Player Matchup

Ares
Ares
 
Ares
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Banglezu
Sun Wukong
Level 16
God Stats
4W - 3L
1,471 SR
Queue Stats
22W - 27L
1,308 Elo+
Solo
Fenrir
Fenrir
Negrontas
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,122 Elo+
Party 1
Nox
Nox
VenusEvelynn
Nox
Level 18
God Stats
1W - 1L
1,262 SR
Queue Stats
17W - 18L
1,321 Elo+
Solo
Izanami
Izanami
jayjayokocha47
Izanami
Level 29
God Stats
25W - 23L
1,490 SR
Queue Stats
89W - 109L
1,360 Elo+
Solo
Team Averages
Level 38
1,444 SR
1,322 Elo+

VS

Team Averages
Level 12
1,496 SR
1,413 Elo+
Ao Kuang
Ao Kuang
AFRICANFREESTYLE
Ao Kuang
Level 21
God Stats
11W - 9L
1,527 SR
Queue Stats
23W - 21L
1,430 Elo+
Party 2
Yemoja
Yemoja
Flo3000
Yemoja
Level 10
God Stats
0W - 1L
1,505 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
inbar7
Hades
Level 23
God Stats
33W - 27L
1,447 SR
Queue Stats
84W - 94L
1,327 Elo+
Solo
Jing Wei
Jing Wei
temp-556650
Jing Wei
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
ılllIIIlllIIIı
Fenrir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
1 / 2 / 12
5,710
519
4,081
9,651
3,973
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
Banglezu
Sun Wukong
10
4 / 5 / 0
6,604
600
3,389
9,168
4,726
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Negrontas
Fenrir
9
6 / 2 / 6
6,259
569
3,322
4,166
1,388
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 0 / 6
5,945
540
4,284
3,051
1,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
9 / 3 / 6
7,025
639
8,838
4,854
1,736
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 6 / 2
5,071
461
5,637
9,222
1,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Flo3000
Yemoja
5
2 / 5 / 4
5,148
468
1,754
8,486
4,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
inbar7
Hades
11
3 / 1 / 1
6,155
560
2,667
5,602
2,257
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
temp-556650
Jing Wei
7
1 / 6 / 3
4,836
440
4,501
6,962
1,539
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 3 / 1
6,228
566
2,223
5,116
1,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
21
Kills
12
12
Deaths
21
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
2
12
3.5
L
2
6
2
0.5
W
Sun Wukong
Banglezu
Sun Wukong
4
5
0
0.8
L
Yemoja
Flo3000
Yemoja
2
5
4
0.8
W
Fenrir
Negrontas
Fenrir
6
2
6
4.5
W
1
0
6
4
L
Hades
inbar7
Hades
3
1
1
3.5
W
9
3
6
4
L
Jing Wei
temp-556650
Jing Wei
1
6
3
0.42
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,914
Damage
16,782
30,890
Taken
35,388
13,163
Mitigated
12,414
6,401
Healing
7,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,081
415
0
2,234
9,651
3,973
744
4,505
5,146
13,505
0
L
5,637
2,128
0
2,582
9,222
1,970
0
2,551
6,671
16,629
0
W
Sun Wukong
Banglezu
Sun Wukong
3,389
1,278
0
1,652
9,168
4,726
0
1,108
8,060
0
28,729
L
Yemoja
Flo3000
Yemoja
1,754
898
198
397
8,486
4,991
0
1,940
6,546
8,741
0
W
Fenrir
Negrontas
Fenrir
3,322
2,015
0
637
4,166
1,388
1,464
1,650
2,516
0
13,692
W
4,284
291
274
954
3,051
1,340
885
1,072
1,979
15,314
0
L
Hades
inbar7
Hades
2,667
432
51
2,953
5,602
2,257
520
1,113
4,489
37,573
0
W
8,838
7,202
0
650
4,854
1,736
2,852
1,723
3,131
0
30,747
L
Jing Wei
temp-556650
Jing Wei
4,501
3,107
0
259
6,962
1,539
0
2,231
4,731
0
12,016
L
2,223
377
0
1,425
5,116
1,657
260
530
4,586
0
12,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,543
Gold Earned
27,438
195
Minions Killed
165
0
Camps Cleared
0
960,715
Distance Traveled
961,006
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,710
519
20
2
0
208,086
2
L
Ao Kuang
5,071
461
33
3
0
208,321
0
W
Sun Wukong
6,604
600
66
6
0
196,067
0
L
Yemoja
5,148
468
11
1
0
144,311
1
W
Fenrir
6,259
569
30
3
0
213,739
0
W
Nox
5,945
540
26
2
0
191,554
0
L
Hades
6,155
560
74
7
0
178,499
3
W
Izanami
7,025
639
53
5
0
151,269
3
L
Jing Wei
4,836
440
20
2
0
222,227
1
L
Fenrir
6,228
566
27
2
0
207,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role