Player Matchup

Ah Muzen Cab
Ah Muzen Cab
INCBOY45
Ah Muzen Cab
Level 70
God Stats
7W - 7L
1,499 SR
Queue Stats
66W - 87L
1,340 Elo+
Party 1
Scylla
Scylla
SlimJr173
Scylla
Level 117
God Stats
5W - 0L
1,500 SR
Queue Stats
38W - 31L
1,562 Elo+
Party 1
Hercules
Hercules
Sorryimblk
Hercules
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 55L
1,459 Elo+
Party 1
Team Averages
Level 70
1,500 SR
1,454 Elo+

VS

Team Averages
Level 12
1,444 SR
1,368 Elo+
Morgan Le Fay
Morgan Le Fay
CarlosGL0
Morgan Le Fay
Level 19
God Stats
7W - 11L
1,485 SR
Queue Stats
11W - 15L
1,465 Elo+
Party 2
Charybdis
Charybdis
Lenysan2011
Charybdis
Level 11
God Stats
2W - 9L
1,377 SR
Queue Stats
2W - 9L
1,293 Elo+
Party 2
Sylvanus
Sylvanus
crumply0
Sylvanus
Level 6
God Stats
1W - 2L
1,470 SR
Queue Stats
4W - 7L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
INCBOY45
Ah Muzen Cab
15
7 / 2 / 7
12,274
722
14,275
15,997
5,570
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
SlimJr173
Scylla
16
5 / 2 / 12
11,788
693
20,197
11,149
3,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Sorryimblk
Hercules
16
6 / 0 / 12
11,708
689
14,787
31,354
22,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CarlosGL0
Morgan Le Fay
14
4 / 4 / 0
10,204
600
24,178
14,690
6,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
Lenysan2011
Charybdis
12
0 / 6 / 3
9,122
537
10,801
16,623
6,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
crumply0
Sylvanus
12
0 / 8 / 3
9,577
563
8,507
24,696
25,656
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
18
Kills
4
4
Deaths
18
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CarlosGL0
Morgan Le Fay
4
4
0
1
W
Ah Muzen Cab
INCBOY45
Ah Muzen Cab
7
2
7
5.25
L
Charybdis
Lenysan2011
Charybdis
0
6
3
0.25
W
Scylla
SlimJr173
Scylla
5
2
12
5.5
W
Hercules
Sorryimblk
Hercules
6
0
12
12
L
Sylvanus
crumply0
Sylvanus
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,259
Damage
43,486
58,500
Taken
56,009
31,927
Mitigated
37,820
26,792
Healing
10,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CarlosGL0
Morgan Le Fay
24,178
981
81
2,379
14,690
6,097
48
5,613
8,881
59,476
0
W
Ah Muzen Cab
INCBOY45
Ah Muzen Cab
14,275
8,994
0
6,901
15,997
5,570
1,362
10,077
5,458
0
60,797
L
Charybdis
Lenysan2011
Charybdis
10,801
6,954
0
1,723
16,623
6,067
0
6,499
9,764
0
29,073
W
Scylla
SlimJr173
Scylla
20,197
2,576
111
3,806
11,149
3,878
1,183
8,311
2,512
62,265
0
W
Hercules
Sorryimblk
Hercules
14,787
4,080
0
15,974
31,354
22,479
170
13,761
17,067
311
24,877
L
Sylvanus
crumply0
Sylvanus
8,507
3,309
1,426
4,572
24,696
25,656
0
7,254
16,908
16,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,770
Gold Earned
28,903
218
Minions Killed
165
11
Camps Cleared
4
920,903
Distance Traveled
820,041
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,204
600
87
5
1
312,986
7
W
Ah Muzen Cab
12,274
722
94
6
3
287,105
1
L
Charybdis
9,122
537
50
3
1
271,700
2
W
Scylla
11,788
693
89
5
6
292,735
5
W
Hercules
11,708
689
35
2
2
341,063
1
L
Sylvanus
9,577
563
28
2
2
235,355
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role