Player Matchup

Geb
Geb
GeneralTiberius
Geb
Level 29
God Stats
3W - 3L
1,439 SR
Queue Stats
9W - 12L
1,355 Elo+
Party 1
Olorun
Olorun
Sirigooglegetgud
Olorun
Level 24
God Stats
11W - 4L
1,577 SR
Queue Stats
40W - 24L
1,543 Elo+
Solo
Gilgamesh
Gilgamesh
YUMYUMSAN
Gilgamesh
Level 46
God Stats
3W - 1L
1,587 SR
Queue Stats
49W - 71L
1,380 Elo+
Party 1
Team Averages
Level 33
1,534 SR
1,426 Elo+

VS

Team Averages
Level 75
1,561 SR
1,516 Elo+
Athena
Athena
GhostTrevenant
Athena
Level 48
God Stats
6W - 4L
1,488 SR
Queue Stats
284W - 156L
1,637 Elo+
Solo
Danzaburou
Danzaburou
Majorchiphazurd
Danzaburou
Level 69
God Stats
28W - 23L
1,541 SR
Queue Stats
168W - 181L
1,408 Elo+
Solo
Janus
Janus
Onbro420
Janus
Level 109
God Stats
2W - 2L
1,656 SR
Queue Stats
28W - 32L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 14
10,857
603
6,459
12,805
12,693
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
14 / 1 / 1
13,088
727
25,021
13,645
7,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
YUMYUMSAN
Gilgamesh
15
1 / 1 / 7
10,600
589
8,993
11,149
10,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
10,252
570
7,431
21,750
30,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Majorchiphazurd
Danzaburou
11
0 / 8 / 1
9,329
518
8,587
13,149
6,342
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
Onbro420
Janus
14
2 / 4 / 0
10,143
564
10,670
10,666
5,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
15
Kills
2
2
Deaths
15
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
14
7
L
0
3
2
0.33
L
Danzaburou
Majorchiphazurd
Danzaburou
0
8
1
0.06
L
Janus
Onbro420
Janus
2
4
0
0.5
W
14
1
1
14.5
W
Gilgamesh
YUMYUMSAN
Gilgamesh
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,473
Damage
26,688
37,599
Taken
45,565
30,109
Mitigated
41,884
9,757
Healing
5,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,459
549
1,094
2,383
12,805
12,693
181
6,723
6,082
13,279
0
L
7,431
1,572
0
2,612
21,750
30,399
0
13,639
8,111
21,061
0
L
Danzaburou
Majorchiphazurd
Danzaburou
8,587
2,145
0
1,846
13,149
6,342
0
9,255
3,894
0
28,494
L
Janus
Onbro420
Janus
10,670
28
0
1,238
10,666
5,143
0
6,733
3,933
58,655
0
W
25,021
13,488
256
5,322
13,645
7,220
2,385
6,059
7,586
80,527
6,297
W
Gilgamesh
YUMYUMSAN
Gilgamesh
8,993
2,307
0
702
11,149
10,196
82
6,274
4,571
6,490
36,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,545
Gold Earned
29,724
231
Minions Killed
185
10
Camps Cleared
6
939,110
Distance Traveled
865,277
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,857
603
5
0
0
307,908
4
L
Athena
10,252
570
22
1
2
324,190
2
L
Danzaburou
9,329
518
47
3
2
238,707
2
L
Janus
10,143
564
116
6
2
302,380
3
W
Olorun
13,088
727
160
9
7
278,273
3
W
Gilgamesh
10,600
589
66
4
3
352,929
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role