Player Matchup

Neith
Neith
BigDawg97
Neith
Level 12
God Stats
1W - 3L
1,561 SR
Queue Stats
1W - 3L
1,228 Elo+
Party 1
Kukulkan
Kukulkan
Hoosty1
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Menorde12
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 96L
1,328 Elo+
Solo
Artio
Artio
NaughtyCatt
Artio
Level 23
God Stats
3W - 5L
1,465 SR
Queue Stats
27W - 32L
1,356 Elo+
Solo
Sun Wukong
Sun Wukong
StuesPoos
Sun Wukong
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 15
1,505 SR
1,383 Elo+

VS

Team Averages
Level 11
1,430 SR
1,395 Elo+
Nox
Nox
Ianzveryopie
Nox
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
VT35
Tsukuyomi
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Freya
Freya
WitherSlayerVI
Freya
Level 15
God Stats
5W - 2L
1,641 SR
Queue Stats
15W - 22L
1,376 Elo+
Party 2
Yemoja
Yemoja
anesidorapithos
Yemoja
Level 15
God Stats
11W - 17L
1,315 SR
Queue Stats
25W - 38L
1,335 Elo+
Party 2
Fenrir
Fenrir
yusikito
Fenrir
Level 17
God Stats
3W - 7L
1,192 SR
Queue Stats
19W - 33L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BigDawg97
Neith
8
0 / 7 / 2
5,711
408
3,696
7,019
1,858
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Hoosty1
Kukulkan
11
0 / 4 / 1
6,795
485
3,418
5,838
1,721
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Menorde12
Fenrir
11
0 / 3 / 1
6,217
444
2,354
10,259
3,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 7 / 0
5,371
384
2,536
12,979
8,502
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
StuesPoos
Sun Wukong
9
2 / 7 / 0
6,460
461
3,524
8,701
3,234
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 6
7,408
529
3,072
5,547
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
VT35
Tsukuyomi
12
5 / 1 / 2
7,495
535
3,959
7,933
2,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
15 / 0 / 6
9,017
644
15,887
9,379
3,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
3 / 0 / 9
8,068
576
5,852
2,837
2,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
yusikito
Fenrir
3
0 / 0 / 0
4,568
326
197
546
104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
2
Kills
26
28
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
BigDawg97
Neith
0
7
2
0.14
L
Kukulkan
Hoosty1
Kukulkan
0
4
1
0.13
W
3
1
6
6
L
Fenrir
Menorde12
Fenrir
0
3
1
0.17
L
0
7
0
0
L
Sun Wukong
StuesPoos
Sun Wukong
2
7
0
0.29
W
Tsukuyomi
VT35
Tsukuyomi
5
1
2
6
W
15
0
6
18
W
3
0
9
7.5
W
Fenrir
yusikito
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,528
Damage
28,967
44,796
Taken
26,242
18,471
Mitigated
10,852
7,508
Healing
10,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BigDawg97
Neith
3,696
1,655
0
477
7,019
1,858
792
5,776
1,203
0
18,554
L
Kukulkan
Hoosty1
Kukulkan
3,418
0
0
0
5,838
1,721
216
2,438
3,306
39,972
0
W
3,072
439
0
1,767
5,547
2,022
86
1,127
4,420
29,739
0
L
Fenrir
Menorde12
Fenrir
2,354
555
0
4,860
10,259
3,156
0
3,687
6,544
0
40,713
L
2,536
421
67
1,821
12,979
8,502
182
10,314
2,665
18,517
0
L
Sun Wukong
StuesPoos
Sun Wukong
3,524
1,210
0
283
8,701
3,234
859
2,348
6,267
0
18,694
W
Tsukuyomi
VT35
Tsukuyomi
3,959
1,272
0
2,088
7,933
2,756
386
801
7,132
0
41,454
W
15,887
7,093
0
4,476
9,379
3,520
734
3,134
6,245
49,025
0
W
5,852
903
761
600
2,837
2,450
0
892
1,945
29,448
0
W
Fenrir
yusikito
Fenrir
197
36
0
333
546
104
0
0
546
0
1,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,554
Gold Earned
36,556
260
Minions Killed
283
0
Camps Cleared
0
1,208,974
Distance Traveled
1,138,554
6
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,711
408
39
3
0
246,201
0
L
Kukulkan
6,795
485
80
6
0
226,529
0
W
Nox
7,408
529
71
5
0
247,909
5
L
Fenrir
6,217
444
73
5
0
274,806
2
L
Artio
5,371
384
37
3
0
231,302
2
L
Sun Wukong
6,460
461
31
2
0
230,136
2
W
Tsukuyomi
7,495
535
80
6
0
274,827
1
W
Freya
9,017
644
72
5
0
312,306
9
W
Yemoja
8,068
576
56
4
0
273,729
10
W
Fenrir
4,568
326
4
0
0
29,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role