Player Matchup

Ymir
Ymir
SoJetztAberGut
Ymir
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,291 Elo+
Party 1
Gilgamesh
Gilgamesh
StevenOsborne
Gilgamesh
Level 98
God Stats
28W - 18L
1,609 SR
Queue Stats
342W - 348L
1,492 Elo+
Solo
Hades
Hades
XelaZombie
Hades
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,342 Elo+
Party 1
Team Averages
Level 63
1,536 SR
1,375 Elo+

VS

Team Averages
Level 77
1,527 SR
1,505 Elo+
Jing Wei
Jing Wei
Firelorenzo
Jing Wei
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,457 Elo+
Solo
Ymir
Ymir
SlickitySlick
Ymir
Level 100
God Stats
6W - 5L
1,661 SR
Queue Stats
507W - 621L
1,511 Elo+
Party 2
He Bo
He Bo
UncleGooch
He Bo
Level 67
God Stats
5W - 10L
1,419 SR
Queue Stats
254W - 305L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 5
8,496
708
4,314
14,898
13,850
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
StevenOsborne
Gilgamesh
10
0 / 3 / 6
7,381
615
4,861
6,939
4,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hades
13
5 / 4 / 3
9,136
761
10,839
13,055
10,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Firelorenzo
Jing Wei
13
3 / 2 / 7
8,714
726
8,754
7,498
2,634
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 3 / 6
9,408
784
7,654
13,777
13,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

He Bo
13
5 / 4 / 5
9,421
785
12,422
9,594
3,569
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
8
Kills
11
11
Deaths
9
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Firelorenzo
Jing Wei
3
2
7
3.25
W
3
3
6
2
L
3
4
5
1.38
L
Gilgamesh
StevenOsborne
Gilgamesh
0
3
6
1
W
He Bo
5
4
5
1.88
L
Hades
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,014
Damage
28,830
34,892
Taken
30,869
29,695
Mitigated
19,564
8,534
Healing
9,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Firelorenzo
Jing Wei
8,754
4,390
0
1,627
7,498
2,634
1,481
4,345
2,855
0
29,076
W
7,654
1,331
0
3,862
13,777
13,361
324
6,351
6,830
27,679
0
L
4,314
849
0
1,773
14,898
13,850
0
8,202
6,696
14,917
0
L
Gilgamesh
StevenOsborne
Gilgamesh
4,861
1,046
0
848
6,939
4,862
0
3,803
3,136
0
10,889
W
He Bo
12,422
1,196
61
3,930
9,594
3,569
869
4,410
4,973
35,065
0
L
Hades
10,839
1,077
1,290
4,623
13,055
10,983
0
8,688
4,367
32,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,013
Gold Earned
27,543
96
Minions Killed
134
4
Camps Cleared
7
503,675
Distance Traveled
593,430
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,714
726
46
4
2
201,291
2
W
Ymir
9,408
784
42
4
3
200,794
3
L
Ymir
8,496
708
14
1
2
182,107
0
L
Gilgamesh
7,381
615
29
2
0
135,362
2
W
He Bo
9,421
785
46
4
2
191,345
4
L
Hades
9,136
761
53
4
2
186,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role