Player Matchup

Olorun
Olorun
 
Olorun
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Lord piggy1088
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Achilles
Achilles
PositivityWs
Achilles
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Pele
Pele
TTL DRAGON4003
Pele
Level 18
God Stats
18W - 21L
1,379 SR
Queue Stats
27W - 46L
1,245 Elo+
Solo
Sol
Sol
eskeleto128
Sol
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,287 Elo+
Solo
Team Averages
Level 14
1,476 SR
1,406 Elo+

VS

Team Averages
Level 9
1,503 SR
1,311 Elo+
Ymir
Ymir
CheshireThought
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,293 Elo+
Solo
Odin
Odin
MrSilverx1YT
Odin
Level 23
God Stats
3W - 7L
1,308 SR
Queue Stats
45W - 74L
1,186 Elo+
Party 1
Artemis
Artemis
SteamFea20YT
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,181 Elo+
Party 1
Thoth
Thoth
naiyhugo
Thoth
Level 7
God Stats
0W - 1L
1,707 SR
Queue Stats
5W - 9L
1,397 Elo+
Solo
Olorun
Olorun
spidy_5690
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
8 / 1 / 1
8,233
633
6,572
6,546
2,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
0 / 5 / 1
5,543
426
1,808
4,757
1,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
PositivityWs
Achilles
10
1 / 0 / 4
6,593
507
927
4,269
2,406
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
9 / 0 / 0
8,092
622
7,267
7,401
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
4 / 0 / 3
6,850
527
3,059
2,944
724
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
5,643
434
3,246
9,319
2,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 4 / 0
5,527
425
2,536
7,699
2,336
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
SteamFea20YT
Artemis
6
2 / 6 / 1
5,016
386
2,016
6,410
1,863
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thoth
naiyhugo
Thoth
4
0 / 5 / 1
4,424
340
33
2,989
484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
spidy_5690
Olorun
3
0 / 3 / 0
4,232
326
349
2,220
610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
22
Kills
4
6
Deaths
25
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
8
1
1
8.5
L
0
7
0
0
W
0
5
1
0.1
L
2
4
0
0.5
W
Achilles
PositivityWs
Achilles
1
0
4
3
L
Artemis
SteamFea20YT
Artemis
2
6
1
0.42
W
9
0
0
9
W
4
0
3
5.5
L
Thoth
naiyhugo
Thoth
0
5
1
0.1
L
Olorun
spidy_5690
Olorun
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,633
Damage
8,180
25,917
Taken
28,637
9,811
Mitigated
8,224
5,128
Healing
382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
6,572
4,555
0
2,699
6,546
2,462
1,807
666
5,880
54,074
0
L
3,246
409
0
104
9,319
2,931
209
1,694
7,625
24,000
0
W
1,808
1,102
0
263
4,757
1,680
524
0
4,757
0
15,778
L
2,536
616
0
263
7,699
2,336
340
4,306
3,393
0
8,576
W
Achilles
PositivityWs
Achilles
927
0
0
405
4,269
2,406
1,707
865
3,404
0
17,993
L
Artemis
SteamFea20YT
Artemis
2,016
969
0
0
6,410
1,863
288
2,622
3,788
0
6,995
W
7,267
2,577
0
1,577
7,401
2,539
0
2,018
5,383
0
39,403
W
3,059
841
0
184
2,944
724
3,961
0
2,944
27,744
0
L
Thoth
naiyhugo
Thoth
33
33
0
0
2,989
484
276
518
2,471
4,083
0
L
Olorun
spidy_5690
Olorun
349
177
0
15
2,220
610
204
491
1,729
3,937
724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,311
Gold Earned
24,842
316
Minions Killed
90
0
Camps Cleared
0
1,147,662
Distance Traveled
949,447
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,233
633
109
8
0
225,769
2
L
Ymir
5,643
434
50
4
0
217,946
0
W
Neith
5,543
426
28
2
0
197,043
1
L
Odin
5,527
425
12
1
0
258,618
0
W
Achilles
6,593
507
44
3
0
209,182
1
L
Artemis
5,016
386
8
1
0
197,772
0
W
Pele
8,092
622
82
6
0
285,976
0
W
Sol
6,850
527
53
4
0
229,692
3
L
Thoth
4,424
340
11
1
0
106,080
1
L
Olorun
4,232
326
9
1
0
169,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role