Player Matchup

Ymir
Ymir
VOLTGAMING69
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,387 Elo+
Solo
Thoth
Thoth
brachiogod
Thoth
Level 22
God Stats
4W - 1L
1,584 SR
Queue Stats
6W - 1L
1,624 Elo+
Solo
Achilles
Achilles
modal_feet5
Achilles
Level 6
God Stats
5W - 6L
1,240 SR
Queue Stats
25W - 21L
1,248 Elo+
Solo
Neith
Neith
sithdown4321
Neith
Level 20
God Stats
7W - 4L
1,675 SR
Queue Stats
42W - 46L
1,536 Elo+
Solo
Medusa
Medusa
torres5thelocos
Medusa
Level 14
God Stats
3W - 3L
1,498 SR
Queue Stats
13W - 14L
1,421 Elo+
Solo
Team Averages
Level 13
1,499 SR
1,443 Elo+

VS

Team Averages
Level 20
1,369 SR
1,372 Elo+
Bellona
Bellona
FTL_kratos-kind
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,208 Elo+
Solo
Achilles
Achilles
KINAYDUH
Achilles
Level 27
God Stats
4W - 8L
1,291 SR
Queue Stats
96W - 102L
1,486 Elo+
Solo
Geb
Geb
Lionlucca15
Geb
Level 18
God Stats
9W - 14L
1,298 SR
Queue Stats
23W - 35L
1,346 Elo+
Solo
Athena
Athena
gmbszzz94
Athena
Level 28
God Stats
6W - 9L
1,254 SR
Queue Stats
87W - 98L
1,395 Elo+
Solo
Artemis
Artemis
v_KingRichard_v
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 120L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
6,106
470
1,042
8,164
5,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
9
0 / 3 / 3
6,065
467
1,887
3,948
1,809
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
modal_feet5
Achilles
13
7 / 0 / 1
8,339
641
6,647
6,732
5,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 4 / 2
6,909
531
4,952
4,933
1,461
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 0 / 2
7,400
569
2,436
6,391
2,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 3 / 0
4,279
329
991
2,748
1,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
KINAYDUH
Achilles
3
1 / 1 / 1
4,375
337
277
1,696
391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
2 / 3 / 3
5,529
425
1,905
7,369
4,900
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Athena
gmbszzz94
Athena
11
4 / 1 / 1
6,534
503
2,721
7,506
5,439
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
2 / 4 / 5
5,874
452
3,767
6,900
2,118
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
12
Kills
10
11
Deaths
12
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Achilles
KINAYDUH
Achilles
1
1
1
1.5
L
2
3
3
1.17
W
0
4
2
0.25
W
Thoth
0
3
3
0.5
L
Athena
gmbszzz94
Athena
4
1
1
4.5
W
Achilles
modal_feet5
Achilles
7
0
1
7.5
W
4
4
2
1.25
W
1
0
2
2
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,964
Damage
9,661
30,168
Taken
26,219
16,303
Mitigated
13,936
6,563
Healing
4,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
991
339
0
535
2,748
1,088
0
301
2,274
0
2,318
L
Achilles
KINAYDUH
Achilles
277
85
0
401
1,696
391
0
0
1,638
0
3,581
L
1,905
431
0
0
7,369
4,900
25
878
6,289
12,399
0
W
1,042
426
0
812
8,164
5,249
522
1,452
6,712
19,645
0
W
Thoth
1,887
150
0
134
3,948
1,809
1,111
1,167
2,781
19,796
0
L
Athena
gmbszzz94
Athena
2,721
701
0
2,308
7,506
5,439
104
927
6,460
27,954
0
W
Achilles
modal_feet5
Achilles
6,647
2,010
0
1,392
6,732
5,587
522
474
6,258
1,945
35,650
W
4,952
1,869
0
742
4,933
1,461
2,124
1,304
3,629
0
17,946
W
2,436
1,517
0
3,483
6,391
2,197
3,175
229
6,162
0
45,776
L
3,767
1,548
0
1,281
6,900
2,118
0
937
5,851
0
28,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,819
Gold Earned
26,591
298
Minions Killed
142
0
Camps Cleared
0
1,062,178
Distance Traveled
791,109
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,279
329
2
0
0
86,436
1
L
Achilles
4,375
337
12
1
0
49,384
0
L
Geb
5,529
425
25
2
0
240,690
0
W
Ymir
6,106
470
34
3
0
173,761
0
W
Thoth
6,065
467
34
3
0
215,747
0
L
Athena
6,534
503
57
4
0
210,344
0
W
Achilles
8,339
641
87
7
0
244,772
0
W
Neith
6,909
531
31
2
0
207,581
0
W
Medusa
7,400
569
112
9
0
220,317
1
L
Artemis
5,874
452
46
4
0
204,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role