Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Dexyu
Terra
Level 57
God Stats
1W - 1L
1,307 SR
Queue Stats
39W - 38L
1,521 Elo+
Party 1
Ah Puch
Ah Puch
OMGFEMALE
Ah Puch
Level 145
God Stats
16W - 5L
1,782 SR
Queue Stats
610W - 645L
1,562 Elo+
Party 1
Apollo
Apollo
Salty Boi Jesus
Apollo
Level 106
God Stats
4W - 4L
1,197 SR
Queue Stats
288W - 280L
1,501 Elo+
Solo
Cu Chulainn
Cu Chulainn
Vonku122332
Cu Chulainn
Level 87
God Stats
1W - 2L
1,524 SR
Queue Stats
25W - 26L
1,492 Elo+
Solo
Team Averages
Level 96
1,462 SR
1,515 Elo+

VS

Team Averages
Level 134
1,422 SR
1,475 Elo+
Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Deebol13l
Thor
Level 160
God Stats
5W - 5L
1,538 SR
Queue Stats
471W - 445L
1,495 Elo+
Party 3
Raijin
Raijin
FluffyPoison1999
Raijin
Level 146
God Stats
0W - 2L
1,273 SR
Queue Stats
50W - 49L
1,432 Elo+
Party 2
Chronos
Chronos
HowieDoo
Chronos
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 151L
1,448 Elo+
Party 3
Mulan
Mulan
magnashield
Mulan
Level 83
God Stats
0W - 2L
1,299 SR
Queue Stats
61W - 50L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 2 / 22
9,340
934
4,066
12,725
17,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Terra
Dexyu
Terra
16
4 / 2 / 16
9,831
983
5,098
9,852
12,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
OMGFEMALE
Ah Puch
16
6 / 3 / 14
9,417
942
16,968
8,701
4,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 2 / 15
9,785
979
13,666
6,754
3,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Vonku122332
Cu Chulainn
16
12 / 3 / 11
10,286
1,029
13,185
11,386
9,423
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
3 / 7 / 6
7,957
796
5,861
11,662
4,126
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thor
17
7 / 3 / 4
9,712
971
5,717
7,506
3,534
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 7 / 4
7,048
705
5,064
8,996
3,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
HowieDoo
Chronos
12
1 / 6 / 6
7,251
725
6,148
10,726
3,821
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 5 / 8
7,882
788
5,223
18,757
15,587
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
40
28
Kills
12
12
Deaths
28
78
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
22
5.5
L
Chang'e
 
Chang'e
3
7
6
0.86
L
Thor
7
3
4
3
W
Terra
Dexyu
Terra
4
2
16
6
L
0
7
4
0.29
L
Chronos
HowieDoo
Chronos
1
6
6
0.67
W
Ah Puch
OMGFEMALE
Ah Puch
6
3
14
4.33
W
6
2
15
6.75
W
Cu Chulainn
Vonku122332
Cu Chulainn
12
3
11
5.83
L
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,983
Damage
28,013
49,418
Taken
57,647
47,692
Mitigated
30,320
21,595
Healing
15,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,066
250
1,958
2,577
12,725
17,811
154
4,495
8,230
11,370
0
L
Chang'e
 
Chang'e
5,861
365
2,465
2,570
11,662
4,126
0
7,760
3,902
13,026
0
L
Thor
5,717
801
412
646
7,506
3,534
116
3,121
4,385
0
16,535
W
Terra
Dexyu
Terra
5,098
1,086
4,536
4,504
9,852
12,073
681
3,785
6,067
9,186
0
L
5,064
346
399
775
8,996
3,252
0
3,754
5,242
15,395
0
L
Chronos
HowieDoo
Chronos
6,148
1,976
150
1,403
10,726
3,821
0
5,926
4,800
15,796
0
W
Ah Puch
OMGFEMALE
Ah Puch
16,968
520
1,984
1,982
8,701
4,435
1,234
2,083
6,618
40,094
0
W
13,666
6,120
0
317
6,754
3,950
2,468
2,315
4,439
0
29,531
W
Cu Chulainn
Vonku122332
Cu Chulainn
13,185
1,503
1,354
2,383
11,386
9,423
92
4,395
6,991
3,702
13,866
L
5,223
614
689
5,497
18,757
15,587
0
7,498
11,259
0
10,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,659
Gold Earned
39,850
104
Minions Killed
97
0
Camps Cleared
0
961,754
Distance Traveled
857,922
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,340
934
1
0
0
198,053
0
L
Chang'e
7,957
796
27
3
0
174,872
1
L
Thor
9,712
971
15
2
0
170,220
1
W
Terra
9,831
983
11
1
0
193,786
0
L
Raijin
7,048
705
21
2
0
171,890
3
L
Chronos
7,251
725
25
3
0
152,129
0
W
Ah Puch
9,417
942
35
4
0
188,331
1
W
Apollo
9,785
979
48
5
0
178,507
0
W
Cu Chulainn
10,286
1,029
9
1
0
203,077
0
L
Mulan
7,882
788
9
1
0
188,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role