Player Matchup

Sol
Sol
Platinum IV
BUSTEDBRAND23
Sol
Platinum IV
Level 80
God Stats
11W - 4L
1,662 SR
Queue Stats
155W - 148L
1,791 MMR
Solo
Scylla
Scylla
Gold II
Clinkerson
Scylla
Gold II
Level 88
God Stats
1W - 0L
1,674 SR
Queue Stats
37W - 10L
1,828 MMR
Solo
Horus
Horus
Platinum III
KhanGoldenHorde
Horus
Platinum III
Level 118
God Stats
154W - 171L
1,556 SR
Queue Stats
775W - 770L
1,830 MMR
Solo
Gilgamesh
Gilgamesh
Platinum IV
MastaFritz
Gilgamesh
Platinum IV
Level 116
God Stats
3W - 5L
1,643 SR
Queue Stats
377W - 348L
1,762 MMR
Solo
Vamana
Vamana
Diamond V
Rivens Blurt
Vamana
Diamond V
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 114L
1,805 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 102
1,607 SR
1,803 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 124
1,628 SR
1,803 MMR
Sylvanus
Sylvanus
Gold IV
CWALLS22
Sylvanus
Gold IV
Level 135
God Stats
8W - 14L
1,649 SR
Queue Stats
80W - 71L
1,758 MMR
Solo
Ravana
Ravana
Gold V
Eli420
Ravana
Gold V
Level 69
God Stats
3W - 2L
1,780 SR
Queue Stats
82W - 75L
1,782 MMR
Solo
Heimdallr
Heimdallr
Platinum III
Kilo-D1-
Heimdallr
Platinum III
Level 114
God Stats
36W - 36L
1,613 SR
Queue Stats
246W - 226L
1,824 MMR
Solo
Merlin
Merlin
Platinum IV
Rafa duKS
Merlin
Platinum IV
Level 158
God Stats
1W - 2L
1,583 SR
Queue Stats
72W - 72L
1,792 MMR
Party 1
Sobek
Sobek
Gold I
mma42732
Sobek
Gold I
Level 146
God Stats
5W - 4L
1,514 SR
Queue Stats
63W - 68L
1,862 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 4
8,796
628
7,572
9,694
2,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Clinkerson
Scylla
17
6 / 0 / 3
10,030
716
8,349
6,654
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
6 / 0 / 5
9,082
649
7,590
11,045
4,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
MastaFritz
Gilgamesh
10
2 / 0 / 6
7,189
514
6,429
11,518
4,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
15
1 / 0 / 3
8,893
635
8,642
12,326
9,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
GebCerberusArtioOdin

VS

Bans
CliodhnaAchillesKing ArthurLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CWALLS22
Sylvanus
11
0 / 2 / 0
6,852
489
10,067
12,235
5,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Eli420
Ravana
11
0 / 3 / 1
6,525
466
3,218
8,625
2,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Heimdallr
Kilo-D1-
Heimdallr
13
1 / 2 / 1
7,287
521
7,478
10,173
3,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Rafa duKS
Merlin
12
0 / 6 / 0
6,920
494
3,298
9,230
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
mma42732
Sobek
10
1 / 5 / 1
6,100
436
3,091
12,694
9,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
18
Kills
2
2
Deaths
18
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
L
Sylvanus
CWALLS22
Sylvanus
0
2
0
0
W
Scylla
Clinkerson
Scylla
6
0
3
7.5
L
Ravana
Eli420
Ravana
0
3
1
0.17
W
6
0
5
8.5
L
Heimdallr
Kilo-D1-
Heimdallr
1
2
1
0.75
W
Gilgamesh
MastaFritz
Gilgamesh
2
0
6
5
L
Merlin
Rafa duKS
Merlin
0
6
0
0
W
Vamana
1
0
3
2.5
L
Sobek
mma42732
Sobek
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,582
Damage
27,152
51,237
Taken
52,957
23,901
Mitigated
24,624
25,731
Healing
19,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,572
3,061
0
3,860
9,694
2,702
539
707
8,987
56,580
7,444
L
Sylvanus
CWALLS22
Sylvanus
10,067
2,528
0
6,164
12,235
5,977
0
502
11,711
39,920
9,816
W
Scylla
Clinkerson
Scylla
8,349
706
112
3,609
6,654
2,128
206
2,782
3,872
80,649
0
L
Ravana
Eli420
Ravana
3,218
311
0
3,472
8,625
2,944
0
2,303
6,215
0
38,678
W
7,590
3,310
600
5,747
11,045
4,897
45
3,071
7,974
0
62,375
L
Heimdallr
Kilo-D1-
Heimdallr
7,478
3,314
0
4,454
10,173
3,153
0
3,833
6,340
0
51,619
W
Gilgamesh
MastaFritz
Gilgamesh
6,429
1,540
0
4,168
11,518
4,452
23
3,959
7,559
0
20,236
L
Merlin
Rafa duKS
Merlin
3,298
105
0
1,482
9,230
3,041
0
4,168
4,840
53,331
0
W
Vamana
8,642
3,887
0
7,635
12,326
9,722
415
5,196
7,130
0
61,670
L
Sobek
mma42732
Sobek
3,091
446
0
3,590
12,694
9,509
0
3,897
8,707
11,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,990
Gold Earned
33,684
522
Minions Killed
393
0
Camps Cleared
0
1,567,772
Distance Traveled
1,297,382
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,796
628
123
9
0
294,689
2
L
Sylvanus
6,852
489
95
7
0
226,008
0
W
Scylla
10,030
716
165
12
0
306,225
3
L
Ravana
6,525
466
89
6
0
301,592
1
W
Horus
9,082
649
101
7
0
319,531
3
L
Heimdallr
7,287
521
87
6
0
247,665
4
W
Gilgamesh
7,189
514
17
1
0
362,818
4
L
Merlin
6,920
494
107
8
0
235,098
3
W
Vamana
8,893
635
116
8
0
284,509
2
L
Sobek
6,100
436
15
1
0
287,019
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role