Player Matchup

Danzaburou
Danzaburou
GoreCore666
Danzaburou
Level 28
God Stats
72W - 76L
1,533 SR
Queue Stats
105W - 116L
1,493 Elo+
Solo
Tyr
Tyr
ItsnotAbby
Tyr
Level 87
God Stats
36W - 32L
1,533 SR
Queue Stats
433W - 376L
1,545 Elo+
Party 2
Thor
Thor
Sephiiiiiii
Thor
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 9L
1,500 Elo+
Party 2
Hera
Hera
xanxo
Hera
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,569 Elo+
Solo
Athena
Athena
ΚΟΝΚΛΑΒΙΟΣ
Athena
Level 24
God Stats
4W - 3L
1,303 SR
Queue Stats
39W - 34L
1,515 Elo+
Solo
Team Averages
Level 34
1,474 SR
1,525 Elo+

VS

Team Averages
Level 16
1,495 SR
1,551 Elo+
Hercules
Hercules
Eskarryz
Hercules
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,644 Elo+
Party 1
Thanatos
Thanatos
PanVimbow
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,644 Elo+
Party 1
Zeus
Zeus
SebastianGaaa
Zeus
Level 28
God Stats
12W - 16L
1,501 SR
Queue Stats
98W - 100L
1,472 Elo+
Solo
Cthulhu
Cthulhu
aruvilla
Cthulhu
Level 16
God Stats
0W - 2L
1,475 SR
Queue Stats
12W - 12L
1,511 Elo+
Solo
Apollo
Apollo
belomorrr
Apollo
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 65L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GoreCore666
Danzaburou
10
2 / 2 / 2
6,169
561
2,982
5,515
1,583
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 0 / 2
6,981
635
5,571
5,106
2,861
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 0 / 3
6,630
603
2,702
5,792
1,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hera
xanxo
Hera
12
3 / 1 / 5
7,032
639
4,169
3,901
1,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 3 / 3
5,518
502
2,030
5,258
3,404
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Eskarryz
Hercules
7
1 / 4 / 0
4,741
431
1,609
6,027
4,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
PanVimbow
Thanatos
8
0 / 4 / 2
4,965
451
1,009
6,871
1,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 4 / 0
5,359
487
2,810
4,674
1,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
aruvilla
Cthulhu
8
2 / 2 / 2
5,419
493
3,325
6,892
4,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
belomorrr
Apollo
8
2 / 2 / 2
5,391
490
2,677
5,242
1,457
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
16
Kills
6
6
Deaths
16
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
Eskarryz
Hercules
1
4
0
0.25
W
Danzaburou
GoreCore666
Danzaburou
2
2
2
1.5
W
5
0
2
6
L
Thanatos
PanVimbow
Thanatos
0
4
2
0.25
L
1
4
0
0.25
W
4
0
3
5.5
L
Cthulhu
aruvilla
Cthulhu
2
2
2
1.5
L
Apollo
belomorrr
Apollo
2
2
2
1.5
W
Hera
xanxo
Hera
3
1
5
5.5
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,454
Damage
11,430
25,572
Taken
29,706
11,702
Mitigated
13,605
10,517
Healing
8,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Eskarryz
Hercules
1,609
730
0
1,230
6,027
4,628
0
1,137
4,890
0
11,421
W
Danzaburou
GoreCore666
Danzaburou
2,982
1,742
0
2,825
5,515
1,583
380
1,337
4,178
0
29,525
W
5,571
334
0
2,825
5,106
2,861
0
0
4,822
6,239
24,251
L
Thanatos
PanVimbow
Thanatos
1,009
220
0
4,358
6,871
1,847
0
903
5,968
0
18,189
L
2,810
233
0
510
4,674
1,346
203
2,194
2,378
27,759
0
W
2,702
449
0
3,434
5,792
1,858
0
1,096
4,642
0
36,790
L
Cthulhu
aruvilla
Cthulhu
3,325
515
46
1,059
6,892
4,327
0
1,290
5,562
19,080
0
L
Apollo
belomorrr
Apollo
2,677
1,640
0
860
5,242
1,457
0
1,375
3,828
0
23,485
W
Hera
xanxo
Hera
4,169
1,449
0
864
3,901
1,996
300
1,473
2,280
41,690
0
W
2,030
520
0
569
5,258
3,404
0
2,023
3,231
16,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,330
Gold Earned
25,875
332
Minions Killed
222
0
Camps Cleared
0
1,102,853
Distance Traveled
967,393
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,741
431
25
2
0
200,370
0
W
Danzaburou
6,169
561
56
5
0
200,129
2
W
Tyr
6,981
635
78
7
0
251,462
5
L
Thanatos
4,965
451
51
5
0
198,847
0
L
Zeus
5,359
487
58
5
0
180,178
2
W
Thor
6,630
603
77
7
0
219,796
1
L
Cthulhu
5,419
493
22
2
0
183,299
4
L
Apollo
5,391
490
66
6
0
204,699
0
W
Hera
7,032
639
97
9
0
205,977
4
W
Athena
5,518
502
24
2
0
225,489
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role