Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Cianchiri
Fenrir
Level 6
God Stats
1W - 2L
1,633 SR
Queue Stats
1W - 3L
1,442 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lucistar8
Morgan Le Fay
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,442 Elo+
Party 1
Team Averages
Level 65
1,544 SR
1,462 Elo+

VS

Team Averages
Level 25
1,483 SR
1,275 Elo+
Danzaburou
Danzaburou
Holzio
Danzaburou
Level 24
God Stats
1W - 4L
1,326 SR
Queue Stats
9W - 27L
1,218 Elo+
Party 2
Xing Tian
Xing Tian
Kinaesthesiaqq
Xing Tian
Level 28
God Stats
10W - 11L
1,540 SR
Queue Stats
129W - 160L
1,355 Elo+
Solo
Kukulkan
Kukulkan
PeterImmel
Kukulkan
Level 24
God Stats
4W - 3L
1,582 SR
Queue Stats
5W - 12L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 7 / 2
9,310
621
10,856
17,164
11,496
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Cianchiri
Fenrir
13
1 / 7 / 3
8,856
590
3,366
10,873
5,663
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
lucistar8
Morgan Le Fay
12
1 / 7 / 3
8,617
574
14,036
13,826
4,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Holzio
Danzaburou
16
11 / 1 / 9
11,782
785
12,265
8,934
3,978
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
Kinaesthesiaqq
Xing Tian
14
4 / 1 / 15
10,032
669
6,417
13,953
15,226
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
PeterImmel
Kukulkan
14
6 / 2 / 13
10,604
707
17,309
13,383
5,459
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
4
Kills
21
21
Deaths
4
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
7
2
0.43
L
Fenrir
Cianchiri
Fenrir
1
7
3
0.36
W
Danzaburou
Holzio
Danzaburou
11
1
9
15.5
W
Xing Tian
Kinaesthesiaqq
Xing Tian
4
1
15
11.5
W
Kukulkan
PeterImmel
Kukulkan
6
2
13
6.25
L
Morgan Le Fay
lucistar8
Morgan Le Fay
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,258
Damage
35,991
41,863
Taken
36,270
21,963
Mitigated
24,663
6,755
Healing
9,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,856
308
75
2,210
17,164
11,496
0
8,910
8,254
30,067
0
L
Fenrir
Cianchiri
Fenrir
3,366
360
0
1,160
10,873
5,663
0
7,676
3,197
483
9,884
W
Danzaburou
Holzio
Danzaburou
12,265
6,995
0
2,820
8,934
3,978
560
6,991
1,785
0
31,550
W
Xing Tian
Kinaesthesiaqq
Xing Tian
6,417
669
583
3,765
13,953
15,226
227
6,590
6,947
19,137
0
W
Kukulkan
PeterImmel
Kukulkan
17,309
2,330
0
2,759
13,383
5,459
96
11,125
1,772
45,971
0
L
Morgan Le Fay
lucistar8
Morgan Le Fay
14,036
980
271
3,039
13,826
4,804
0
7,676
6,150
35,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,783
Gold Earned
32,418
128
Minions Killed
155
3
Camps Cleared
4
724,944
Distance Traveled
795,680
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,310
621
46
3
1
257,843
4
L
Fenrir
8,856
590
27
2
2
234,665
2
W
Danzaburou
11,782
785
59
4
3
252,385
3
W
Xing Tian
10,032
669
18
1
1
276,475
2
W
Kukulkan
10,604
707
78
5
0
266,820
4
L
Morgan Le Fay
8,617
574
55
4
0
232,436
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role