Player Matchup

Sol
Sol
Isaacruiiz
Sol
Level 23
God Stats
15W - 15L
1,640 SR
Queue Stats
42W - 50L
1,433 Elo+
Party 2
Vulcan
Vulcan
aiitor_san
Vulcan
Level 93
God Stats
5W - 3L
1,581 SR
Queue Stats
141W - 155L
1,433 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
hanod291
Morgan Le Fay
Level 29
God Stats
6W - 6L
1,432 SR
Queue Stats
105W - 93L
1,582 Elo+
Solo
Horus
Horus
kairos490
Horus
Level 27
God Stats
10W - 6L
1,545 SR
Queue Stats
42W - 37L
1,509 Elo+
Solo
Loki
Loki
xavixispas
Loki
Level 17
God Stats
5W - 9L
1,545 SR
Queue Stats
55W - 61L
1,488 Elo+
Party 2
Team Averages
Level 38
1,549 SR
1,489 Elo+

VS

Team Averages
Level 18
1,539 SR
1,420 Elo+
Bellona
Bellona
DraGooNv2
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,185 Elo+
Party 1
Thor
Thor
HuanShaotian
Thor
Level 24
God Stats
0W - 1L
1,340 SR
Queue Stats
8W - 6L
1,657 Elo+
Solo
Sun Wukong
Sun Wukong
RanZar123
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,496 Elo+
Solo
Ra
Ra
xXxPatochexXx
Ra
Level 4
God Stats
0W - 1L
1,727 SR
Queue Stats
0W - 2L
1,283 Elo+
Party 1
Hachiman
Hachiman
狂暴鸿儒
Hachiman
Level 22
God Stats
3W - 5L
1,630 SR
Queue Stats
37W - 42L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 1 / 2
6,147
615
6,243
6,614
2,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
aiitor_san
Vulcan
11
3 / 0 / 2
6,244
624
5,076
3,158
975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
hanod291
Morgan Le Fay
11
3 / 1 / 1
6,173
617
3,918
4,089
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
kairos490
Horus
9
1 / 0 / 6
5,893
589
3,770
6,798
5,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 0 / 2
6,471
647
2,512
5,190
1,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DraGooNv2
Bellona
7
1 / 5 / 0
4,728
473
3,771
6,025
3,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 4 / 1
5,049
505
3,191
7,095
2,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
RanZar123
Sun Wukong
9
1 / 3 / 0
5,126
513
2,092
7,870
4,557
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 4 / 0
4,466
447
942
4,982
1,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
狂暴鸿儒
Hachiman
7
0 / 2 / 1
4,306
431
3,903
5,475
1,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
18
Kills
2
2
Deaths
18
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
DraGooNv2
Bellona
1
5
0
0.2
L
0
4
1
0.13
W
6
1
2
7
L
Sun Wukong
RanZar123
Sun Wukong
1
3
0
0.33
W
Vulcan
aiitor_san
Vulcan
3
0
2
4
W
Morgan Le Fay
hanod291
Morgan Le Fay
3
1
1
3.5
W
Horus
kairos490
Horus
1
0
6
4
L
0
4
0
0
W
5
0
2
6
L
Hachiman
狂暴鸿儒
Hachiman
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,519
Damage
13,899
25,849
Taken
31,447
11,220
Mitigated
13,100
13,604
Healing
7,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DraGooNv2
Bellona
3,771
1,443
0
746
6,025
3,429
156
1,846
4,179
0
20,550
L
3,191
654
0
2,332
7,095
2,134
0
2,613
4,482
0
26,473
W
6,243
2,378
0
3,263
6,614
2,036
928
52
6,562
28,899
4,922
L
Sun Wukong
RanZar123
Sun Wukong
2,092
232
0
2,296
7,870
4,557
0
4,046
3,824
0
19,490
W
Vulcan
aiitor_san
Vulcan
5,076
1,856
0
1,026
3,158
975
0
811
2,305
33,397
0
W
Morgan Le Fay
hanod291
Morgan Le Fay
3,918
637
0
1,463
4,089
1,224
70
0
4,089
26,029
0
W
Horus
kairos490
Horus
3,770
1,915
635
3,719
6,798
5,566
192
0
6,798
0
12,355
L
942
239
0
667
4,982
1,630
76
3,607
1,375
17,199
0
W
2,512
563
0
3,498
5,190
1,419
0
37
5,153
0
34,954
L
Hachiman
狂暴鸿儒
Hachiman
3,903
2,291
0
1,316
5,475
1,350
210
2,504
2,971
0
16,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,928
Gold Earned
23,675
275
Minions Killed
198
0
Camps Cleared
0
1,015,311
Distance Traveled
936,285
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,728
473
44
4
0
190,039
3
L
Thor
5,049
505
62
6
0
182,898
1
W
Sol
6,147
615
67
7
0
184,183
1
L
Sun Wukong
5,126
513
32
3
0
186,814
0
W
Vulcan
6,244
624
52
5
0
208,073
0
W
Morgan Le Fay
6,173
617
59
6
0
181,462
3
W
Horus
5,893
589
19
2
0
215,864
0
L
Ra
4,466
447
39
4
0
191,674
2
W
Loki
6,471
647
78
8
0
225,729
3
L
Hachiman
4,306
431
21
2
0
184,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role