Player Matchup

Kukulkan
Kukulkan
AhsoskaTano
Kukulkan
Level 5
God Stats
3W - 7L
1,715 SR
Queue Stats
7W - 14L
1,434 Elo+
Party 1
Olorun
Olorun
Blueboy0231
Olorun
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,296 Elo+
Solo
Achilles
Achilles
Glornoir
Achilles
Level 33
God Stats
5W - 4L
1,421 SR
Queue Stats
91W - 96L
1,480 Elo+
Party 1
Neith
Neith
Jcartman
Neith
Level 29
God Stats
1W - 4L
1,237 SR
Queue Stats
3W - 4L
1,407 Elo+
Solo
Cthulhu
Cthulhu
Khmeye
Cthulhu
Level 26
God Stats
8W - 9L
1,551 SR
Queue Stats
42W - 47L
1,460 Elo+
Solo
Team Averages
Level 23
1,485 SR
1,415 Elo+

VS

Team Averages
Level 32
1,397 SR
1,445 Elo+
Amaterasu
Amaterasu
Crusader_217
Amaterasu
Level 8
God Stats
5W - 13L
1,301 SR
Queue Stats
5W - 13L
1,235 Elo+
Solo
Danzaburou
Danzaburou
DjBabyBear
Danzaburou
Level 18
God Stats
3W - 6L
1,329 SR
Queue Stats
25W - 28L
1,469 Elo+
Party 3
Zeus
Zeus
ForTheLoveOfCYOA
Zeus
Level 35
God Stats
4W - 6L
1,358 SR
Queue Stats
184W - 194L
1,490 Elo+
Party 3
Neith
Neith
PGH Dimez
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Nox
Nox
PitcairnKid
Nox
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AhsoskaTano
Kukulkan
18
1 / 13 / 4
12,006
858
9,165
20,316
8,060
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
18
1 / 9 / 3
11,634
831
13,136
20,415
12,605
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
Glornoir
Achilles
18
2 / 9 / 3
11,930
852
13,917
29,255
35,149
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Jcartman
Neith
19
4 / 5 / 2
13,130
938
17,498
19,256
6,917
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Khmeye
Cthulhu
16
0 / 0 / 0
8,400
600
0
0
0
Team 1 Tickets

0

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Crusader_217
Amaterasu
20
1 / 3 / 16
12,612
901
8,755
15,706
6,724
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
DjBabyBear
Danzaburou
20
9 / 3 / 17
14,032
1,002
21,258
15,964
6,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
16 / 0 / 13
15,716
1,123
35,230
13,217
4,891
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
PGH Dimez
Neith
19
6 / 2 / 14
12,435
888
11,415
7,382
2,919
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 0 / 19
13,235
945
7,753
6,201
2,758
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
115
8
Kills
36
36
Deaths
8
12
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AhsoskaTano
Kukulkan
1
13
4
0.23
L
Olorun
1
9
3
0.28
W
Amaterasu
Crusader_217
Amaterasu
1
3
16
3
W
Danzaburou
DjBabyBear
Danzaburou
9
3
17
5.83
W
16
0
13
22.5
L
Achilles
Glornoir
Achilles
2
9
3
0.39
L
Neith
Jcartman
Neith
4
5
2
1
L
Cthulhu
Khmeye
Cthulhu
0
0
0
0
W
Neith
PGH Dimez
Neith
6
2
14
6.5
W
4
0
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,716
Damage
84,411
89,242
Taken
58,470
62,731
Mitigated
23,383
4,297
Healing
9,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AhsoskaTano
Kukulkan
9,165
133
0
0
20,316
8,060
0
8,434
11,882
27,864
0
L
Olorun
13,136
6,105
302
1,879
20,415
12,605
0
10,118
10,297
35,202
0
W
Amaterasu
Crusader_217
Amaterasu
8,755
2,969
0
2,430
15,706
6,724
0
5,183
10,523
614
29,544
W
Danzaburou
DjBabyBear
Danzaburou
21,258
8,158
0
2,680
15,964
6,091
0
6,740
8,636
0
43,926
W
35,230
10,853
0
2,563
13,217
4,891
0
5,119
8,098
73,068
0
L
Achilles
Glornoir
Achilles
13,917
4,488
0
560
29,255
35,149
0
14,931
14,324
0
23,664
L
Neith
Jcartman
Neith
17,498
3,761
0
1,556
19,256
6,917
0
10,047
9,209
0
58,742
L
Cthulhu
Khmeye
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Neith
PGH Dimez
Neith
11,415
4,989
0
853
7,382
2,919
0
2,722
4,660
0
21,099
W
7,753
1,673
0
1,131
6,201
2,758
0
2,537
3,664
18,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,100
Gold Earned
68,030
218
Minions Killed
247
2
Camps Cleared
10
897,176
Distance Traveled
1,124,721
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,006
858
55
4
0
197,247
0
L
Olorun
11,634
831
48
3
1
195,447
0
W
Amaterasu
12,612
901
40
3
6
222,570
3
W
Danzaburou
14,032
1,002
46
3
1
241,720
2
W
Zeus
15,716
1,123
104
7
1
262,165
0
L
Achilles
11,930
852
19
1
1
249,293
0
L
Neith
13,130
938
96
7
0
255,189
1
L
Cthulhu
8,400
600
0
0
0
0
0
W
Neith
12,435
888
23
2
1
196,280
0
W
Nox
13,235
945
34
2
1
201,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role