,815
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,451
621
54
5
2
182,063
1
W
Bastet
10,607
884
64
5
4
265,556
1
W
Cerberus
8,773
731
35
3
3
230,861
2
L
Athena
7,212
601
10
1
0
145,476
3
L
Danzaburou
7,691
641
43
4
1
179,034
4
W
Thoth
8,960
747
32
3
1
205,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role