Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Eman2052
Chaac
Level 160
God Stats
5W - 4L
1,543 SR
Queue Stats
1,348W - 1,378L
1,503 Elo+
Solo
Ares
Ares
Nuber
Ares
Level 126
God Stats
4W - 1L
1,745 SR
Queue Stats
328W - 297L
1,545 Elo+
Solo
Ganesha
Ganesha
PepitoGusito
Ganesha
Level 29
God Stats
2W - 3L
1,266 SR
Queue Stats
162W - 152L
1,452 Elo+
Solo
Artemis
Artemis
blackspinach
Artemis
Level 122
God Stats
10W - 15L
1,456 SR
Queue Stats
672W - 692L
1,500 Elo+
Solo
Team Averages
Level 118
1,502 SR
1,500 Elo+

VS

Team Averages
Level 62
1,521 SR
1,537 Elo+
Ares
Ares
DaGeekster91995
Ares
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 59L
1,518 Elo+
Solo
Hercules
Hercules
Derreus
Hercules
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Kwichabichen
Jing Wei
Level 66
God Stats
2W - 2L
1,606 SR
Queue Stats
179W - 183L
1,513 Elo+
Party 1
Odin
Odin
Lilipea
Odin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 58L
1,581 Elo+
Party 1
Cernunnos
Cernunnos
MrMum
Cernunnos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
5 / 2 / 14
10,331
861
15,594
7,171
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Eman2052
Chaac
16
5 / 2 / 16
10,313
859
12,567
18,174
24,491
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
Nuber
Ares
18
7 / 2 / 12
10,966
914
12,373
18,088
23,123
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ganesha
PepitoGusito
Ganesha
16
0 / 2 / 19
8,920
743
13,604
13,432
10,325
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
blackspinach
Artemis
16
7 / 3 / 12
10,280
857
16,869
11,844
6,862
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 6
9,406
784
11,916
15,888
18,169
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
Derreus
Hercules
15
1 / 4 / 9
8,500
708
8,500
24,005
20,545
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
Kwichabichen
Jing Wei
14
2 / 7 / 8
8,584
715
8,571
13,015
6,509
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
Lilipea
Odin
14
3 / 5 / 6
8,768
731
7,247
15,485
12,392
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
MrMum
Cernunnos
17
2 / 3 / 9
9,512
793
15,795
9,705
4,447
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
49
24
Kills
11
11
Deaths
24
73
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
2
14
6
L
3
5
6
1.2
L
Hercules
Derreus
Hercules
1
4
9
1.38
W
Chaac
Eman2052
Chaac
5
2
16
6.5
L
Jing Wei
Kwichabichen
Jing Wei
2
7
8
0.86
L
Odin
Lilipea
Odin
3
5
6
1.2
L
Cernunnos
MrMum
Cernunnos
2
3
9
2.17
W
Ares
Nuber
Ares
7
2
12
6.5
W
Ganesha
PepitoGusito
Ganesha
0
2
19
4.75
W
Artemis
blackspinach
Artemis
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,007
Damage
52,029
68,709
Taken
78,098
68,287
Mitigated
62,062
27,862
Healing
24,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
15,594
878
1,070
1,195
7,171
3,486
1,079
882
6,205
29,764
0
L
11,916
520
2,675
2,562
15,888
18,169
321
8,536
7,352
15,783
0
L
Hercules
Derreus
Hercules
8,500
1,863
946
9,115
24,005
20,545
242
12,929
11,076
0
12,825
W
Chaac
Eman2052
Chaac
12,567
1,680
3,410
8,169
18,174
24,491
245
2,812
15,075
0
18,247
L
Jing Wei
Kwichabichen
Jing Wei
8,571
5,685
0
1,886
13,015
6,509
1,112
7,990
5,025
0
20,422
L
Odin
Lilipea
Odin
7,247
1,625
1,834
2,278
15,485
12,392
611
6,928
8,557
705
8,607
L
Cernunnos
MrMum
Cernunnos
15,795
4,601
911
2,208
9,705
4,447
1,351
5,188
4,517
0
41,056
W
Ares
Nuber
Ares
12,373
231
518
4,410
18,088
23,123
550
4,473
13,490
23,590
0
W
Ganesha
PepitoGusito
Ganesha
13,604
336
1,103
1,771
13,432
10,325
838
2,402
10,788
29,531
0
W
Artemis
blackspinach
Artemis
16,869
10,067
2,871
3,345
11,844
6,862
3,074
2,031
9,726
0
31,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,810
Gold Earned
44,770
124
Minions Killed
132
0
Camps Cleared
0
1,085,631
Distance Traveled
1,020,964
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,331
861
36
3
0
186,738
0
L
Ares
9,406
784
14
1
0
195,593
1
L
Hercules
8,500
708
17
1
0
210,390
1
W
Chaac
10,313
859
24
2
0
235,340
0
L
Jing Wei
8,584
715
31
3
0
190,218
2
L
Odin
8,768
731
5
0
0
211,560
0
L
Cernunnos
9,512
793
65
5
0
213,203
0
W
Ares
10,966
914
26
2
0
253,366
0
W
Ganesha
8,920
743
0
0
0
232,018
0
W
Artemis
10,280
857
38
3
0
178,169
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role