Player Matchup

Nox
Nox
Mehea
Nox
Level 65
God Stats
1W - 5L
1,367 SR
Queue Stats
278W - 358L
1,359 Elo+
Solo
Cthulhu
Cthulhu
TheG4m3r831
Cthulhu
Level 4
God Stats
0W - 4L
1,267 SR
Queue Stats
0W - 4L
1,179 Elo+
Party 1
Artemis
Artemis
XF100
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,179 Elo+
Party 1
Team Averages
Level 26
1,378 SR
1,239 Elo+

VS

Team Averages
Level 60
1,307 SR
1,361 Elo+
Ares
Ares
 
Ares
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Extred
Skadi
Level 72
God Stats
1W - 2L
1,230 SR
Queue Stats
8W - 18L
1,266 Elo+
Party 2
Merlin
Merlin
LadeganUP
Merlin
Level 43
God Stats
1W - 1L
1,191 SR
Queue Stats
8W - 15L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Mehea
Nox
11
0 / 2 / 0
7,120
593
4,496
7,650
2,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
TheG4m3r831
Cthulhu
11
0 / 7 / 0
7,517
626
4,040
17,528
11,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
XF100
Artemis
9
0 / 10 / 0
6,709
559
4,967
11,550
3,769
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
3 / 0 / 14
9,807
817
3,845
8,157
8,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
Extred
Skadi
15
11 / 0 / 6
10,170
848
13,370
5,714
2,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Merlin
LadeganUP
Merlin
14
5 / 0 / 12
9,319
777
15,169
6,298
2,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
51
0
Kills
19
19
Deaths
0
0
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
0
14
10
W
Skadi
Extred
Skadi
11
0
6
14
W
Merlin
LadeganUP
Merlin
5
0
12
11
L
Nox
Mehea
Nox
0
2
0
0
L
Cthulhu
TheG4m3r831
Cthulhu
0
7
0
0
L
Artemis
XF100
Artemis
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,503
Damage
32,384
36,728
Taken
20,169
18,308
Mitigated
12,785
3,086
Healing
3,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,845
411
0
1,424
8,157
8,224
424
3,311
4,846
6,855
0
W
Skadi
Extred
Skadi
13,370
6,687
0
1,199
5,714
2,168
1,639
2,229
3,485
0
43,569
W
Merlin
LadeganUP
Merlin
15,169
886
118
1,219
6,298
2,393
436
3,603
2,695
44,543
0
L
Nox
Mehea
Nox
4,496
168
0
250
7,650
2,663
0
4,112
3,538
20,953
0
L
Cthulhu
TheG4m3r831
Cthulhu
4,040
323
409
1,467
17,528
11,876
0
8,484
9,044
19,784
0
L
Artemis
XF100
Artemis
4,967
1,679
134
826
11,550
3,769
0
7,144
4,406
0
15,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,346
Gold Earned
29,296
103
Minions Killed
127
5
Camps Cleared
5
579,031
Distance Traveled
653,458
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,807
817
5
0
0
219,549
2
W
Skadi
10,170
848
70
6
1
220,358
2
W
Merlin
9,319
777
52
4
4
213,551
5
L
Nox
7,120
593
45
4
2
224,169
2
L
Cthulhu
7,517
626
31
3
0
197,562
3
L
Artemis
6,709
559
27
2
3
157,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role