Player Matchup

Cabrakan
Cabrakan
Kwsmith92
Cabrakan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,629 Elo+
Solo
Tsukuyomi
Tsukuyomi
Matty3456
Tsukuyomi
Level 17
God Stats
5W - 2L
1,594 SR
Queue Stats
11W - 12L
1,296 Elo+
Solo
Yemoja
Yemoja
MayorLeaf101
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,184 Elo+
Solo
Achilles
Achilles
ZackFrmStateFarm
Achilles
Level 13
God Stats
5W - 2L
1,491 SR
Queue Stats
27W - 28L
1,367 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
axolotlcat
Ah Muzen Cab
Level 16
God Stats
2W - 6L
1,027 SR
Queue Stats
13W - 27L
1,167 Elo+
Solo
Team Averages
Level 18
1,422 SR
1,329 Elo+

VS

Team Averages
Level 22
1,501 SR
1,489 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
GnarlyMonkeyy
Anhur
Level 25
God Stats
1W - 5L
1,425 SR
Queue Stats
137W - 112L
1,520 Elo+
Solo
Awilix
Awilix
NativedawgG
Awilix
Level 29
God Stats
44W - 45L
1,430 SR
Queue Stats
196W - 221L
1,355 Elo+
Solo
Ra
Ra
mysterman77
Ra
Level 7
God Stats
8W - 8L
1,635 SR
Queue Stats
9W - 8L
1,651 Elo+
Solo
Xbalanque
Xbalanque
peezzyythe1
Xbalanque
Level 25
God Stats
25W - 16L
1,514 SR
Queue Stats
259W - 278L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Kwsmith92
Cabrakan
20
8 / 4 / 19
15,367
1,024
30,818
29,329
37,004
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
Matty3456
Tsukuyomi
20
9 / 9 / 15
15,098
1,007
22,486
22,264
9,332
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
20
4 / 2 / 16
14,377
958
14,606
22,004
30,607
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
13 / 4 / 12
15,879
1,059
26,705
24,357
34,417
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
axolotlcat
Ah Muzen Cab
20
6 / 4 / 16
14,718
981
20,704
15,867
6,813
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

105

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
0 / 13 / 11
12,905
860
5,690
35,061
14,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

20
10 / 3 / 9
15,977
1,065
29,141
20,122
7,420
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Awilix
20
3 / 14 / 6
13,421
895
19,189
34,563
23,383
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
2 / 6 / 9
13,851
923
18,941
16,959
6,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
peezzyythe1
Xbalanque
20
8 / 4 / 11
15,441
1,029
30,518
19,446
7,624
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
69
40
Kills
23
23
Deaths
40
78
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
13
11
0.42
L
10
3
9
4.83
W
Cabrakan
Kwsmith92
Cabrakan
8
4
19
4.38
W
Tsukuyomi
Matty3456
Tsukuyomi
9
9
15
1.83
W
Yemoja
4
2
16
6
L
Awilix
3
14
6
0.43
W
13
4
12
4.75
W
Ah Muzen Cab
axolotlcat
Ah Muzen Cab
6
4
16
3.5
L
2
6
9
1.08
L
Xbalanque
peezzyythe1
Xbalanque
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,319
Damage
103,479
113,821
Taken
126,151
118,173
Mitigated
59,787
16,261
Healing
16,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,690
680
0
0
35,061
14,966
0
11,013
23,661
19,879
0
L
29,141
22,582
0
5,756
20,122
7,420
0
8,890
11,006
0
68,045
W
Cabrakan
Kwsmith92
Cabrakan
30,818
4,004
0
6,970
29,329
37,004
0
7,632
21,697
73,392
0
W
Tsukuyomi
Matty3456
Tsukuyomi
22,486
5,788
0
645
22,264
9,332
0
3,722
18,186
0
43,712
W
Yemoja
14,606
2,963
3,257
1,734
22,004
30,607
0
6,456
15,548
26,133
0
L
Awilix
19,189
11,170
0
2,196
34,563
23,383
0
12,388
21,365
0
36,774
W
26,705
8,769
0
2,852
24,357
34,417
0
3,524
20,833
0
41,757
W
Ah Muzen Cab
axolotlcat
Ah Muzen Cab
20,704
7,704
0
803
15,867
6,813
0
3,297
12,570
0
47,641
L
18,941
2,557
2,851
3,413
16,959
6,394
0
6,982
9,465
47,993
0
L
Xbalanque
peezzyythe1
Xbalanque
30,518
20,003
0
2,287
19,446
7,624
0
6,151
13,025
0
50,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,439
Gold Earned
71,595
254
Minions Killed
259
2
Camps Cleared
6
1,350,717
Distance Traveled
1,282,921
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,905
860
30
2
0
201,311
0
L
Anhur
15,977
1,065
82
5
0
260,793
0
W
Cabrakan
15,367
1,024
96
6
2
230,269
0
W
Tsukuyomi
15,098
1,007
43
3
0
268,781
1
W
Yemoja
14,377
958
26
2
0
279,058
2
L
Awilix
13,421
895
41
3
3
264,578
2
W
Achilles
15,879
1,059
41
3
0
322,509
0
W
Ah Muzen Cab
14,718
981
48
3
0
250,100
0
L
Ra
13,851
923
70
5
2
292,178
2
L
Xbalanque
15,441
1,029
36
2
1
264,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role