Player Matchup

Fenrir
Fenrir
HitMyAxe
Fenrir
Level 4
God Stats
2W - 1L
1,761 SR
Queue Stats
20W - 8L
1,389 Elo+
Solo
Sun Wukong
Sun Wukong
MaruCaralho
Sun Wukong
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 7L
1,502 Elo+
Solo
Janus
Janus
aAlduin93
Janus
Level 29
God Stats
4W - 7L
1,070 SR
Queue Stats
139W - 143L
1,424 Elo+
Party 1
Sol
Sol
kikjamp
Sol
Level 16
God Stats
16W - 13L
1,117 SR
Queue Stats
82W - 88L
1,393 Elo+
Party 1
Yemoja
Yemoja
knufeljesi
Yemoja
Level 21
God Stats
6W - 2L
1,159 SR
Queue Stats
47W - 40L
1,511 Elo+
Solo
Team Averages
Level 15
1,321 SR
1,444 Elo+

VS

Team Averages
Level 16
1,512 SR
1,415 Elo+
Artio
Artio
Alrless
Artio
Level 14
God Stats
2W - 1L
1,831 SR
Queue Stats
28W - 16L
1,477 Elo+
Solo
Mulan
Mulan
Aramnar
Mulan
Level 17
God Stats
2W - 3L
1,312 SR
Queue Stats
12W - 14L
1,524 Elo+
Solo
Nemesis
Nemesis
C0rvo
Nemesis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,324 Elo+
Solo
Neith
Neith
RogerJ10218
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,464 Elo+
Solo
Ra
Ra
ToraoKid
Ra
Level 6
God Stats
1W - 2L
1,418 SR
Queue Stats
10W - 20L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HitMyAxe
Fenrir
11
15 / 0 / 0
7,242
724
9,595
6,842
2,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
MaruCaralho
Sun Wukong
11
2 / 0 / 0
6,330
633
2,825
4,454
1,630
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
aAlduin93
Janus
8
0 / 0 / 7
4,795
480
4,141
3,157
742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
8
2 / 0 / 7
5,462
546
3,640
3,470
705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
knufeljesi
Yemoja
7
0 / 0 / 10
5,260
526
2,095
2,987
1,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Alrless
Artio
6
0 / 3 / 0
4,352
435
1,774
9,351
3,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
Aramnar
Mulan
8
0 / 2 / 0
4,577
458
1,675
6,279
3,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
C0rvo
Nemesis
7
0 / 6 / 0
4,577
458
2,537
8,156
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

5
0 / 4 / 0
3,974
397
3,775
5,004
1,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 4 / 0
4,493
449
1,437
4,411
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
0
19
Kills
0
0
Deaths
19
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artio
Alrless
Artio
0
3
0
0
L
Mulan
Aramnar
Mulan
0
2
0
0
L
Nemesis
C0rvo
Nemesis
0
6
0
0
W
Fenrir
HitMyAxe
Fenrir
15
0
0
15
W
Sun Wukong
MaruCaralho
Sun Wukong
2
0
0
2
L
0
4
0
0
L
0
4
0
0
W
Janus
aAlduin93
Janus
0
0
7
3.5
W
Sol
2
0
7
5.5
W
Yemoja
knufeljesi
Yemoja
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,296
Damage
11,198
20,910
Taken
33,201
6,850
Mitigated
10,650
9,250
Healing
9,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Alrless
Artio
1,774
259
35
2,980
9,351
3,702
0
3,775
5,204
10,976
0
L
Mulan
Aramnar
Mulan
1,675
322
0
2,563
6,279
3,111
0
544
5,697
0
18,933
L
Nemesis
C0rvo
Nemesis
2,537
1,019
0
2,137
8,156
1,731
0
1,252
6,740
0
18,632
W
Fenrir
HitMyAxe
Fenrir
9,595
1,873
0
2,714
6,842
2,395
0
638
6,204
0
34,162
W
Sun Wukong
MaruCaralho
Sun Wukong
2,825
731
0
1,457
4,454
1,630
464
0
4,227
0
37,465
L
3,775
1,816
0
1,272
5,004
1,009
0
1,869
2,884
0
15,647
L
1,437
42
114
576
4,411
1,097
0
1,459
2,800
18,440
0
W
Janus
aAlduin93
Janus
4,141
329
0
540
3,157
742
0
1,245
1,912
20,294
0
W
Sol
3,640
1,109
0
1,179
3,470
705
1,290
356
3,114
19,067
0
W
Yemoja
knufeljesi
Yemoja
2,095
648
1,779
1,581
2,987
1,378
0
972
2,015
7,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,089
Gold Earned
21,973
232
Minions Killed
189
0
Camps Cleared
0
939,696
Distance Traveled
865,215
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,352
435
19
2
0
198,764
2
L
Mulan
4,577
458
50
5
0
177,385
4
L
Nemesis
4,577
458
51
5
0
173,110
0
W
Fenrir
7,242
724
52
5
0
206,702
2
W
Sun Wukong
6,330
633
80
8
0
169,186
4
L
Neith
3,974
397
35
4
0
147,509
3
L
Ra
4,493
449
34
3
0
168,447
3
W
Janus
4,795
480
43
4
0
183,442
3
W
Sol
5,462
546
45
5
0
195,972
0
W
Yemoja
5,260
526
12
1
0
184,394
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role