Player Matchup

Zhong Kui
Zhong Kui
EastKief
Zhong Kui
Level 44
God Stats
6W - 4L
1,600 SR
Queue Stats
63W - 42L
1,542 Elo+
Solo
Da Ji
Da Ji
Kodemon0510
Da Ji
Level 89
God Stats
4W - 7L
1,364 SR
Queue Stats
137W - 130L
1,515 Elo+
Party 3
Ymir
Ymir
Lubee_
Ymir
Level 107
God Stats
11W - 14L
1,375 SR
Queue Stats
502W - 463L
1,499 Elo+
Party 1
Gilgamesh
Gilgamesh
Se more7845
Gilgamesh
Level 43
God Stats
4W - 1L
1,643 SR
Queue Stats
112W - 96L
1,532 Elo+
Party 3
Anhur
Anhur
pablo_el_nino378
Anhur
Level 27
God Stats
4W - 5L
1,237 SR
Queue Stats
107W - 98L
1,483 Elo+
Party 1
Team Averages
Level 62
1,444 SR
1,514 Elo+

VS

Team Averages
Level 77
1,548 SR
1,466 Elo+
Charybdis
Charybdis
Ghostofminot
Charybdis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,552 Elo+
Party 2
Osiris
Osiris
RIED3MIPT1ION
Osiris
Level 151
God Stats
2W - 1L
1,791 SR
Queue Stats
82W - 83L
1,443 Elo+
Party 4
Cabrakan
Cabrakan
StellularElm51
Cabrakan
Level 129
God Stats
0W - 2L
1,271 SR
Queue Stats
127W - 130L
1,532 Elo+
Party 2
Arachne
Arachne
TwoDChan-
Arachne
Level 43
God Stats
4W - 7L
1,534 SR
Queue Stats
155W - 201L
1,368 Elo+
Solo
Scylla
Scylla
XxConvict1onxX
Scylla
Level 46
God Stats
11W - 7L
1,641 SR
Queue Stats
145W - 129L
1,435 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EastKief
Zhong Kui
18
7 / 0 / 3
10,818
601
7,465
9,907
10,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
9 / 4 / 7
10,302
572
11,623
14,329
5,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
Lubee_
Ymir
15
2 / 2 / 10
8,942
497
7,155
17,995
14,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Se more7845
Gilgamesh
17
11 / 2 / 6
10,993
611
18,936
14,663
12,576
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 2 / 6
9,143
508
7,404
12,707
4,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ghostofminot
Charybdis
13
1 / 4 / 3
7,974
443
13,064
11,257
3,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 9 / 1
8,297
461
7,846
19,784
12,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
12
1 / 5 / 3
7,394
411
7,208
14,317
7,888
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
TwoDChan-
Arachne
14
4 / 7 / 2
8,677
482
7,706
16,419
5,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 6 / 2
8,533
474
6,294
9,798
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
20
31
Kills
9
10
Deaths
31
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
EastKief
Zhong Kui
7
0
3
8.5
L
Charybdis
Ghostofminot
Charybdis
1
4
3
0.63
W
9
4
7
3.13
W
Ymir
Lubee_
Ymir
2
2
10
3.5
L
1
9
1
0.17
W
Gilgamesh
Se more7845
Gilgamesh
11
2
6
7
L
Cabrakan
1
5
3
0.5
L
Arachne
TwoDChan-
Arachne
4
7
2
0.71
L
2
6
2
0.5
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,583
Damage
42,118
69,601
Taken
71,575
46,945
Mitigated
31,274
21,281
Healing
8,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
EastKief
Zhong Kui
7,465
504
0
5,402
9,907
10,257
1,406
2,252
7,519
74,346
0
L
Charybdis
Ghostofminot
Charybdis
13,064
6,144
0
2,081
11,257
3,643
1,139
3,503
7,709
0
71,085
W
11,623
3,863
0
4,176
14,329
5,899
0
2,546
11,693
0
48,406
W
Ymir
Lubee_
Ymir
7,155
1,120
0
2,526
17,995
14,042
56
4,139
13,480
35,058
0
L
7,846
2,604
0
997
19,784
12,123
295
1,902
17,729
2,819
35,365
W
Gilgamesh
Se more7845
Gilgamesh
18,936
5,983
55
3,339
14,663
12,576
852
2,705
11,790
0
62,656
L
Cabrakan
7,208
1,407
345
2,130
14,317
7,888
0
5,962
8,231
25,656
0
L
Arachne
TwoDChan-
Arachne
7,706
5,618
0
2,199
16,419
5,077
66
1,436
14,844
0
58,025
L
6,294
753
0
500
9,798
2,543
225
1,419
8,257
42,924
0
W
7,404
3,471
0
5,783
12,707
4,171
804
2,049
10,569
0
76,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,198
Gold Earned
40,875
511
Minions Killed
423
0
Camps Cleared
0
1,783,285
Distance Traveled
1,632,729
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,818
601
151
8
0
376,951
4
L
Charybdis
7,974
443
119
7
0
289,738
0
W
Da Ji
10,302
572
74
4
0
376,290
0
W
Ymir
8,942
497
65
4
0
332,938
1
L
Osiris
8,297
461
76
4
0
314,152
3
W
Gilgamesh
10,993
611
97
5
0
367,966
3
L
Cabrakan
7,394
411
32
2
0
331,637
8
L
Arachne
8,677
482
94
5
0
348,590
1
L
Scylla
8,533
474
102
6
0
348,612
4
W
Anhur
9,143
508
124
7
0
329,140
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role