Player Matchup

Jormungandr
Jormungandr
Glitchmaster800
Jormungandr
Level 8
God Stats
0W - 1L
1,378 SR
Queue Stats
3W - 17L
1,136 Elo+
Party 1
Olorun
Olorun
Ohimitsu
Olorun
Level 116
God Stats
17W - 27L
1,388 SR
Queue Stats
433W - 628L
1,295 Elo+
Solo
Thanatos
Thanatos
juankir121
Thanatos
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 74L
1,521 Elo+
Party 1
Team Averages
Level 68
1,422 SR
1,317 Elo+

VS

Team Averages
Level 84
1,543 SR
1,315 Elo+
Sylvanus
Sylvanus
AssertedLime
Sylvanus
Level 120
God Stats
1W - 1L
1,627 SR
Queue Stats
46W - 68L
1,355 Elo+
Solo
Set
Set
Bluenashor
Set
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 21L
1,245 Elo+
Solo
Ah Puch
Ah Puch
SB_juanpa2108-01
Ah Puch
Level 109
God Stats
37W - 28L
1,502 SR
Queue Stats
660W - 807L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Glitchmaster800
Jormungandr
14
1 / 6 / 4
10,320
573
7,151
19,916
18,260
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Olorun
Ohimitsu
Olorun
15
3 / 3 / 3
11,144
619
13,427
13,178
4,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thanatos
juankir121
Thanatos
16
5 / 7 / 3
12,441
691
18,951
22,507
7,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AssertedLime
Sylvanus
16
2 / 1 / 14
12,926
718
11,576
22,595
24,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 6 / 8
11,142
619
4,544
15,625
6,488
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
12 / 2 / 4
13,540
752
28,909
19,428
8,509
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
9
Kills
16
16
Deaths
9
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AssertedLime
Sylvanus
2
1
14
9
W
2
6
8
1
L
Jormungandr
Glitchmaster800
Jormungandr
1
6
4
0.5
L
Olorun
Ohimitsu
Olorun
3
3
3
1.5
W
12
2
4
7
L
Thanatos
juankir121
Thanatos
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,529
Damage
45,029
55,601
Taken
57,648
29,663
Mitigated
39,797
15,301
Healing
31,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AssertedLime
Sylvanus
11,576
4,231
5,379
14,043
22,595
24,800
1,619
8,420
14,175
30,816
0
W
4,544
1,945
409
1,768
15,625
6,488
664
6,080
9,545
0
27,594
L
Jormungandr
Glitchmaster800
Jormungandr
7,151
3,067
0
0
19,916
18,260
309
13,209
6,707
34,310
0
L
Olorun
Ohimitsu
Olorun
13,427
6,408
438
2,716
13,178
4,326
851
11,341
1,837
36,316
3,732
W
28,909
1,306
0
9,450
19,428
8,509
947
5,648
13,780
87,842
0
L
Thanatos
juankir121
Thanatos
18,951
1,681
0
12,147
22,507
7,077
346
16,413
6,094
0
42,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,905
Gold Earned
37,608
202
Minions Killed
192
4
Camps Cleared
10
945,260
Distance Traveled
932,516
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,926
718
39
2
1
297,528
0
W
Set
11,142
619
38
2
1
321,119
0
L
Jormungandr
10,320
573
79
4
0
280,088
0
L
Olorun
11,144
619
55
3
1
320,538
1
W
Ah Puch
13,540
752
115
6
8
313,869
1
L
Thanatos
12,441
691
68
4
3
344,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role