Player Matchup

Sol
Sol
Baratheon23
Sol
Level 127
God Stats
27W - 14L
1,612 SR
Queue Stats
159W - 154L
1,470 Elo+
Solo
Cabrakan
Cabrakan
FreezeFlow
Cabrakan
Level 64
God Stats
0W - 6L
1,347 SR
Queue Stats
274W - 325L
1,390 Elo+
Party 1
Pele
Pele
poshiiii
Pele
Level 82
God Stats
9W - 13L
1,479 SR
Queue Stats
119W - 150L
1,429 Elo+
Party 2
Mulan
Mulan
wackmehoff
Mulan
Level 88
God Stats
2W - 5L
1,453 SR
Queue Stats
70W - 116L
1,419 Elo+
Party 2
Chernobog
Chernobog
СлепойГлаз
Chernobog
Level 66
God Stats
11W - 21L
1,422 SR
Queue Stats
154W - 179L
1,386 Elo+
Party 1
Team Averages
Level 85
1,463 SR
1,419 Elo+

VS

Team Averages
Level 94
1,513 SR
1,461 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
 
Agni
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
ClausVanBurgen
Achilles
Level 79
God Stats
7W - 9L
1,513 SR
Queue Stats
158W - 161L
1,430 Elo+
Party 3
Neith
Neith
SutikkyiFingazu
Neith
Level 66
God Stats
17W - 15L
1,554 SR
Queue Stats
286W - 285L
1,495 Elo+
Solo
Bacchus
Bacchus
Zaikillu
Bacchus
Level 84
God Stats
148W - 146L
1,497 SR
Queue Stats
369W - 471L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 0
6,859
528
11,183
11,185
4,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cabrakan
FreezeFlow
Cabrakan
9
0 / 5 / 1
5,740
442
2,881
13,506
9,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
10
0 / 7 / 2
6,354
489
3,468
12,742
3,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Mulan
12
4 / 2 / 0
7,674
590
7,671
10,113
6,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 6 / 0
5,966
459
3,045
9,189
3,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
11 / 2 / 9
8,844
680
12,074
10,451
3,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Agni
 
Agni
13
3 / 2 / 7
8,030
618
9,335
10,922
4,233
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
11
3 / 2 / 1
6,480
498
5,031
8,495
5,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 0 / 8
6,853
527
9,491
5,503
2,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Zaikillu
Bacchus
12
7 / 1 / 7
7,875
606
6,568
8,503
7,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
58
7
Kills
26
26
Deaths
7
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
11
2
9
7.75
W
Agni
 
Agni
3
2
7
3.25
L
2
6
0
0.33
W
Achilles
3
2
1
1.75
L
Cabrakan
FreezeFlow
Cabrakan
0
5
1
0.1
W
2
0
8
6
W
Bacchus
Zaikillu
Bacchus
7
1
7
10.5
L
Pele
0
7
2
0.14
L
Mulan
4
2
0
2
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,248
Damage
42,499
56,735
Taken
43,874
26,681
Mitigated
24,068
17,445
Healing
16,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
12,074
1,881
0
2,938
10,451
3,945
0
2,362
7,932
0
52,492
W
Agni
 
Agni
9,335
387
0
5,157
10,922
4,233
709
7,234
3,688
56,428
0
L
11,183
3,633
0
4,095
11,185
4,111
70
6,862
4,323
44,321
4,281
W
Achilles
5,031
805
0
3,027
8,495
5,867
0
225
7,856
489
24,293
L
Cabrakan
FreezeFlow
Cabrakan
2,881
495
0
2,834
13,506
9,112
0
2,279
11,227
16,556
0
W
9,491
5,151
0
2,899
5,503
2,186
686
1,722
3,781
0
47,780
W
Bacchus
Zaikillu
Bacchus
6,568
694
0
2,634
8,503
7,837
0
1,885
6,583
16,926
0
L
Pele
3,468
376
376
4,126
12,742
3,407
220
2,287
10,455
0
36,347
L
Mulan
7,671
456
0
3,376
10,113
6,825
386
944
9,169
1,836
33,512
L
3,045
2,039
458
2,180
9,189
3,226
0
3,668
5,521
0
33,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,593
Gold Earned
38,082
317
Minions Killed
343
0
Camps Cleared
0
1,151,551
Distance Traveled
1,268,629
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,844
680
88
7
0
280,550
2
W
Agni
8,030
618
103
8
0
233,084
7
L
Sol
6,859
528
80
6
0
220,155
7
W
Achilles
6,480
498
44
3
0
251,962
0
L
Cabrakan
5,740
442
28
2
0
243,180
1
W
Neith
6,853
527
97
7
0
217,799
1
W
Bacchus
7,875
606
11
1
0
285,234
6
L
Pele
6,354
489
79
6
0
224,973
2
L
Mulan
7,674
590
61
5
0
230,118
0
L
Chernobog
5,966
459
69
5
0
233,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role