Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
InvictusRonin
Morgan Le Fay
Level 24
God Stats
2W - 3L
1,404 SR
Queue Stats
6W - 6L
1,365 Elo+
Party 1
Tyr
Tyr
SagrosUllasa
Tyr
Level 149
God Stats
1W - 0L
1,650 SR
Queue Stats
12W - 11L
1,494 Elo+
Party 1
Team Averages
Level 94
1,518 SR
1,453 Elo+

VS

Team Averages
Level 18
1,545 SR
1,349 Elo+
Sol
Sol
MisterPyramid
Sol
Level 18
God Stats
3W - 4L
1,635 SR
Queue Stats
4W - 16L
1,277 Elo+
Solo
Fenrir
Fenrir
senzom
Fenrir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,270 Elo+
Solo
Sobek
Sobek
xMatisek
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
9 / 0 / 12
9,461
788
8,118
6,819
3,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
InvictusRonin
Morgan Le Fay
13
8 / 0 / 13
9,158
763
15,662
7,373
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
9 / 4 / 13
9,226
769
12,868
12,420
5,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 14 / 3
6,778
565
6,502
13,061
3,951
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
senzom
Fenrir
9
1 / 7 / 1
6,884
574
6,632
16,436
7,758
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sobek
xMatisek
Sobek
12
1 / 5 / 3
8,315
693
5,259
12,384
11,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
9
26
Kills
2
4
Deaths
26
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
9
0
12
15
W
Morgan Le Fay
InvictusRonin
Morgan Le Fay
8
0
13
14.5
L
0
14
3
0.11
W
9
4
13
3.88
L
Fenrir
senzom
Fenrir
1
7
1
0.21
L
Sobek
xMatisek
Sobek
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,648
Damage
18,393
26,612
Taken
41,881
11,346
Mitigated
23,323
14,435
Healing
7,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
8,118
1,383
5,919
5,846
6,819
3,029
348
3,850
2,969
25,775
0
W
Morgan Le Fay
InvictusRonin
Morgan Le Fay
15,662
2,765
0
1,126
7,373
2,866
507
3,981
3,392
27,933
0
L
6,502
2,695
0
755
13,061
3,951
0
4,955
8,106
18,416
0
W
12,868
3,415
0
1,544
12,420
5,451
0
4,504
7,916
0
21,579
L
Fenrir
senzom
Fenrir
6,632
1,861
0
3,090
16,436
7,758
0
10,207
6,229
0
16,630
L
Sobek
xMatisek
Sobek
5,259
72
0
4,035
12,384
11,614
0
8,912
3,472
17,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,845
Gold Earned
21,977
100
Minions Killed
67
5
Camps Cleared
2
659,841
Distance Traveled
583,338
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,461
788
42
4
2
215,038
2
W
Morgan Le Fay
9,158
763
37
3
1
230,354
0
L
Sol
6,778
565
29
2
2
164,010
0
W
Tyr
9,226
769
21
2
2
214,449
1
L
Fenrir
6,884
574
25
2
0
189,813
2
L
Sobek
8,315
693
13
1
0
229,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role