Player Matchup

Fenrir
Fenrir
Diamond V
Rainz319
Fenrir
Diamond V
Level 124
God Stats
10W - 2L
1,848 SR
Queue Stats
68W - 45L
2,123 MMR
Party 1
Cabrakan
Cabrakan
Platinum I
UDontKnowMyBluE
Cabrakan
Platinum I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 45L
2,114 MMR
Party 1
Chronos
Chronos
Diamond V
gamer4ever0205
Chronos
Diamond V
Level 160
God Stats
2W - 2L
1,603 SR
Queue Stats
69W - 45L
2,225 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 148
1,650 SR
2,154 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,681 SR
2,187 MMR
Horus
Horus
Masters
OrbeatBoY
Horus
Masters
Level 148
God Stats
1W - 0L
1,822 SR
Queue Stats
326W - 304L
2,380 MMR
Party 2
Chaac
Chaac
Diamond I
braga-gang
Chaac
Diamond I
Level 129
God Stats
1W - 3L
1,521 SR
Queue Stats
562W - 574L
2,176 MMR
Party 2
Zeus
Zeus
Platinum IV
pablodestructor_
Zeus
Platinum IV
Level 143
God Stats
6W - 9L
1,701 SR
Queue Stats
37W - 41L
2,005 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Rainz319
Fenrir
20
6 / 3 / 10
25,838
615
37,097
58,534
77,703
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
20
6 / 11 / 10
24,075
573
39,833
56,187
70,338
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 6 / 6
25,558
609
40,479
50,929
38,372
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
Ah Muzen CabOdinAphroditeGilgameshGeb

VS

Bans
AchillesScyllaOlorunPersephoneSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
OrbeatBoY
Horus
20
2 / 5 / 17
22,976
547
32,814
55,230
94,202
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chaac
20
10 / 4 / 7
24,131
575
53,078
53,940
79,481
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 11 / 8
24,016
572
50,149
37,216
17,337
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
52
20
Kills
20
20
Deaths
20
26
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Horus
OrbeatBoY
Horus
2
5
17
2.1
L
Fenrir
Rainz319
Fenrir
6
3
10
3.67
L
Cabrakan
6
11
10
1
W
Chaac
10
4
7
3.38
L
8
6
6
1.83
W
8
11
8
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,409
Damage
136,041
165,650
Taken
146,386
186,413
Mitigated
191,020
40,998
Healing
60,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
OrbeatBoY
Horus
32,814
13,101
5,727
22,170
55,230
94,202
751
27,883
24,176
0
63,055
L
Fenrir
Rainz319
Fenrir
37,097
7,416
929
13,472
58,534
77,703
846
18,509
34,707
2,668
117,330
L
Cabrakan
39,833
3,298
0
4,521
56,187
70,338
408
17,454
35,396
80,374
0
W
Chaac
53,078
8,799
0
28,152
53,940
79,481
2,566
24,135
26,820
0
133,367
L
40,479
19,295
0
22,076
50,929
38,372
2,874
15,280
32,658
226,032
0
W
50,149
3,516
0
4,868
37,216
17,337
1,679
23,178
12,737
147,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,471
Gold Earned
71,123
465
Minions Killed
400
18
Camps Cleared
15
2,222,981
Distance Traveled
2,183,720
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
22,976
547
53
1
5
727,349
9
L
Fenrir
25,838
615
117
3
8
794,748
9
L
Cabrakan
24,075
573
61
1
1
675,524
9
W
Chaac
24,131
575
166
4
5
804,061
2
L
Chronos
25,558
609
287
7
9
752,709
7
W
Zeus
24,016
572
181
4
5
652,310
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role