Player Matchup

Neith
Neith
DemonSlayerAzure
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 19L
1,554 Elo+
Solo
Nike
Nike
Zen_deslinde
Nike
Level 29
God Stats
6W - 2L
1,688 SR
Queue Stats
181W - 182L
1,493 Elo+
Solo
Scylla
Scylla
deadlock99056kil
Scylla
Level 117
God Stats
21W - 13L
1,568 SR
Queue Stats
80W - 67L
1,558 Elo+
Party 2
Cthulhu
Cthulhu
urlastmistake
Cthulhu
Level 26
God Stats
13W - 11L
1,565 SR
Queue Stats
118W - 112L
1,517 Elo+
Solo
Artemis
Artemis
warmachine_904
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,716 Elo+
Party 2
Team Averages
Level 38
1,564 SR
1,568 Elo+

VS

Team Averages
Level 20
1,581 SR
1,522 Elo+
Fenrir
Fenrir
A MUTATED FURRY
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,394 Elo+
Solo
Zeus
Zeus
Danny2Furius
Zeus
Level 14
God Stats
10W - 6L
1,769 SR
Queue Stats
10W - 8L
1,600 Elo+
Party 1
Eset
Eset
DannyGnzles
Eset
Level 16
God Stats
8W - 5L
1,687 SR
Queue Stats
12W - 8L
1,635 Elo+
Party 1
Sylvanus
Sylvanus
PredatedSplash
Sylvanus
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 14L
1,521 Elo+
Solo
Medusa
Medusa
oO-VanYsH-Oo
Medusa
Level 27
God Stats
22W - 24L
1,448 SR
Queue Stats
26W - 29L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 10
7,570
1,081
5,356
2,505
872
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
6 / 2 / 10
8,833
1,262
9,009
10,323
6,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 0 / 10
7,919
1,131
10,052
5,674
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
14
4 / 0 / 11
8,135
1,162
8,250
8,498
6,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 7 / 4
7,502
1,072
3,727
8,159
2,785
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

339

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 1
7,306
1,044
6,139
10,699
4,098
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 6 / 4
7,459
1,066
11,236
8,403
2,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 6 / 4
7,430
1,061
9,180
9,048
3,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
13
0 / 3 / 5
7,348
1,050
5,030
10,032
7,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
11
1 / 0 / 0
6,296
899
667
694
195
Short Bow

Short Bow

+15%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
23
20
Kills
9
9
Deaths
20
45
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
L
2
6
4
0.67
L
2
6
4
0.67
W
2
0
10
7
L
Sylvanus
0
3
5
0.83
W
6
2
10
5.5
W
4
0
10
9
L
Medusa
1
0
0
1
W
Cthulhu
4
0
11
9.5
W
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,394
Damage
32,252
35,159
Taken
38,876
19,343
Mitigated
18,004
2,993
Healing
6,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,139
1,380
0
93
10,699
4,098
0
4,618
5,428
0
10,443
L
11,236
1,565
22
737
8,403
2,605
0
3,499
4,484
27,029
0
L
9,180
231
611
1,304
9,048
3,741
0
3,427
5,144
28,874
0
W
5,356
2,121
0
357
2,505
872
0
2,210
295
0
15,319
L
Sylvanus
5,030
1,823
1,280
2,066
10,032
7,365
0
5,082
4,307
7,668
0
W
9,009
1,647
0
639
10,323
6,903
0
6,063
4,260
0
22,771
W
10,052
1,846
0
0
5,674
2,015
0
4,631
1,043
16,304
0
L
Medusa
667
336
30
48
694
195
0
336
324
0
2,112
W
Cthulhu
8,250
861
134
1,863
8,498
6,768
0
6,795
1,703
12,965
0
W
3,727
1,946
0
0
8,159
2,785
0
5,747
2,412
0
7,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,959
Gold Earned
35,839
102
Minions Killed
104
5
Camps Cleared
4
645,231
Distance Traveled
528,683
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,306
1,044
11
2
0
140,109
0
L
Zeus
7,459
1,066
47
7
3
115,770
0
L
Eset
7,430
1,061
36
5
1
132,800
1
W
Neith
7,570
1,081
22
3
0
120,809
0
L
Sylvanus
7,348
1,050
8
1
0
107,252
0
W
Nike
8,833
1,262
31
4
1
142,115
0
W
Scylla
7,919
1,131
18
3
0
135,630
0
L
Medusa
6,296
899
2
0
0
32,752
0
W
Cthulhu
8,135
1,162
18
3
2
146,723
0
W
Artemis
7,502
1,072
13
2
2
99,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role