Player Matchup

Chaac
Chaac
AkA_phenomenal
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 67L
1,394 Elo+
Party 3
Skadi
Skadi
BAD_97170
Skadi
Level 74
God Stats
27W - 32L
1,562 SR
Queue Stats
326W - 291L
1,495 Elo+
Solo
Tsukuyomi
Tsukuyomi
Thatguy_Daniel6
Tsukuyomi
Level 61
God Stats
2W - 4L
1,493 SR
Queue Stats
218W - 222L
1,479 Elo+
Party 3
He Bo
He Bo
Tk2Toxic
He Bo
Level 64
God Stats
2W - 6L
1,405 SR
Queue Stats
275W - 272L
1,479 Elo+
Party 3
Kumbhakarna
Kumbhakarna
breassann
Kumbhakarna
Level 129
God Stats
0W - 1L
1,414 SR
Queue Stats
219W - 185L
1,467 Elo+
Solo
Team Averages
Level 71
1,475 SR
1,463 Elo+

VS

Team Averages
Level 76
1,526 SR
1,486 Elo+
Thor
Thor
Blackaskid
Thor
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 19L
1,557 Elo+
Party 2
Raijin
Raijin
DGxFaded
Raijin
Level 63
God Stats
3W - 4L
1,494 SR
Queue Stats
173W - 141L
1,536 Elo+
Party 2
Cupid
Cupid
N0_BRA_TATA_SAG
Cupid
Level 107
God Stats
24W - 25L
1,467 SR
Queue Stats
631W - 684L
1,388 Elo+
Party 1
Sun Wukong
Sun Wukong
koreanito82
Sun Wukong
Level 146
God Stats
4W - 1L
1,667 SR
Queue Stats
272W - 261L
1,477 Elo+
Solo
Nemesis
Nemesis
ll_DEEBO_ll
Nemesis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 80L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,509
451
4,188
7,552
3,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Skadi
BAD_97170
Skadi
8
0 / 4 / 1
4,693
469
3,647
6,484
1,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Tsukuyomi
Thatguy_Daniel6
Tsukuyomi
8
0 / 5 / 1
4,813
481
2,080
7,817
1,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

He Bo
Tk2Toxic
He Bo
8
2 / 5 / 0
5,222
522
2,836
4,600
1,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
breassann
Kumbhakarna
6
1 / 4 / 1
4,401
440
1,861
8,380
2,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 8
5,807
581
4,793
7,245
2,966
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
DGxFaded
Raijin
10
7 / 0 / 3
6,377
638
5,006
2,662
710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
5 / 0 / 2
5,984
598
5,183
3,801
1,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
koreanito82
Sun Wukong
10
3 / 1 / 3
6,478
648
3,680
6,578
2,691
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
ll_DEEBO_ll
Nemesis
11
6 / 0 / 3
6,530
653
4,947
5,748
2,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
23
23
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Skadi
BAD_97170
Skadi
0
4
1
0.13
W
2
2
8
3
W
Raijin
DGxFaded
Raijin
7
0
3
8.5
W
5
0
2
6
L
Tsukuyomi
Thatguy_Daniel6
Tsukuyomi
0
5
1
0.1
L
He Bo
Tk2Toxic
He Bo
2
5
0
0.4
L
Kumbhakarna
breassann
Kumbhakarna
1
4
1
0.38
W
Sun Wukong
koreanito82
Sun Wukong
3
1
3
4.5
W
Nemesis
ll_DEEBO_ll
Nemesis
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,612
Damage
23,609
34,833
Taken
26,034
10,261
Mitigated
9,831
5,115
Healing
8,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,188
1,188
0
1,822
7,552
3,473
78
428
7,082
0
20,201
L
Skadi
BAD_97170
Skadi
3,647
1,201
0
1,540
6,484
1,223
0
238
6,204
0
23,495
W
4,793
1,503
436
1,347
7,245
2,966
0
2,023
5,122
0
20,290
W
Raijin
DGxFaded
Raijin
5,006
301
0
793
2,662
710
0
545
2,013
27,093
0
W
5,183
2,892
296
1,339
3,801
1,258
0
443
3,358
0
26,602
L
Tsukuyomi
Thatguy_Daniel6
Tsukuyomi
2,080
523
0
711
7,817
1,653
0
1,460
6,200
0
24,146
L
He Bo
Tk2Toxic
He Bo
2,836
236
0
290
4,600
1,004
0
1,384
3,006
16,964
0
L
Kumbhakarna
breassann
Kumbhakarna
1,861
293
0
752
8,380
2,908
0
927
7,335
9,832
0
W
Sun Wukong
koreanito82
Sun Wukong
3,680
1,174
0
2,022
6,578
2,691
76
636
5,467
0
28,067
W
Nemesis
ll_DEEBO_ll
Nemesis
4,947
1,131
0
2,489
5,748
2,206
396
822
4,910
0
38,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,638
Gold Earned
31,176
173
Minions Killed
276
0
Camps Cleared
0
928,566
Distance Traveled
982,707
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,509
451
43
4
0
195,728
0
L
Skadi
4,693
469
39
4
0
170,858
2
W
Thor
5,807
581
36
4
0
184,072
1
W
Raijin
6,377
638
51
5
0
193,641
2
W
Cupid
5,984
598
48
5
0
184,596
2
L
Tsukuyomi
4,813
481
45
5
0
199,244
2
L
He Bo
5,222
522
29
3
0
173,358
0
L
Kumbhakarna
4,401
440
17
2
0
189,378
2
W
Sun Wukong
6,478
648
67
7
0
205,046
1
W
Nemesis
6,530
653
74
7
0
215,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role