Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Emanuel_5301
Ah Muzen Cab
Level 87
God Stats
28W - 21L
1,646 SR
Queue Stats
262W - 248L
1,530 Elo+
Solo
Serqet
Serqet
Nacxs
Serqet
Level 122
God Stats
1W - 4L
1,309 SR
Queue Stats
353W - 341L
1,442 Elo+
Solo
Scylla
Scylla
WSJ Breeze
Scylla
Level 77
God Stats
1W - 1L
1,329 SR
Queue Stats
346W - 342L
1,502 Elo+
Solo
Geb
Geb
X_ROBERTOLARA_X
Geb
Level 97
God Stats
9W - 6L
1,704 SR
Queue Stats
234W - 220L
1,511 Elo+
Solo
King Arthur
King Arthur
vSynx
King Arthur
Level 69
God Stats
15W - 21L
1,419 SR
Queue Stats
209W - 228L
1,408 Elo+
Solo
Team Averages
Level 90
1,481 SR
1,479 Elo+

VS

Team Averages
Level 92
1,547 SR
1,489 Elo+
Cerberus
Cerberus
 
Cerberus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
FiddleStick2429
Persephone
Level 96
God Stats
17W - 10L
1,588 SR
Queue Stats
270W - 297L
1,522 Elo+
Party 1
Hun Batz
Hun Batz
OoseJuice
Hun Batz
Level 66
God Stats
1W - 1L
1,345 SR
Queue Stats
18W - 17L
1,492 Elo+
Party 2
Cthulhu
Cthulhu
PoisonCountr
Cthulhu
Level 103
God Stats
109W - 101L
1,596 SR
Queue Stats
436W - 461L
1,435 Elo+
Party 1
Cupid
Cupid
clavalley8
Cupid
Level 108
God Stats
3W - 0L
1,706 SR
Queue Stats
50W - 52L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Emanuel_5301
Ah Muzen Cab
15
7 / 6 / 2
9,672
509
12,620
16,630
5,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Serqet
Nacxs
Serqet
15
5 / 7 / 5
9,406
495
9,095
15,966
5,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
WSJ Breeze
Scylla
14
0 / 4 / 0
8,290
436
2,936
12,086
4,055
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 4 / 7
8,028
423
6,460
16,490
9,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
vSynx
King Arthur
16
5 / 5 / 2
10,443
550
16,889
26,350
13,797
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
3 / 5 / 12
8,939
470
7,024
15,508
7,038
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Persephone
FiddleStick2429
Persephone
16
5 / 2 / 5
10,441
550
15,041
6,918
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
OoseJuice
Hun Batz
18
7 / 3 / 7
10,870
572
11,405
14,787
6,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
PoisonCountr
Cthulhu
18
8 / 3 / 2
10,833
570
16,468
22,797
22,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
15
3 / 5 / 5
9,427
496
11,452
11,666
3,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
57
18
Kills
26
26
Deaths
18
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
5
12
1.8
L
Ah Muzen Cab
Emanuel_5301
Ah Muzen Cab
7
6
2
1.33
W
Persephone
FiddleStick2429
Persephone
5
2
5
3.75
L
Serqet
Nacxs
Serqet
5
7
5
1.07
W
Hun Batz
OoseJuice
Hun Batz
7
3
7
3.5
W
Cthulhu
PoisonCountr
Cthulhu
8
3
2
3
L
Scylla
WSJ Breeze
Scylla
0
4
0
0
L
1
4
7
1.13
W
Cupid
3
5
5
1.1
L
King Arthur
vSynx
King Arthur
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,000
Damage
61,390
87,522
Taken
71,676
38,885
Mitigated
41,618
24,482
Healing
18,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,024
67
225
4,939
15,508
7,038
394
3,926
11,294
30,401
0
L
Ah Muzen Cab
Emanuel_5301
Ah Muzen Cab
12,620
2,809
0
5,672
16,630
5,926
165
5,898
10,732
0
64,146
W
Persephone
FiddleStick2429
Persephone
15,041
792
0
362
6,918
2,298
1,030
1,355
5,309
72,566
0
L
Serqet
Nacxs
Serqet
9,095
3,305
0
4,359
15,966
5,338
0
6,818
8,765
0
47,127
W
Hun Batz
OoseJuice
Hun Batz
11,405
2,977
0
1,078
14,787
6,162
515
952
13,835
0
80,444
W
Cthulhu
PoisonCountr
Cthulhu
16,468
3,007
35
7,863
22,797
22,367
161
57
22,082
73,196
0
L
Scylla
WSJ Breeze
Scylla
2,936
560
0
1,750
12,086
4,055
0
6,978
5,108
48,569
0
L
6,460
1,052
1,402
2,730
16,490
9,769
120
4,419
12,071
28,055
0
W
Cupid
11,452
5,942
103
3,768
11,666
3,753
3,327
3,421
8,245
0
55,267
L
King Arthur
vSynx
King Arthur
16,889
3,538
0
8,569
26,350
13,797
404
12,590
12,313
543
62,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,839
Gold Earned
50,510
443
Minions Killed
601
0
Camps Cleared
0
1,662,932
Distance Traveled
1,802,816
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,939
470
66
3
0
362,804
2
L
Ah Muzen Cab
9,672
509
114
6
0
353,265
2
W
Persephone
10,441
550
131
7
0
376,563
4
L
Serqet
9,406
495
67
4
0
353,064
1
W
Hun Batz
10,870
572
136
7
0
410,155
2
W
Cthulhu
10,833
570
139
7
0
312,211
0
L
Scylla
8,290
436
112
6
0
318,300
0
L
Geb
8,028
423
30
2
0
275,710
2
W
Cupid
9,427
496
129
7
0
341,083
1
L
King Arthur
10,443
550
120
6
0
362,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role