Player Matchup

Achilles
Achilles
 
Achilles
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Bigstinky2596
Ah Puch
Level 31
God Stats
58W - 32L
1,593 SR
Queue Stats
226W - 226L
1,421 Elo+
Solo
Cernunnos
Cernunnos
Muletas Z8
Cernunnos
Level 109
God Stats
1W - 0L
1,536 SR
Queue Stats
11W - 11L
1,508 Elo+
Solo
Team Averages
Level 94
1,543 SR
1,476 Elo+

VS

Team Averages
Level 73
1,512 SR
1,479 Elo+
Sun Wukong
Sun Wukong
BimJeats
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
GlaZe Viip3rZ
Baron Samedi
Level 97
God Stats
1W - 1L
1,552 SR
Queue Stats
80W - 103L
1,403 Elo+
Solo
Danzaburou
Danzaburou
N0Name187
Danzaburou
Level 119
God Stats
13W - 18L
1,483 SR
Queue Stats
210W - 208L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
3 / 4 / 7
8,674
789
6,367
14,773
13,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
12
2 / 3 / 6
8,368
761
10,483
5,677
1,931
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
Muletas Z8
Cernunnos
13
5 / 2 / 3
9,037
822
3,272
8,836
3,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BimJeats
Sun Wukong
7
0 / 2 / 5
6,712
610
320
2,747
1,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
GlaZe Viip3rZ
Baron Samedi
12
1 / 6 / 6
7,416
674
8,317
9,162
3,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Danzaburou
N0Name187
Danzaburou
14
7 / 2 / 2
8,729
794
6,475
14,777
5,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
10
Kills
8
9
Deaths
10
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
4
7
1.63
W
Ah Puch
2
3
6
1.67
L
Sun Wukong
BimJeats
Sun Wukong
0
2
5
1.25
L
Baron Samedi
GlaZe Viip3rZ
Baron Samedi
1
6
6
0.67
W
Cernunnos
Muletas Z8
Cernunnos
5
2
3
3.25
L
Danzaburou
N0Name187
Danzaburou
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,122
Damage
15,112
29,286
Taken
26,686
19,111
Mitigated
10,801
6,557
Healing
7,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,367
944
0
2,942
14,773
13,644
559
2,923
11,457
0
18,402
W
Ah Puch
10,483
206
603
562
5,677
1,931
122
2,488
3,023
24,878
0
L
Sun Wukong
BimJeats
Sun Wukong
320
39
0
99
2,747
1,451
0
952
1,731
0
3,058
L
Baron Samedi
GlaZe Viip3rZ
Baron Samedi
8,317
436
541
2,334
9,162
3,947
0
4,347
4,679
26,052
0
W
Cernunnos
Muletas Z8
Cernunnos
3,272
1,230
0
2,450
8,836
3,536
2,298
2,438
6,154
0
42,952
L
Danzaburou
N0Name187
Danzaburou
6,475
2,409
0
4,924
14,777
5,403
0
5,733
8,619
0
24,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,079
Gold Earned
22,857
128
Minions Killed
82
9
Camps Cleared
2
616,519
Distance Traveled
432,399
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,674
789
18
2
2
204,894
2
W
Ah Puch
8,368
761
40
4
1
201,064
3
L
Sun Wukong
6,712
610
8
1
0
52,478
0
L
Baron Samedi
7,416
674
39
4
2
180,391
4
W
Cernunnos
9,037
822
70
6
6
210,561
3
L
Danzaburou
8,729
794
35
3
0
199,530
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role