Player Matchup

Ra
Ra
MikoPolaruso
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sobek
Sobek
Splur123
Sobek
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
Søtgutt67
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
Søtmann
Anubis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
friendly011
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 3
1,500 SR
1,500 Elo+

VS

Team Averages
Level 19
1,450 SR
1,330 Elo+
Bellona
Bellona
Godfather732
Bellona
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 14L
1,320 Elo+
Party 1
Loki
Loki
LegendGuardian
Loki
Level 25
God Stats
1W - 7L
1,290 SR
Queue Stats
14W - 15L
1,320 Elo+
Party 1
Geb
Geb
MachTackle
Geb
Level 24
God Stats
44W - 56L
1,420 SR
Queue Stats
70W - 93L
1,317 Elo+
Solo
Freya
Freya
TBORAG
Freya
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,320 Elo+
Party 1
Fenrir
Fenrir
nathan1377
Fenrir
Level 23
God Stats
3W - 1L
1,542 SR
Queue Stats
64W - 65L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 11 / 1
9,573
957
9,359
12,676
4,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
Splur123
Sobek
15
1 / 10 / 5
8,830
883
5,114
21,017
12,282
Bellona
Søtgutt67
Bellona
15
2 / 11 / 4
9,800
980
7,716
26,076
23,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Søtmann
Anubis
15
3 / 11 / 4
9,960
996
17,034
18,252
8,296
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
friendly011
Nemesis
15
0 / 14 / 6
8,781
878
9,503
19,974
8,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Godfather732
Bellona
19
6 / 3 / 45
12,770
1,277
17,890
15,887
13,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
9 / 3 / 22
11,343
1,134
13,455
8,410
2,871
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 1 / 31
10,872
1,087
11,012
8,689
7,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Freya
TBORAG
Freya
20
28 / 1 / 25
14,898
1,490
32,462
12,596
4,634
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
nathan1377
Fenrir
18
11 / 1 / 27
11,471
1,147
17,170
11,127
5,435
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
207
9
Kills
57
57
Deaths
9
20
Assists
150
Player
Kills
Deaths
Assists
KDA
W
Bellona
Godfather732
Bellona
6
3
45
9.5
W
9
3
22
6.67
W
3
1
31
18.5
L
3
11
1
0.32
L
Sobek
Splur123
Sobek
1
10
5
0.35
L
Bellona
Søtgutt67
Bellona
2
11
4
0.36
L
Anubis
Søtmann
Anubis
3
11
4
0.45
W
Freya
TBORAG
Freya
28
1
25
40.5
L
Nemesis
friendly011
Nemesis
0
14
6
0.21
W
Fenrir
nathan1377
Fenrir
11
1
27
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,726
Damage
91,989
97,995
Taken
56,709
56,331
Mitigated
34,062
8,141
Healing
12,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Godfather732
Bellona
17,890
5,092
2,171
2,656
15,887
13,469
0
9,090
6,797
0
33,663
W
13,455
4,286
0
0
8,410
2,871
0
4,130
4,152
0
27,801
W
11,012
196
0
470
8,689
7,653
0
5,129
3,560
35,155
0
L
9,359
1,521
694
15
12,676
4,463
0
4,113
8,563
28,163
0
L
Sobek
Splur123
Sobek
5,114
445
0
813
21,017
12,282
0
7,450
13,567
14,134
0
L
Bellona
Søtgutt67
Bellona
7,716
3,827
1,330
1,323
26,076
23,130
0
13,065
13,011
0
28,368
L
Anubis
Søtmann
Anubis
17,034
2,600
0
2,922
18,252
8,296
0
9,631
8,621
42,414
0
W
Freya
TBORAG
Freya
32,462
13,539
0
6,380
12,596
4,634
0
6,326
6,011
38,595
0
L
Nemesis
friendly011
Nemesis
9,503
4,433
0
1,044
19,974
8,160
0
9,215
10,759
0
20,222
W
Fenrir
nathan1377
Fenrir
17,170
4,269
0
758
11,127
5,435
0
6,832
4,295
0
22,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,944
Gold Earned
61,354
154
Minions Killed
142
3
Camps Cleared
7
829,706
Distance Traveled
1,005,748
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,770
1,277
34
3
0
190,101
1
W
Loki
11,343
1,134
32
3
6
176,779
0
W
Geb
10,872
1,087
40
4
0
236,392
1
L
Ra
9,573
957
41
4
0
145,673
0
L
Sobek
8,830
883
11
1
0
184,136
0
L
Bellona
9,800
980
44
4
0
176,848
0
L
Anubis
9,960
996
42
4
2
137,669
2
W
Freya
14,898
1,490
24
2
1
192,997
0
L
Nemesis
8,781
878
16
2
1
185,380
0
W
Fenrir
11,471
1,147
12
1
0
209,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role