Player Matchup

Sol
Sol
KingArleqin174
Sol
Level 60
God Stats
6W - 10L
1,686 SR
Queue Stats
122W - 156L
1,441 Elo+
Party 2
Ne Zha
Ne Zha
NoOneEsCp
Ne Zha
Level 36
God Stats
0W - 2L
1,192 SR
Queue Stats
70W - 65L
1,531 Elo+
Party 2
Terra
Terra
Опалмолив
Terra
Level 89
God Stats
2W - 3L
1,489 SR
Queue Stats
252W - 298L
1,509 Elo+
Party 2
Team Averages
Level 62
1,456 SR
1,494 Elo+

VS

Team Averages
Level 89
1,658 SR
1,644 Elo+
Raijin
Raijin
CargoXT
Raijin
Level 127
God Stats
3W - 1L
1,733 SR
Queue Stats
265W - 203L
1,600 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Donzerio
Ah Muzen Cab
Level 27
God Stats
18W - 3L
1,894 SR
Queue Stats
111W - 57L
1,670 Elo+
Solo
Geb
Geb
Longidium
Geb
Level 113
God Stats
2W - 0L
1,348 SR
Queue Stats
189W - 155L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 4
6,153
769
6,455
5,913
1,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ne Zha
NoOneEsCp
Ne Zha
9
4 / 7 / 1
6,817
852
4,180
9,412
3,329
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 6 / 4
5,451
681
3,702
10,400
6,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CargoXT
Raijin
12
6 / 2 / 11
8,030
1,004
7,049
4,373
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Donzerio
Ah Muzen Cab
12
9 / 2 / 7
8,190
1,024
9,832
8,083
2,927
Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 1 / 13
7,480
935
5,139
9,341
7,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
5
Kills
17
17
Deaths
5
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Raijin
CargoXT
Raijin
6
2
11
5.75
W
Ah Muzen Cab
Donzerio
Ah Muzen Cab
9
2
7
6.25
L
1
4
4
0.75
W
2
1
13
8.5
L
Ne Zha
NoOneEsCp
Ne Zha
4
7
1
0.64
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,337
Damage
22,020
25,725
Taken
21,797
11,499
Mitigated
12,096
2,128
Healing
9,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
CargoXT
Raijin
7,049
605
252
1,385
4,373
1,506
268
2,631
1,742
24,459
0
W
Ah Muzen Cab
Donzerio
Ah Muzen Cab
9,832
4,873
0
3,716
8,083
2,927
1,952
4,276
3,807
0
43,077
L
6,455
1,170
0
349
5,913
1,817
0
2,599
3,122
15,408
1,325
W
5,139
832
389
3,509
9,341
7,663
122
3,008
6,333
8,344
0
L
Ne Zha
NoOneEsCp
Ne Zha
4,180
1,559
0
724
9,412
3,329
0
4,202
5,024
0
11,174
L
3,702
663
136
919
10,400
6,353
0
4,915
5,238
9,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,421
Gold Earned
23,700
66
Minions Killed
122
1
Camps Cleared
6
462,716
Distance Traveled
507,431
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,030
1,004
49
6
4
141,021
2
W
Ah Muzen Cab
8,190
1,024
64
8
2
169,276
4
L
Sol
6,153
769
35
4
1
152,656
2
W
Geb
7,480
935
9
1
0
197,134
1
L
Ne Zha
6,817
852
17
2
0
152,437
1
L
Terra
5,451
681
14
2
0
157,623
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role