Player Matchup

Fenrir
Fenrir
FreeStyler_25435
Fenrir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,385 Elo+
Party 2
Loki
Loki
Long wiwi5375
Loki
Level 24
God Stats
4W - 1L
1,422 SR
Queue Stats
19W - 25L
1,365 Elo+
Solo
Geb
Geb
XOdinbornX
Geb
Level 17
God Stats
36W - 37L
1,475 SR
Queue Stats
91W - 124L
1,388 Elo+
Solo
Neith
Neith
caca123288
Neith
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 7L
1,210 Elo+
Party 2
Chiron
Chiron
criss1234
Chiron
Level 23
God Stats
5W - 1L
1,702 SR
Queue Stats
76W - 84L
1,413 Elo+
Solo
Team Averages
Level 14
1,520 SR
1,352 Elo+

VS

Team Averages
Level 12
1,370 SR
1,312 Elo+
Nu Wa
Nu Wa
AxstroClipx
Nu Wa
Level 28
God Stats
1W - 5L
1,235 SR
Queue Stats
6W - 21L
1,290 Elo+
Solo
Fenrir
Fenrir
Meat_Sheild1
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,451 Elo+
Party 1
Kukulkan
Kukulkan
Mkz-Renato
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,076 Elo+
Solo
Ares
Ares
aishahennel
Ares
Level 5
God Stats
0W - 3L
1,118 SR
Queue Stats
2W - 4L
1,351 Elo+
Solo
Set
Set
hellofriend246
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 19
10,567
1,057
12,010
11,628
7,490
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

19
18 / 0 / 12
13,526
1,353
21,082
10,586
3,571
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
0 / 0 / 21
10,729
1,073
9,028
7,130
5,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
18
3 / 4 / 21
10,239
1,024
10,241
8,531
2,291
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
criss1234
Chiron
19
17 / 0 / 13
12,460
1,246
18,135
5,499
1,546
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

317

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
9,102
910
11,803
12,195
3,268
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
15
2 / 16 / 2
9,356
936
8,437
26,680
18,801
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
Mkz-Renato
Kukulkan
15
2 / 12 / 2
9,309
931
8,627
19,673
6,512
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 0 / 0
6,430
643
0
0
0
15
1 / 10 / 1
9,186
919
7,708
20,424
7,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
13
42
Kills
6
6
Deaths
43
86
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
4
2
19
6.75
W
18
0
12
24
L
Fenrir
2
16
2
0.19
L
Kukulkan
Mkz-Renato
Kukulkan
2
12
2
0.25
W
0
0
21
10.5
L
0
0
0
0
W
Neith
3
4
21
3.38
W
Chiron
criss1234
Chiron
17
0
13
23.5
L
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,496
Damage
36,575
43,374
Taken
78,972
20,889
Mitigated
36,174
6,017
Healing
2,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,803
3,305
324
1,418
12,195
3,268
0
1,759
10,436
39,103
0
W
12,010
3,168
0
654
11,628
7,490
0
6,064
5,564
0
19,625
W
21,082
6,947
201
739
10,586
3,571
0
5,283
5,303
0
48,579
L
Fenrir
8,437
2,184
0
628
26,680
18,801
0
3,542
23,138
0
21,629
L
Kukulkan
Mkz-Renato
Kukulkan
8,627
2,642
0
116
19,673
6,512
0
2,047
17,626
13,223
0
W
9,028
653
0
0
7,130
5,991
0
3,345
3,785
36,645
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Neith
10,241
3,528
0
943
8,531
2,291
0
4,100
4,431
0
16,228
W
Chiron
criss1234
Chiron
18,135
5,543
1,486
1,994
5,499
1,546
0
1,638
3,861
0
32,335
L
7,708
2,816
0
0
20,424
7,593
0
1,680
18,744
0
22,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,521
Gold Earned
43,383
176
Minions Killed
133
5
Camps Cleared
0
1,048,073
Distance Traveled
730,539
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,102
910
55
6
0
168,487
0
W
Fenrir
10,567
1,057
18
2
0
230,059
3
W
Loki
13,526
1,353
54
5
5
206,287
3
L
Fenrir
9,356
936
30
3
0
195,268
0
L
Kukulkan
9,309
931
17
2
0
166,961
0
W
Geb
10,729
1,073
51
5
0
258,096
3
L
Ares
6,430
643
0
0
0
0
0
W
Neith
10,239
1,024
16
2
0
178,460
0
W
Chiron
12,460
1,246
37
4
0
175,171
0
L
Set
9,186
919
31
3
0
199,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role