Player Matchup

Rama
Rama
 
Rama
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
DateLessDark
Fenrir
Level 40
God Stats
10W - 13L
1,509 SR
Queue Stats
127W - 140L
1,437 Elo+
Party 1
Chaac
Chaac
Jetcatblack
Chaac
Level 49
God Stats
5W - 4L
1,578 SR
Queue Stats
114W - 160L
1,347 Elo+
Party 3
Athena
Athena
bluedeath520
Athena
Level 25
God Stats
1W - 1L
1,724 SR
Queue Stats
52W - 59L
1,422 Elo+
Party 1
Agni
Agni
lilbari123
Agni
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 152L
1,376 Elo+
Party 3
Team Averages
Level 53
1,562 SR
1,416 Elo+

VS

Team Averages
Level 38
1,417 SR
1,434 Elo+
Khepri
Khepri
KitchenWhippin
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 78L
1,505 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MikeKroegerNB
Morgan Le Fay
Level 48
God Stats
5W - 9L
1,338 SR
Queue Stats
202W - 221L
1,366 Elo+
Party 2
Ymir
Ymir
N1vedd
Ymir
Level 31
God Stats
106W - 115L
1,462 SR
Queue Stats
128W - 136L
1,414 Elo+
Party 2
Danzaburou
Danzaburou
Purenano
Danzaburou
Level 41
God Stats
31W - 34L
1,464 SR
Queue Stats
97W - 104L
1,405 Elo+
Party 2
Pele
Pele
lpDragunovlp
Pele
Level 40
God Stats
3W - 5L
1,319 SR
Queue Stats
137W - 173L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
3 / 7 / 2
8,248
485
9,148
13,525
4,499
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
14
5 / 5 / 2
8,847
520
5,640
12,430
4,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 1 / 0
5,976
352
1,321
3,679
2,270
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Athena
10
0 / 3 / 4
6,824
401
1,969
13,951
11,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
3 / 9 / 4
8,036
473
13,035
14,228
4,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 12
8,534
502
6,076
9,792
12,916
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
MikeKroegerNB
Morgan Le Fay
15
8 / 5 / 7
10,074
593
11,479
11,582
4,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
N1vedd
Ymir
15
2 / 0 / 0
8,993
529
4,205
6,458
4,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Purenano
Danzaburou
13
4 / 4 / 5
8,810
518
8,519
8,091
3,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
11 / 1 / 0
10,623
625
12,576
14,100
5,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
11
Kills
25
25
Deaths
11
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
7
2
0.57
L
Fenrir
5
5
2
1.2
L
0
1
0
0
W
0
1
12
6
W
Morgan Le Fay
MikeKroegerNB
Morgan Le Fay
8
5
7
2.3
W
Ymir
N1vedd
Ymir
2
0
0
2
W
Danzaburou
Purenano
Danzaburou
4
4
5
1.63
L
Athena
0
3
4
0.67
L
3
9
4
0.56
W
11
1
0
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,113
Damage
42,855
57,813
Taken
50,023
26,837
Mitigated
30,581
12,984
Healing
13,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
9,148
7,902
0
4,170
13,525
4,499
678
3,036
10,463
0
59,217
L
Fenrir
5,640
1,441
0
4,202
12,430
4,940
332
2,458
9,868
0
47,788
L
1,321
392
0
1,549
3,679
2,270
0
2,474
1,205
0
13,471
W
6,076
767
0
2,635
9,792
12,916
315
1,648
8,068
25,558
0
W
Morgan Le Fay
MikeKroegerNB
Morgan Le Fay
11,479
1,927
0
692
11,582
4,311
1,134
5,391
5,803
50,302
0
W
Ymir
N1vedd
Ymir
4,205
1,090
0
1,716
6,458
4,731
454
971
5,461
60,483
0
W
Danzaburou
Purenano
Danzaburou
8,519
3,587
0
949
8,091
3,388
1,913
732
7,359
0
48,521
L
Athena
1,969
639
0
621
13,951
11,119
0
5,981
7,746
15,547
0
L
13,035
487
33
2,409
14,228
4,009
512
7,039
6,771
36,865
0
W
12,576
3,208
0
7,968
14,100
5,235
0
5,676
8,076
0
73,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,931
Gold Earned
47,034
322
Minions Killed
473
0
Camps Cleared
0
1,412,248
Distance Traveled
1,568,797
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,248
485
127
7
0
282,918
1
L
Fenrir
8,847
520
79
5
0
358,832
0
L
Chaac
5,976
352
34
2
0
116,451
1
W
Khepri
8,534
502
27
2
0
336,838
4
W
Morgan Le Fay
10,074
593
90
5
0
315,445
2
W
Ymir
8,993
529
126
7
0
279,533
2
W
Danzaburou
8,810
518
112
7
0
255,615
3
L
Athena
6,824
401
21
1
0
357,076
2
L
Agni
8,036
473
61
4
0
296,971
3
W
Pele
10,623
625
118
7
0
381,366
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role