Player Matchup

Yemoja
Yemoja
DREAdfuldreamer
Yemoja
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 3L
1,417 Elo+
Solo
Charybdis
Charybdis
N1tro Shxrk
Charybdis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 38L
1,648 Elo+
Solo
King Arthur
King Arthur
ReedyDrip259752
King Arthur
Level 29
God Stats
21W - 14L
1,576 SR
Queue Stats
122W - 144L
1,355 Elo+
Solo
Kukulkan
Kukulkan
SouperNeatName
Kukulkan
Level 16
God Stats
0W - 2L
1,313 SR
Queue Stats
15W - 17L
1,404 Elo+
Solo
Danzaburou
Danzaburou
hylekagen
Danzaburou
Level 29
God Stats
3W - 3L
1,633 SR
Queue Stats
121W - 143L
1,352 Elo+
Solo
Team Averages
Level 17
1,504 SR
1,436 Elo+

VS

Team Averages
Level 32
1,564 SR
1,452 Elo+
Erlang Shen
Erlang Shen
Donahue421
Erlang Shen
Level 29
God Stats
20W - 25L
1,478 SR
Queue Stats
157W - 159L
1,439 Elo+
Solo
Thoth
Thoth
Drenfu123
Thoth
Level 28
God Stats
1W - 2L
1,235 SR
Queue Stats
45W - 49L
1,419 Elo+
Solo
Terra
Terra
JustThatBadAsh
Terra
Level 29
God Stats
3W - 2L
1,803 SR
Queue Stats
119W - 133L
1,442 Elo+
Solo
Izanami
Izanami
PoisonSlayer_
Izanami
Level 6
God Stats
3W - 1L
1,773 SR
Queue Stats
6W - 6L
1,511 Elo+
Party 1
Awilix
Awilix
littlefrosty03
Awilix
Level 68
God Stats
29W - 33L
1,530 SR
Queue Stats
185W - 204L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
7,326
366
1,981
17,497
14,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
N1tro Shxrk
Charybdis
3
0 / 2 / 0
5,552
278
217
1,421
186
King Arthur
ReedyDrip259752
King Arthur
15
2 / 7 / 1
8,868
443
7,896
18,300
17,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
14
6 / 8 / 1
9,443
472
10,879
13,808
5,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
hylekagen
Danzaburou
13
0 / 5 / 0
8,146
407
7,415
13,226
3,967
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Donahue421
Erlang Shen
19
6 / 3 / 3
12,439
622
14,230
17,926
18,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
Drenfu123
Thoth
16
1 / 2 / 6
10,122
506
7,309
7,981
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 1 / 9
9,628
481
3,222
16,108
20,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
17
3 / 1 / 2
10,750
538
7,436
10,582
3,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
14 / 2 / 4
12,208
610
15,707
13,145
5,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
8
Kills
26
28
Deaths
9
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Erlang Shen
Donahue421
Erlang Shen
6
3
3
2.5
W
Thoth
Drenfu123
Thoth
1
2
6
2
W
2
1
9
6.5
L
Charybdis
N1tro Shxrk
Charybdis
0
2
0
0
W
Izanami
3
1
2
4
L
King Arthur
ReedyDrip259752
King Arthur
2
7
1
0.36
L
Kukulkan
6
8
1
0.81
L
Danzaburou
hylekagen
Danzaburou
0
5
0
0
W
14
2
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,388
Damage
47,904
64,252
Taken
65,742
41,098
Mitigated
50,397
8,821
Healing
18,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,981
461
81
517
17,497
14,301
0
5,408
12,089
22,635
0
W
Erlang Shen
Donahue421
Erlang Shen
14,230
6,078
0
7,143
17,926
18,507
1,885
4,013
13,036
12,036
68,957
W
Thoth
Drenfu123
Thoth
7,309
291
0
1,120
7,981
2,778
1,350
2,627
5,108
63,526
0
W
3,222
783
872
3,116
16,108
20,815
310
3,422
12,457
28,066
0
L
Charybdis
N1tro Shxrk
Charybdis
217
79
0
0
1,421
186
0
79
1,342
0
2,007
W
Izanami
7,436
5,942
0
3,178
10,582
3,060
2,799
1,550
8,990
0
71,093
L
King Arthur
ReedyDrip259752
King Arthur
7,896
802
22
2,679
18,300
17,427
30
2,789
14,157
5,896
35,941
L
Kukulkan
10,879
1,054
0
1,134
13,808
5,217
33
2,315
11,387
39,967
0
L
Danzaburou
hylekagen
Danzaburou
7,415
3,654
0
4,388
13,226
3,967
954
1,947
11,182
0
51,602
W
15,707
6,483
0
3,108
13,145
5,237
1,906
2,508
10,379
0
91,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,335
Gold Earned
55,147
286
Minions Killed
547
0
Camps Cleared
0
1,385,586
Distance Traveled
1,894,202
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,326
366
32
2
0
303,737
0
W
Erlang Shen
12,439
622
168
8
0
354,319
3
W
Thoth
10,122
506
102
5
0
380,673
4
W
Terra
9,628
481
32
2
0
366,825
1
L
Charybdis
5,552
278
2
0
0
61,715
0
W
Izanami
10,750
538
135
7
0
362,728
0
L
King Arthur
8,868
443
77
4
0
351,635
0
L
Kukulkan
9,443
472
79
4
0
355,722
0
L
Danzaburou
8,146
407
96
5
0
312,777
2
W
Awilix
12,208
610
110
6
0
429,657
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role