Player Matchup

Horus
Horus
BBZZ_ElFrutta
Horus
Level 32
God Stats
4W - 6L
1,336 SR
Queue Stats
12W - 16L
1,186 Elo+
Party 1
Rama
Rama
BBZZ_Jan-Matn
Rama
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,402 Elo+
Party 1
Cliodhna
Cliodhna
Hectorsc52
Cliodhna
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,345 Elo+
Party 3
Discordia
Discordia
alexitto_03
Discordia
Level 74
God Stats
5W - 11L
1,367 SR
Queue Stats
75W - 91L
1,357 Elo+
Party 3
Hercules
Hercules
hugoaanv03
Hercules
Level 64
God Stats
2W - 0L
1,464 SR
Queue Stats
38W - 52L
1,371 Elo+
Party 3
Team Averages
Level 50
1,433 SR
1,332 Elo+

VS

Team Averages
Level 55
1,445 SR
1,342 Elo+
Hou Yi
Hou Yi
DarknesS_Teams
Hou Yi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 291L
1,369 Elo+
Party 2
Bakasura
Bakasura
J_I_R_T1
Bakasura
Level 42
God Stats
6W - 7L
1,458 SR
Queue Stats
97W - 156L
1,267 Elo+
Party 2
Sylvanus
Sylvanus
KxngzDreyNation
Sylvanus
Level 43
God Stats
9W - 10L
1,464 SR
Queue Stats
146W - 210L
1,356 Elo+
Solo
Mulan
Mulan
SekuJoestar
Mulan
Level 59
God Stats
3W - 7L
1,336 SR
Queue Stats
201W - 244L
1,359 Elo+
Party 2
Aphrodite
Aphrodite
Sr_Tuper
Aphrodite
Level 64
God Stats
4W - 6L
1,466 SR
Queue Stats
208W - 246L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 13
8,858
492
6,773
12,376
6,759
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
9 / 1 / 4
9,779
543
14,881
12,554
3,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Hectorsc52
Cliodhna
18
12 / 5 / 10
10,719
596
18,923
15,094
5,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
alexitto_03
Discordia
16
5 / 2 / 1
9,649
536
15,564
8,342
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
hugoaanv03
Hercules
15
5 / 2 / 5
9,324
518
8,677
17,879
12,825
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 1
8,361
465
10,795
14,940
4,972
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
J_I_R_T1
Bakasura
11
2 / 9 / 1
7,564
420
6,051
16,796
7,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
11
0 / 7 / 2
6,861
381
7,778
19,522
17,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 5 / 1
8,353
464
16,906
18,574
14,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
Sr_Tuper
Aphrodite
14
1 / 4 / 0
8,400
467
4,783
14,919
5,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
13
34
Kills
8
11
Deaths
34
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
13
9.5
W
9
1
4
11
L
2
9
1
0.28
W
Cliodhna
Hectorsc52
Cliodhna
12
5
10
3.4
L
Bakasura
J_I_R_T1
Bakasura
2
9
1
0.28
L
Sylvanus
0
7
2
0.14
L
3
5
1
0.7
L
Aphrodite
Sr_Tuper
Aphrodite
1
4
0
0.25
W
Discordia
alexitto_03
Discordia
5
2
1
2.75
W
Hercules
hugoaanv03
Hercules
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,818
Damage
46,313
66,245
Taken
84,751
31,102
Mitigated
49,928
24,347
Healing
21,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,773
3,016
1,466
3,458
12,376
6,759
76
3,463
8,770
0
26,053
W
14,881
13,071
0
7,455
12,554
3,284
3,353
4,273
8,239
0
61,964
L
10,795
3,565
0
1,764
14,940
4,972
29
861
14,037
0
55,251
W
Cliodhna
Hectorsc52
Cliodhna
18,923
2,615
0
4,184
15,094
5,557
0
1,356
13,293
0
79,927
L
Bakasura
J_I_R_T1
Bakasura
6,051
4,457
0
3,280
16,796
7,435
0
4,069
12,501
0
28,193
L
Sylvanus
7,778
1,883
624
4,172
19,522
17,355
67
2,294
17,148
19,994
5,807
L
16,906
2,329
0
5,215
18,574
14,421
23
2,429
16,075
6,181
46,132
L
Aphrodite
Sr_Tuper
Aphrodite
4,783
481
1,132
5,635
14,919
5,745
108
6,654
7,719
50,029
0
W
Discordia
alexitto_03
Discordia
15,564
257
0
2,526
8,342
2,677
990
2,558
5,480
69,658
0
W
Hercules
hugoaanv03
Hercules
8,677
2,587
0
5,258
17,879
12,825
0
2,304
14,288
3,905
34,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,329
Gold Earned
39,539
490
Minions Killed
396
0
Camps Cleared
0
1,859,664
Distance Traveled
1,594,663
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,858
492
55
3
0
370,464
4
W
Rama
9,779
543
116
6
0
334,298
5
L
Hou Yi
8,361
465
84
5
0
314,079
2
W
Cliodhna
10,719
596
112
6
0
399,403
1
L
Bakasura
7,564
420
72
4
0
329,861
0
L
Sylvanus
6,861
381
41
2
0
287,482
0
L
Mulan
8,353
464
85
5
0
323,914
0
L
Aphrodite
8,400
467
114
6
0
339,327
5
W
Discordia
9,649
536
130
7
0
374,470
3
W
Hercules
9,324
518
77
4
0
381,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role